Kpacku Deluxe by Kpacku
[nfo]
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popularity : 67% |
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alltime top: #1277 |
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added on the 2015-08-30 20:31:42 by rmb |
popularity helper
comments
thumbs for the isometric scenes. great!
rulez added on the 2015-08-30 20:39:21 by sensenstahl
Cool demo
Entertaining, looked and sounded good, lots of content. Liked it.
Molodcy!
Wow! I enjoyed it very much! Great demo! Great approach to multicolor effects! Excellent music! Fantastic graphics!
Nice!
Keep on with realtime code!
yeah
Amazing! Was excited from the first second!
Incredible colorfull visuals!
Nice custom mode (interleaved attribute changing) (Probably the first I have seen on spectrum that is used throughout)
How to add few thumb-ups at a time?
OK, I'll do it in manually.
OK, I'll do it in manually.
+1
We knew it's going to be big, we waited for it to be big, but we weren't really prepared for it anyway. This is a tour-de-force that redefines what is doable and what is possible and what is expected. Talking about components of it is meaningless. This is a true game changer.
this was suprisingly good and very entertaining =) i'm slowly becoming a zx fan boy :D extra thumb for the music ♥
Wow! Impressive tree scene, superior design and one of the first zx demos I really enjoyed! ((=
this.
this is a true so long-awaited milestone in speccy demoscene history.
it's fully packed with the visuals that were NEVER seen or made on zx before.
and this is truly brilliance and genius masterpiece. it's quite a hard to get a proper words to discribe, how significant this demo is.
thank you. just. thank you.
this is a true so long-awaited milestone in speccy demoscene history.
it's fully packed with the visuals that were NEVER seen or made on zx before.
and this is truly brilliance and genius masterpiece. it's quite a hard to get a proper words to discribe, how significant this demo is.
thank you. just. thank you.
Heavy creative use of interlace, cool design and concept, well deserved 1st place IMO. Truly brings the speccy into the 21st century.
for music and colorful multicolor experience!
Cool stuff
Quite uneven stuff, but most of it is awesome. Designwise this is the sort of stuff that the C64 scene has been doing for years, nice to see the speccy catch up a bit :)
what preacher said.
wow..
music was little boring time to time(part 2) but the visual side was awesome.
music was little boring time to time(part 2) but the visual side was awesome.
great demo!
\o/
Finally, I'm restored access to my pouet account to say Thank You for this nice demo :) Very funny legs-shaking chars, round moved color bricks, superb high-res python! Some note - situation 'two years - one demo - two winned places' - not normal thing, I think. Anyway, Go, comrades, go!
a lot of work! second part is even better!
My awesomeness-o-meter is now broken forever, as it is stuck at +INF.
Thank you, guys. You RULE.
Thank you, guys. You RULE.
flawless
Loved the graphics, don't know much about the limitations of the ZX but the effects looked nice as well.
This is a great show and to the lay eye looks like serious next gen shizzle. Speccy confuses me but I trust introspec's words that it is indeed serious next gen shizzle!
I'm still no fan of Speccy multicolour stuff.. but this demo puts forward a really strong case for it. This is a massive demo!
great demo!
New level for the whole ZX demoscene.
YEAH!! This is the best ZX-Spectrum demo, yes!
I'm no fan of interlace, but there is some lovely ideas and beautiful design in there. Thumb up!
TOP level.
great! \o/
Very colour, much impress. Congratulations!
There are some pretty nice ideas in this one.
for colors :-)
yep
If I could play this demo on my 128/+2 I will probably shit myself up to my ears and never ever do anything more to speccy. ;) ... but hey, in fact it is Pentagon demo, a little sad that in same category as all 128/+2 demos where demomakers are struggling with memory contention, fast/slow RAM blocks and tightening multicolor timing options...
Anyway! This is one of best Pentagon demos for me: great design, superb anti-attr-clash effects (that isometric parts are my favorite) and pretty soundtrack from three great musicians... and all of this aspects well directed and paced. I'm satisfied... oh and thanks for greeting for Gemba, we appreciate it so much! ;)
Anyway! This is one of best Pentagon demos for me: great design, superb anti-attr-clash effects (that isometric parts are my favorite) and pretty soundtrack from three great musicians... and all of this aspects well directed and paced. I'm satisfied... oh and thanks for greeting for Gemba, we appreciate it so much! ;)
All I could expect from the kpacku I received in full. This is awesome!
Pushing the multicolor!
Not bad.
Several absolutely wonderful effects here, and good pacing. Much better than many recent c64 snoozefests.
part 2 did it for me
youtube (hd) has been added.
Wonderful, very nice isometric FX & pics !
I was gonna be all "wah wah pentagon" but this is fucking beautiful regardless of the hardware used to achieve it. The art is stunning, the animations have real character to them which seems to me to be pretty rare even in PC demos, and it's all synced to entertainingly sharp and playful music. More like this!
a lot of cool ideas, graphics and music. well deserved 1st place.
isn't it merely a secondary program only repeated from this demo http://www.pouet.net/prod.php?which=64028 of 2014?
code is better but the demo is the same.
code is better but the demo is the same.
rad!
It's a beauty.
!!design!!
Fantastik!
Impossible!
Amazing!
This release is nothing but a scandal, and everyone who has thumbed it up has been fooled. :/
Too bad you can't change votes on Pouet after you learn stuff, huh?
And the platform is still not specified. But I guess most of those who voted have no plans of running a demo on a computer.
Too bad you can't change votes on Pouet after you learn stuff, huh?
And the platform is still not specified. But I guess most of those who voted have no plans of running a demo on a computer.
(To clarify, see last year's compowinner from the same party. Iso worm and scrolling pic added this year.)
Somehow I'm pretty sure Photon hasn't watched this demo on the target platform either ;)
Oh, and anything that makes Photon go into twat-mode must be good, so here's a thumb up
so, here is a long-awaited shitfaced dumbass - meet photon, ladies and gentlemen!
First off, "shitfaced" might not mean what you think it means. :)
Second, temper temper.
Thirdly and most importantly, what exactly IS the platform here? Does it run on stock ZX?
Second, temper temper.
Thirdly and most importantly, what exactly IS the platform here? Does it run on stock ZX?
Gargaj, gasman said in the legendary thread:
so, this demo in its right place.
Quote:
right now I am the de-facto "person in charge of moving things into the ZX Enhanced category", and Pentagon 128 demos are not going anywhere. (The Pentagon is not an "enhancement" of the Spectrum in any meaningful sense - just a not-quite-100%-accurate clone of it. There are border effects that only work on Pentagon, but there are border effects that only work on original Spectrums too, and that doesn't make the original Spectrum an enhancement of the Pentagon.)
so, this demo in its right place.
You are much too sensitive about platform categories, maybe other zx platform fans flame you, I don't know. I'm not an enemy of ZX platforms, I'm not a fighter on one side of enhanced or not, and I didn't know the platform because you didn't specify it. It seems more people than me missed the platform comments.
It's a demoscene tradition and helpful to have system requirements in nfo. Why not do this, like the other groups do? You just upload and say nothing, people try in emulator and have to ask questions.
The first thing that should have happened after upload would be to say that this demo is a remix of Kpacku. You upload this here and say nothing. Perhaps I overreact to Abscess's comment. It depends. Did the orgas and partyvoters know, i.e. had seen the previous version? I think it's clear: yes. Did all the voters here know? I think a bunch didn't. Is enough stuff added or improved? At another party it could be disqualified or get low scores, depending on the amount.
Virtually everyone releases a demo and then make another demo for another release or party. That is competition on equal terms. Some demos reuse effects, and voters who see it and think it's bad vote it down or give it a lower score. And if you reuse many effects? A remix. So, should all remixes be voted down?
I think remixes put you in an impossible position and forces you to either choose randomly, pretend they're not there, or vote the same each time from some rule. I have now learned that all three are bad choices for the voter. :/
It's a demoscene tradition and helpful to have system requirements in nfo. Why not do this, like the other groups do? You just upload and say nothing, people try in emulator and have to ask questions.
The first thing that should have happened after upload would be to say that this demo is a remix of Kpacku. You upload this here and say nothing. Perhaps I overreact to Abscess's comment. It depends. Did the orgas and partyvoters know, i.e. had seen the previous version? I think it's clear: yes. Did all the voters here know? I think a bunch didn't. Is enough stuff added or improved? At another party it could be disqualified or get low scores, depending on the amount.
Virtually everyone releases a demo and then make another demo for another release or party. That is competition on equal terms. Some demos reuse effects, and voters who see it and think it's bad vote it down or give it a lower score. And if you reuse many effects? A remix. So, should all remixes be voted down?
I think remixes put you in an impossible position and forces you to either choose randomly, pretend they're not there, or vote the same each time from some rule. I have now learned that all three are bad choices for the voter. :/
This is big topic which may or may not deserve its own BBS thread. As someone who is also working on a demo that will be re-released separately, I do care about the perception of this type of releases. However, in this particular case, it is kind of easy to break down.
1. Re-release takes place at the same party, one year down the line. I was at the party and the orgas explicitly announced that this is a final version of the last year's winner. So no-one was misinformed, really.
There are also people who do not follow the ZX scene and may have voted for this year's demo without seeing last year's demo. But I cannot see how the fact that they have not seen last year's version matters. Does this make demo somehow worse? In what way is this the authors' fault that people do not watch their demos? And those people who saw it last year should be informed as is.
2. The new content. It is pretty easy to check. Old demo - under 2 minutes. New demo - 8 minutes. So let us get real. Half of the so-called "proper" releases on this site won't have as much new content as what you just called a remix.
Overall, this is one of the biggest ZX Spectrum releases of the past decade. It is not perfect and there are platform limitations and there are many other things we can discuss. What I hate about our discussion is that instead of trying to talk about artistic and technical achievements here, we end up arguing about, essentially, nuances of party rules, which clearly have been satisfied from the orgas point of view (the orga of CC is randomi, check his comment just above).
We can do better. We ought to do better. This demo deserves better.
1. Re-release takes place at the same party, one year down the line. I was at the party and the orgas explicitly announced that this is a final version of the last year's winner. So no-one was misinformed, really.
There are also people who do not follow the ZX scene and may have voted for this year's demo without seeing last year's demo. But I cannot see how the fact that they have not seen last year's version matters. Does this make demo somehow worse? In what way is this the authors' fault that people do not watch their demos? And those people who saw it last year should be informed as is.
2. The new content. It is pretty easy to check. Old demo - under 2 minutes. New demo - 8 minutes. So let us get real. Half of the so-called "proper" releases on this site won't have as much new content as what you just called a remix.
Overall, this is one of the biggest ZX Spectrum releases of the past decade. It is not perfect and there are platform limitations and there are many other things we can discuss. What I hate about our discussion is that instead of trying to talk about artistic and technical achievements here, we end up arguing about, essentially, nuances of party rules, which clearly have been satisfied from the orgas point of view (the orga of CC is randomi, check his comment just above).
We can do better. We ought to do better. This demo deserves better.
introspec: thanks for the rational comment and for caring.
Yes, it could be a BBS topic, but you know... people will blow fuses, call names and start wars (Russians ZX fans between themselves too!) and post unrelated pictures of goats there, as in the other threads... Pouet is at the same time the only official multiplatform site we have and also sometimes seems full of people who don't care about demos, just about showing how jaded/"experienced" and tired of life they are... It can be depressing to me to visit Pouet sometimes.
Do you think I want to vote down a good demo?
I just care to know what I'm looking at, because I'm interested in limited hardware achievements, like a lot of people here. Some will just watch Youtube, looks good, thumb up, but I care more and spend more time on someone's work.
After, there was a reply that it was not a fast special expansion ZX - good! But when I voted down, it was for this demo for unspecified platform, I didn't know about Kpacku, and when I found out from abscess link, I thought this was version 2.0 uploaded, and no information, something hidden, why spoil the chance of getting many thumbs?
On remix, I agree with you and let's differentiate remixes and versions!
Remixes are usually done a bit later, maybe as sarcasm or with some purpose anyway by someone else, and has the same scenes and general form, but different from the original. Like a remix of a song. Pouet has this tag for those things, and I think it doesn't fit here (and on on some very few other improved demos).
I am against versions in competitions, because you could add more and more to it, and release and release until the demo is a fantastically awesome overwhelming production. People who hadn't seen the previous version would be blown away and you would win easily. If everyone did it, the scene would be a boring place. In this case, I think (as I said) that it's clear most people knew at the party, and you now confirmed that it was announced. That's good! :) But as I said - at another party, the orgas could have disqualified it, and have a good reason. Attitudes are different.
So, orga-announced release at a party: so a new release on Pouet, like Rink-a-Dink: Redux on Revision party. For demos not release at a party, it would have been a link added to the old prod, like Falcon version of Starstruck that came later.
The long accepted behavior is that if the party release was not finished as you wanted it due to deadline pressure, you declare "party version" and add a final version link to the same page on Pouet, in a short time. I always keep partyversion link alive, no information hidden. We are writing history here, not playing. Others can give away votes and thumbs as if they are worth nothing, but it's not for me. I'm an active scener who knows a lot of platforms, so this matters to me and I try to put time into checking prods. I didn't know Pentagon... I think it's a good idea to make an effort to educate westerners ;) At least for awareness.
So I see Kpacku Deluxe as version 2.0 of Kpacku, not a remix. I said remix because Pouet allows only 1) new link on original demo page and 2) remix tag. The release on a party = separate Pouet page is what created the need for some sort of reference. So know that I suggested remix tag only because that's what is available.
So, this is a version, not a remix, and it's one of the biggest because it builds on the previous version. The first minutes part, or last minutes part - which is more impressive? Could the last minutes part have been an impressive demo on its own? We will never know.
So remixes are easy, and versions are hard to vote on for me. I voted down on this, but up for Rink-a-Dink: redux, even if it's a version. Am I a platform bigot and a hypocrite? No, I felt forced to not thumb it down, because there was a reference to the previous version and many years had passed. But note that I'm one of the few who writes reservations with my vote on that demo. And this probably makes me look like an asshole to some people who care for "my platform". Sometimes it's just impossible... :/
Yes, it could be a BBS topic, but you know... people will blow fuses, call names and start wars (Russians ZX fans between themselves too!) and post unrelated pictures of goats there, as in the other threads... Pouet is at the same time the only official multiplatform site we have and also sometimes seems full of people who don't care about demos, just about showing how jaded/"experienced" and tired of life they are... It can be depressing to me to visit Pouet sometimes.
Do you think I want to vote down a good demo?
I just care to know what I'm looking at, because I'm interested in limited hardware achievements, like a lot of people here. Some will just watch Youtube, looks good, thumb up, but I care more and spend more time on someone's work.
After, there was a reply that it was not a fast special expansion ZX - good! But when I voted down, it was for this demo for unspecified platform, I didn't know about Kpacku, and when I found out from abscess link, I thought this was version 2.0 uploaded, and no information, something hidden, why spoil the chance of getting many thumbs?
On remix, I agree with you and let's differentiate remixes and versions!
Remixes are usually done a bit later, maybe as sarcasm or with some purpose anyway by someone else, and has the same scenes and general form, but different from the original. Like a remix of a song. Pouet has this tag for those things, and I think it doesn't fit here (and on on some very few other improved demos).
I am against versions in competitions, because you could add more and more to it, and release and release until the demo is a fantastically awesome overwhelming production. People who hadn't seen the previous version would be blown away and you would win easily. If everyone did it, the scene would be a boring place. In this case, I think (as I said) that it's clear most people knew at the party, and you now confirmed that it was announced. That's good! :) But as I said - at another party, the orgas could have disqualified it, and have a good reason. Attitudes are different.
So, orga-announced release at a party: so a new release on Pouet, like Rink-a-Dink: Redux on Revision party. For demos not release at a party, it would have been a link added to the old prod, like Falcon version of Starstruck that came later.
The long accepted behavior is that if the party release was not finished as you wanted it due to deadline pressure, you declare "party version" and add a final version link to the same page on Pouet, in a short time. I always keep partyversion link alive, no information hidden. We are writing history here, not playing. Others can give away votes and thumbs as if they are worth nothing, but it's not for me. I'm an active scener who knows a lot of platforms, so this matters to me and I try to put time into checking prods. I didn't know Pentagon... I think it's a good idea to make an effort to educate westerners ;) At least for awareness.
So I see Kpacku Deluxe as version 2.0 of Kpacku, not a remix. I said remix because Pouet allows only 1) new link on original demo page and 2) remix tag. The release on a party = separate Pouet page is what created the need for some sort of reference. So know that I suggested remix tag only because that's what is available.
So, this is a version, not a remix, and it's one of the biggest because it builds on the previous version. The first minutes part, or last minutes part - which is more impressive? Could the last minutes part have been an impressive demo on its own? We will never know.
So remixes are easy, and versions are hard to vote on for me. I voted down on this, but up for Rink-a-Dink: redux, even if it's a version. Am I a platform bigot and a hypocrite? No, I felt forced to not thumb it down, because there was a reference to the previous version and many years had passed. But note that I'm one of the few who writes reservations with my vote on that demo. And this probably makes me look like an asshole to some people who care for "my platform". Sometimes it's just impossible... :/
TAP please
what preacher said.
Great demo, amazing FX. For those wondering, it's not a vanilla Speccy demo -- although it runs on a Spectrum 128, the timings required by the demo are all different, so most of the effects don't work. My guess is that it requires a 7mhz Pentagon or similar.
Would be nice to find out precisely what's the spec to run the demo. Anyone tried it for real?
Would be nice to find out precisely what's the spec to run the demo. Anyone tried it for real?
Quote:
Thirdly and most importantly, what exactly IS the platform here? Does it run on stock ZX?
I managed to run on a Spectrum 128 with a DivIDE/ESXDOS, but timings are wrong and broke most effects. I'm rather sure it requires a 7mhz machine due to some parts of the demo running much slower than the YT video.
That being the case, if it belong on ZX Spectrum or ZX Enhanced is a discussion that's probably worth having, but not one I'm taking part in. =D
@olifiers, I am 100% sure that it does not require 7MHz :)
However, it is "Pentagon-only". Pentagon does not have memory contention, so it can be 10-20% faster for certain things, which is the reason for slowdowns that you experienced.
However, it is "Pentagon-only". Pentagon does not have memory contention, so it can be 10-20% faster for certain things, which is the reason for slowdowns that you experienced.
Really enjoyable and beautiful effects. Love the graphics style and choice of colors (dat logo!), love the clever use of 60 degree angles, love the music and sync. I know very little about Speccy, but I can see how this is big.
sweet artwork & effect interaction
I couldn't write here until after the Meteoriks Awards ceremony. The deinterlaced video initially tricked me. I got a Russian Pentagon emulator, and then I saw what was different from 128K. When it was time for juror duty, I ran all demos in emulator or real machine. This demo was nominated for Best Low End Demo 2015! :)
I still firmly think compo releases should be standalone, which was the reason for my first reaction.
Loved the colors, the ‘special’ dithering in the screens is really interesting. Combined with such effects are producing something wow! Definitely a thumb up!
several screen are interesting
great looking demo!
Cool one with many beautiful charmode FXs!
( and usual lovely ZX drama too, but this time not in Russian ;-P )
( and usual lovely ZX drama too, but this time not in Russian ;-P )
nice
This was fresh.
hella good ZX Spectrum demo, just saw it on the Assembly Online Summer 2020 stream on visys demoshow
mega-nice demo!
just great
One of the most creative demos on ZX Spectrum. Love that isometric snakes!
some great screens
Amazing!
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