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deeppan - the final slice by Efreet
screenshot added by dipswitch on 2005-01-23 01:53:36
platform :
type :
release date : december 1997
release party : The Party 1997
compo : amiga 40k
ranked : 4th
  • rulez 17
  • is ok 1
  • sucks 0
popularity : 0%
 0%
  • rulez 0.94
alltime top: #7925
added on the 2005-01-23 01:53:34 by dipswitch dipswitch

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the precalc was over 10 (!) minutes on uae, and i wasn't really sure if it was worth it. but yeah, i guess so, the intro seems very advanced technically, i wonder how they got all that crammed in 40k. still, there is a certain uglyness around this one...
added on the 2005-01-23 02:10:06 by dipswitch dipswitch
10 minutes my ass.. the real deal does it in 2.5 :) (or something).. ace hires traced screens and fabulous transition effects!! a milestone!
rulez added on the 2005-01-23 03:40:02 by loaderror loaderror
Right, a TRUE milestone!!
rulez added on the 2005-01-23 16:33:07 by ghandy ghandy
just awesome!

but...

1) link leads to another stupid #?.zip archive that contains amiga executable without "e" protection flag.
2) where's link to FINAL version (without this irritating "white-to-black" blank screen in the middle of intro?)
3) talking about precalc - on real amiga oxypatcher helps a lot (on winuae it took myself ca. 10 seconds).
rulez added on the 2005-01-23 17:15:02 by kempy kempy
sorry kempy, the only version of that i have found was the one on amigascne.org - and it was not packed. and since there's no proper amiga-like lha for pc (and i was too lazy fiddling around with packers and uae or even get my amiga out of the cupboard just to package some files), i packed it like that. it's better than no version of it on scene.org at all - right?

if you have an original package, even better of a final version, feel free to send it to me and i'll replace the current one with it.
rulez added on the 2005-01-23 19:50:21 by dipswitch dipswitch
okay, the link points now to the FINAL version with amiga fileflags and all that fancy stuff. thanks to kempy for supplying the file!
added on the 2005-01-27 02:11:31 by dipswitch dipswitch

The release history of DeepPan is indeed a bit confusing. Here is the full story:

The DeepPan intro was originally released for the 40k competition at South Sealand 1996. We didn't quite finish it, so that is why the intro is abruptly cut after the second tunnel part. At the compo, some weird flag in the copperlist caused the projector to refuse to show the first effect. It was tried three times by the organizers but they always terminated it before it reached the working part. To compensate, they showed it along with the demos. It achieved 3rd place in the 40k compo.

After South Sealand 1996, we felt that our ideas (particularly the music) had not really achieved their potential with the SS96 version. So we decided to release an enhanced version "the final slice" for TP97. Compared to the SS96 version, the music was basically the same, but all effects were either new or greatly enhanced. We had problems with one part of the demo and so in the last minute inserted the "fade from white" part.

We finished the intro mainly during january and february 1998. A number of part transitions and other fine tuning were added, in addition to the part replacing the fade. It was released at Mekka/Symposium 1998, though not for the compo of course. It has never really been spread actively, that is why it has been a bit hard to come by.

WinUAE seems to have some trouble running it smoothly. It helps setting it to update every second frame, but this is a pity, since most of the effects are tuned oneframe effects. But it runs fine on any real AGA Amiga with at least 030 and 4 megs of fast ram...
added on the 2005-01-31 18:46:46 by Blueberry Blueberry
thx for the info!
added on the 2005-04-16 18:07:26 by dipswitch dipswitch
"As final as it gets" ;)
I like this neat 40K oldschool piece.
rulez added on the 2005-10-11 03:26:11 by ALiEN^bf ALiEN^bf
rulez added on the 2006-10-03 20:20:30 by GΞN7LΞM4N GΞN7LΞM4N
This was so sweet ,)
rulez added on the 2007-06-28 17:07:13 by wayne wayne
\o/
rulez added on the 2007-08-22 12:30:49 by xeron xeron
Excellent
rulez added on the 2008-07-09 15:42:16 by Maissi Maissi
Wow! I really love this! Great presentation and ideas for effects. It was delayed but for a good reason I guess.
rulez added on the 2008-07-24 21:59:41 by Optimus Optimus
I remember this one. Impressive!
rulez added on the 2008-09-01 03:19:53 by neoneye neoneye
One of the few releases from the late 90s that blew me away when I saw it!
rulez added on the 2008-09-01 03:23:51 by Wade Wade
The object tunnel blew me away back in 97
rulez added on the 2011-05-28 11:26:21 by Frequent Frequent
Smooth demo!
rulez added on the 2011-08-14 17:23:02 by megacz megacz
Many years since I'd seen this last - thanks for the YT. And thanks for the greet.
rulez added on the 2012-08-03 14:33:14 by revival revival
coder colors but nice code/effects.
rulez added on the 2012-08-03 14:41:19 by Bartoshe Bartoshe
Nice intro :)
rulez added on the 2012-09-20 14:09:43 by Sir_Lucas Sir_Lucas

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