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Mortalis Arisen 100% by 64ever
screenshot added by Jailbird on 2006-03-07 10:27:12
platform :
type :
release date : march 2006
  • rulez 32
  • is ok 5
  • sucks 0
popularity : 0%
 0%
  • rulez 0.86
alltime top: #6674
added on the 2006-03-07 10:27:11 by Jailbird Jailbird

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Fine demo
rulez added on the 2006-03-07 10:27:34 by Jailbird Jailbird
I surely had it's good moments, but they could've left out some of the weaker parts and made the demo shorter and improved the flow. But still, good job.
rulez added on the 2006-03-07 10:43:02 by britelite britelite
The gfx are a bit dissapointing, the music and coding are very okay.
Although we seen it all before on the C64, I thumbed it up for the amount of effort which was put in this production.
rulez added on the 2006-03-07 10:43:34 by scoutski scoutski
very ambitious demo with good music. the gfx has an original style, but look a bit ugly sometimes. unfortunately almost all the effects have a "i've seen this better before"-feeling. still, huge respect for the work invested
added on the 2006-03-07 11:05:43 by hollowman hollowman
A lot of seen-before effects. Only the big filled vector had a wow factor for me. Cybernator is probably a good coder, hopefully he will try to be a little more innovative the next time.
rulez added on the 2006-03-07 11:09:50 by cruzer cruzer
64ever rulez
rulez added on the 2006-03-07 11:10:35 by vincenzo vincenzo
Oh, where the time goes... Great show! :D
rulez added on the 2006-03-07 11:41:34 by ALiEN^bf ALiEN^bf
Great stuff.
rulez added on the 2006-03-07 11:42:40 by Preacher Preacher
Nice music and effects. Shame about the rest.
added on the 2006-03-07 12:08:26 by mermaid mermaid
some nice effects.
rulez added on the 2006-03-07 12:09:43 by annieeee annieeee
I really liked this high quality demo. Yes, it's not perfect but different painting techniques and nice 2d & 3d effects made me smile, sometimes shocked even. All effects were done before but some of them are presented very nice like X-Ray lens effect :) Music is a very strong part of this demo too. Good job, keep it up.
rulez added on the 2006-03-07 12:42:51 by Skate Skate
Some neat'ish effects, but this demo would probably have been better with less graphics.. Too ugly for a thumb up..
i enjoyed it.
rulez added on the 2006-03-07 13:34:48 by pantaloon pantaloon
I enjoyed watching it. Great.
added on the 2006-03-07 13:45:15 by iks iks
Respect for the amount of work put into this, but the demo in itself is quite average.
added on the 2006-03-07 13:56:27 by Radiant Radiant
some good effect and enjoyable music, but color scheme could be better.
rulez added on the 2006-03-07 15:12:57 by pr0be pr0be
Thanks for the positive comments so far :). I would like to point out that the coder is very young, and he wanted to do these "already seen" effects in a demo at least once in his life. Me, I always wanted to do a "Flip Disk" part with Graham's effect, so I can perfectly understand his feelings.

To me, this demo is not about breaking code records, it's about putting in some good oldskool pixel/code/composing/syncing effort to combine effects and create an nice show to watch. And I think we pulled that off quite nicely.

Furthermore, we had a great time creating it (it's almost sad that it's over now), so Mission Complete :).
rulez added on the 2006-03-07 15:16:23 by _V_ _V_
Plentyfold of effecs and good transitions.
rulez added on the 2006-03-07 19:52:16 by evil evil
I enjoyed it! Hope to see more in the future. :-)
rulez added on the 2006-03-07 21:56:36 by RA RA
Very nice to watch! Some graphics are indeed a bit ugly but this is a great demo anyway! Nice music as well!
rulez added on the 2006-03-08 01:08:16 by StingRay StingRay
Good Production with some nice ideas (Sandglassdots or chessboard falls). Leaves a good taste on the tongue after all... but hell, I think I've seen the picture of the turndisc-part before on a GameOn/Magic Disc ;) At least some parts of it...
rulez added on the 2006-03-08 07:46:49 by vscd vscd
Finally it's here! What can I say? That's a huge ammount of work for your first! I wish I was half as productive :)

There are polygons, voxels, wolfenstein and just about everything we were discussing since years through email are in there :). Some fx are quite cool and smooth enough (those stretchers, dna effect and other smooth effects, wolfenstein and voxel are also nice enough for my taste no matter if blocky and speed is fine for a voxel on C64), some a bit ugly (plasma, bump mapping), also nice combination of several gfx (even if some where ugly esp. at the beginning) with plenty of fx and kickin music, the style of 64ever demos I like. I watched it twice and then read the note :)
rulez added on the 2006-03-08 10:45:50 by Optimus Optimus
cruzer, big filled vector ? where ?? :)
rulez added on the 2006-03-09 08:13:22 by Oswald Oswald
oswald: in the demo
added on the 2006-03-09 11:29:35 by cruzer cruzer
Good demo. Nice to watch.
rulez added on the 2006-03-09 12:00:11 by ragnor ragnor
cruzer, very funny...

which part ?
added on the 2006-03-09 16:48:46 by Oswald Oswald
oswald, what's your problem?? stop or i'll start sending you used condoms :)
added on the 2006-03-09 17:15:16 by cruzer cruzer
LOL!

Well, I think there was a part with very small and smooth vectors and another part with precrunched big vector animations (spaceships crashing on twin towers and stuff).

Now, let the Ouzo drinking go on!!!
added on the 2006-03-09 17:19:27 by Optimus Optimus
Watched globally, an average C64 demo. Watched locally, the best C64 demo in at least the last 6 months.
Nice promising code by a newcomer, but having an overall coarse and grainy feeling, with weird (with negative connotation) colour schemes, too big pixels and too little athematical accuracy.
The vector animation was best indeed.
The graphics and music were mediocre.
But more Cybernator stuff please!
rulez added on the 2006-03-09 21:29:44 by Krill Krill
Some parts were ugly but it's still cool.
rulez added on the 2006-03-09 21:33:32 by Sverker Sverker
cruzer, ah THAT vectorz... that counted in my brain as ANIMATION, so I couldnt find a match :D
added on the 2006-03-10 04:13:27 by Oswald Oswald
After Krill's comment (and Dane's on CSdB), I could discuss the music (personally, I feel this is some of my best work), but there's no point, really. The way something is perceived, especially graphics and music, is highly individualistic, and relative. As far as I am concerned, expect a lot worse (or from my viewpoint, better :) in the future. Same goes for colours. The mold is there to be broken, and reinvented.
added on the 2006-03-10 18:13:20 by _V_ _V_
great
rulez added on the 2006-04-21 11:50:11 by spritus spritus
I like it especially this woman scanning part.
rulez added on the 2006-05-03 14:53:46 by kempy kempy
There clearly is a lot of work.
I also enjoyed the music and some of the gfx.
rulez added on the 2006-05-18 02:49:02 by p01 p01
oops, missed this one.. an amazing combination of music, code, and graphics.
rulez added on the 2007-11-23 03:09:55 by phoenix phoenix
Ambitious production, with some weak parts and a few really good ones. Respect for the obvious hard work.
rulez added on the 2008-10-05 20:20:39 by Alpha C Alpha C
i like this a lot :)
rulez added on the 2008-12-25 06:28:59 by ɧคɾɗվ. ɧคɾɗվ.
fucking ace :)
rulez added on the 2010-04-27 20:19:05 by Queen_Luna Queen_Luna
Thumb up for the whole try; but some graphics could be done better :)
rulez added on the 2011-09-07 21:17:31 by ∨oXfⱤΞʌ̟X ∨oXfⱤΞʌ̟X
quite enjoyable prod.
rulez added on the 2011-09-07 22:19:11 by rudi rudi
What Hollowman said, yet with my thumbs up!
rulez added on the 2014-04-21 15:28:57 by w00t! w00t!

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