pouët.net

lux aeterna luceat eis by Ephidrena
screenshot added by Xiny6581 on 2006-04-17 14:09:09
platform :
type :
release date : april 2006
release party : Breakpoint 2006
compo : amiga demo
ranked : 2nd
  • rulez 178
  • is ok 21
  • sucks 7
popularity : 2%
 2%
best graphics
  • rulez 0.83
  • cdcs 2
alltime top: #217
added on the 2006-04-17 14:09:08 by Xiny6581 Xiny6581

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Well,the screenshot is awesome...cannot wait for a video rip.
rulezadded on the 2006-04-17 14:19:31 by orb orb
Amazing...
rulezadded on the 2006-04-17 14:34:05 by wie8 wie8
My personal winner from Breakpoint2006!
rulezadded on the 2006-04-17 15:36:56 by ltk_tscc ltk_tscc
the video (~7min, xvid 640x384, 100mb)
added on the 2006-04-17 15:54:30 by hfr hfr
Looks like a mix of lapsuus & silkcut (or ocean machine).
rulezadded on the 2006-04-17 16:03:27 by hitchhikr hitchhikr
Phew. So, I watched it again, just to be sure. But at the end of the day, this is just a valium-paced, pretentious and pointless 3d fly-by with makingmenuts audio.
sucksadded on the 2006-04-17 16:38:08 by tomaes tomaes
what hitchhikr said
added on the 2006-04-17 16:55:51 by Spewk Spewk
I loved some of the graphics, but ultimately I agree with Tomaes.

And why do a fly-by on a machine that can't handle it? All it did was remind me how out of date the Amiga is.
sucksadded on the 2006-04-17 16:59:00 by Shanethewolf Shanethewolf
here is no stylish ephedrena 'hard drum depres music' :( Also it looks like lapsus + ocen machine. So .. as demo, it suck, but engine itself is nice, and autmosphere nice too :) good to see that ephedrena make somethink for bp anyway
added on the 2006-04-17 17:22:41 by kas1e kas1e
Nice parts, but I really miss a normal soundtrack..
rulezadded on the 2006-04-17 17:25:16 by evil evil
awesome visuals, strong code

too bad the overall pace and the music doesn't really make it ( at least on me )
rulezadded on the 2006-04-17 18:02:59 by p01 p01
Lot's of very good things, but I found it incredibly longggggggg.
A shortened version with the same effects but with more energy would be way better (to me).
added on the 2006-04-17 18:22:30 by Dbug Dbug
Best demo in the compo
rulezadded on the 2006-04-17 18:31:07 by britelite britelite
some notes on this prod:
1 - the title is badly misspelled. it's supposed to be "lux aeterna luceat eis".
2 - there are several bugs, due to a lack of time putting it together.
3 - for the same reason, camera moves and keyframes are a mess. this also goes for the overall composition, and some parts are almost not shown at all.

in the end, I'm not satisfied with it, because we didn't accomplish what we aimed for. still, I think we had the best demo in the compo. expect a final version/remix
added on the 2006-04-17 18:32:05 by heetach heetach
oh, and a couple of things more:
-"requiem" was suggested for demotitle, but we found it to be too cliché
-as for the music and the overall style, it was intended to be really pretentious and slow. so to those who want a fels style kickass tune with lots of sync; sorry, but we can't help you this time. however, we wanted it to reach a massive climax, but we never got that far.
added on the 2006-04-17 19:03:59 by heetach heetach
Rank two in the end is justified. Good and unusual demo. Seems Eph has changed its style once again and I like it!
rulezadded on the 2006-04-17 19:32:14 by ghandy ghandy
very very well executed ambient style demo. one of the best eph-demos ever!
rulezadded on the 2006-04-17 19:56:00 by Duckers Duckers
Can`t thumb down due to the overal quality look, however the music really hurt and it just appeared to jump from scene to scene. Rather boring with no purpose and nothing of interest. The two "head" scenes were awesome though!
added on the 2006-04-17 20:18:46 by darkus darkus
i love the abstractness of this, including the music..
rulezadded on the 2006-04-17 20:21:47 by jaw jaw
best one
rulezadded on the 2006-04-17 21:28:48 by prm prm
crazy!
rulezadded on the 2006-04-17 21:32:07 by Zest Zest
Really nice!
rulezadded on the 2006-04-17 22:21:07 by xeron xeron
technically brilliant production. Well, I just have to get comfortable with this calm athmosphere.
Every 5 seconds in the compo I thought: "4,5...NOW the blast hits...erm...hmm...strange".
Really liked the graphic breaks!
I'm anxiously waiting for the final version
rulezadded on the 2006-04-17 22:37:25 by d0DgE d0DgE
Very stylish demo, my personal favourite.
rulezadded on the 2006-04-17 22:48:02 by Phenomenon Phenomenon
the winner, imho.
rulezadded on the 2006-04-17 22:56:22 by mrdoob mrdoob
for keyframe-editing mode, type "demo.exe -k" and use qweasd+mouse+rmb to control cameras. f9 and f10 to control the light on the planet part.
added on the 2006-04-17 23:10:19 by heetach heetach
Rex tremendae maiestatis!
Lux perpetua luceat eis!
rulezadded on the 2006-04-18 00:02:23 by ham ham
love this one. thanks to everyone involved. the mood it builds up is just great. my personal bp06-wowdemo.
rulezadded on the 2006-04-18 01:22:41 by fiveofive fiveofive
this was great. tho when watching it on the live stream we couldn't figure out who did this.
your hear that DTV? ;)
rulezadded on the 2006-04-18 01:30:55 by kelsey kelsey
My favourite amiga demo ever.
rulezadded on the 2006-04-18 02:14:09 by Preacher Preacher
a bit slow but then again very heavy routines... bumpmapped hdr rules ;)
rulezadded on the 2006-04-18 02:44:25 by winden winden
Slow and sceneplayerish, but looked great!
rulezadded on the 2006-04-18 02:55:11 by hornet hornet
my personal winner of the amiga compo !
rulezadded on the 2006-04-18 06:10:12 by Kami68k Kami68k
best demo of the party
rulezadded on the 2006-04-18 06:18:49 by xeNusion xeNusion
Excellent design with an exciting brooding tension throughout the demo. Perhaps it would have been even better (for me personally) if that tension built up into somekind of climax. If you've ever listened to music by Mogwai or GodSpeed, you'll know what I mean. But it is what it is and it is still a great demo...I enjoyed it a lot! Thank you!
added on the 2006-04-18 06:47:57 by button button
ah, damn...forgot the Thumb Up again ;)
rulezadded on the 2006-04-18 06:53:13 by button button
a bit unexpected, but lovely stuff. i liked it...
rulezadded on the 2006-04-18 09:40:40 by teo teo
I had to wait a long time for Ephidrena to create another demo. But it was worth waiting for. The best amiga demo at breakpoint. And,.. Yes,.. The normalmapping deserves some respect! :)
rulezadded on the 2006-04-18 09:46:34 by datsua datsua
it's like watching a really good thriller. loved it! the music reminds me of the end of "2001: a space odyssey"
rulezadded on the 2006-04-18 10:35:35 by gloom gloom
amazing. Some really great scenes and mood. Looking forwards to that polished up final/remix!
rulezadded on the 2006-04-18 11:29:17 by psonice psonice
Beautiful visuals, annoying sound and the demo quickly becomes boring.
added on the 2006-04-18 12:49:31 by Corial Corial
really nice mood
rulezadded on the 2006-04-18 12:51:01 by psenough psenough
best demo in the compo. You must do the final version. After watching it for a second time in home I see that the timeline bugs are really visible.
Waiting for the final and next productions!
rulezadded on the 2006-04-18 13:10:25 by bonzaj bonzaj
really nice ... but the music is too boring.
rulezadded on the 2006-04-18 13:42:16 by lordnkon lordnkon
wow! what a great demo concept with a really dense atmosphere. great to see and hear a demo that completely renounce of beats.
rulezadded on the 2006-04-18 15:55:35 by a-move a-move
My personal winner. Actually .. this became my personal all time favourite, simply because of the PERFECT mood with an underlying DEEP idea.

Cheers for that! =)
rulezadded on the 2006-04-18 18:33:09 by tripper tripper
The visuals are so good that you didnt have any cpu left for music, that was a real shame.
added on the 2006-04-18 18:49:11 by Hatikvah Hatikvah
My preferred one from the compo.
rulezadded on the 2006-04-19 01:39:48 by shash shash
Good stuff. Makes me feel prowd to be an amiga scener and norwegian...hehe....looking forward to the final version.
rulezadded on the 2006-04-19 01:41:35 by tFt tFt
apparently lack of time prevented the guys from throwing a bone - really sad because it was awesome so far.
rulezadded on the 2006-04-19 02:02:52 by Gargaj Gargaj
Was nice to see this on a big screen!!!
A "big" final version would be nice ;o)
rulezadded on the 2006-04-19 02:10:40 by wayne wayne
fucking rules, i really really hope you do a finished version!
rulezadded on the 2006-04-19 02:13:09 by kusma kusma
impressive
rulezadded on the 2006-04-19 02:18:59 by slack slack
....it is a bit boring though... :)
rulezadded on the 2006-04-19 07:45:18 by leijaa leijaa
The only thing that made the Amiga demo compo for me.
rulezadded on the 2006-04-19 09:19:33 by melw melw
Massive demo. My personal fav in the compo
rulezadded on the 2006-04-19 09:23:13 by dixan dixan
Funny to notice that both this demo and TBL's are related to requiems...
added on the 2006-04-19 09:25:54 by dixan dixan
Absolutely fantastic, loved it at the compo, but even more so after watching it a couple of times at home. Might take the crown of bonkers all time favourite demo from C-Lous Showbase Shape.
rulezadded on the 2006-04-19 09:57:19 by bonkers bonkers
SO cool! will thumb it up again when they release the final in a year or two..
rulezadded on the 2006-04-19 10:53:22 by Korvkiosken Korvkiosken
Great music and mood. Textures are floating a bit (notaceble in a second part of the demo), but it's all right, anyway :)
rulezadded on the 2006-04-19 12:46:49 by Manwe Manwe
Looks nice, but it makes me sooooo sleepy :P
added on the 2006-04-19 13:27:41 by mSW mSW
rulezadded on the 2006-04-19 14:34:28 by iks iks
Ephidrena did it again. Technically it destroyed everything single handedly at the party (except 8 bit stuffs maybe), and they were brave enough to make it such an unusual style. Crazy, genuine, monumental... I can't find words. Love it.
rulezadded on the 2006-04-19 14:51:25 by Charlie Charlie
And you even had some spare parts that you didn't have time to put in I've heard... deff. deserved first place.
rulezadded on the 2006-04-19 18:05:46 by vame vame
I like slow-paced demos, but this is certainly overdone. However, the voxel(?) landscape was indeed impressive.
added on the 2006-04-19 19:32:27 by KeyJ KeyJ
what spewk said or what hitchhiker said
rulezadded on the 2006-04-19 21:41:10 by Maali Maali
Should have won.
rulezadded on the 2006-04-20 00:38:40 by wb wb
you should've won, but atleast you beat tbl. :)

rulezadded on the 2006-04-20 01:41:38 by nosfe nosfe
Not my kind of demo... Looks good though, so a small thumb..
rulezadded on the 2006-04-20 01:59:52 by malmix malmix
After seeing the video. Wow! I wish I could make this run on WinUAE (error return failcode 20 somethig).
rulezadded on the 2006-04-20 03:20:12 by Optimus Optimus
my presonal favourite from bp. yes, once again, it should have won.
this is just ammmmmazing
rulezadded on the 2006-04-20 11:13:13 by apricot apricot
my personal favorite, closely being followed by iris.
i found the reactions to this one amazing, as mostly all of the people found it boring, while i totally loved it. nice soundtrack, plus it's partly build around my favorite scene from ocean machine, which was extra cool.
rulezadded on the 2006-04-20 11:28:28 by dalezr dalezr
>> .. 'as mostly all of the people i talked to found it boring'. yay for me randomly leaving out words. =)
added on the 2006-04-20 11:30:02 by dalezr dalezr
i love this demo!
ephidrena rules!
rulezadded on the 2006-04-20 11:48:04 by yaneq yaneq
what hitchhikr said
rulezadded on the 2006-04-20 12:03:37 by [EviL] [EviL]
Well well well! a very brave design. I was kind of waiting for a takeoff throught the whole demo in the compo. Anyways. VERY impressive demo.<michael jackson> Ephidrena! I love you guys! </michael jackson>
rulezadded on the 2006-04-20 12:09:59 by Prot-DHS Prot-DHS
holy shit.. this roxx =O
music is very fitting.. some of the best 3d visuals I've seen in a long time. Definately should have won..

Oh and it works seamlessly in winuae btw..
rulezadded on the 2006-04-20 12:52:01 by vermillion vermillion
it's odd but nice :)
rulezadded on the 2006-04-20 15:33:00 by spritus spritus
I love it. Great visuals (3d and pixeled). The music is also good, and fits the demo nicely.

Should have won, etc.
rulezadded on the 2006-04-20 23:51:53 by K-man K-man
Exactly what Slummy said. :)
rulezadded on the 2006-04-21 00:01:34 by StingRay StingRay
Awesome stuff!
rulezadded on the 2006-04-21 00:56:14 by beavis77 beavis77
watched the video of this and just want to say that its even better than i remembered it was.
i think i need to rethink my list of all-time-favourite demos. :)
added on the 2006-04-21 01:19:10 by nosfe nosfe
Sleeping pill for sure. And the music (or lack thereof) only makes it worse.

But technically this is awesome, probably the best looking demo I've seen on the Amiga - ever. I didn't like it that much in the compo but it is starting to grow on me, still think it would have benefitted from being a few minutes shorter though.

Nevertheless, here comes a well deserved thumb.
rulezadded on the 2006-04-21 01:41:10 by a_lee_n a_lee_n
well, its a sucess!
rulezadded on the 2006-04-21 12:54:29 by quisten quisten
now THIS is one beautiful piece of work!
rulezadded on the 2006-04-21 18:05:07 by response response
I don't like the tempo but otherwise it's too good to thumb down
rulezadded on the 2006-04-21 23:41:41 by grip grip
Loved it. Really looking forward to seeing what is done to make the final.
Fabsome!

rulezadded on the 2006-04-23 02:34:47 by Stelthzje Stelthzje
It's magic. Light Shining Darkly
rulezadded on the 2006-04-25 00:28:32 by richy_cat richy_cat
Wow .. imagine what it could be on PC ... ( Ok Ok I Go out )
rulezadded on the 2006-04-25 18:01:19 by nytrik nytrik
Best demo in the compo. The suddenly stopping camera flights are a bit annoying but otherwise this rules a lot.
rulezadded on the 2006-04-25 18:03:35 by dairos dairos
-~o~- x -~o~-
rulezcdcadded on the 2006-04-26 12:58:37 by krabob krabob
nytrik: is the answer "boring flyby"?

it could be technically impressive but i forced myself to watch it till the end.
added on the 2006-04-26 15:26:14 by junjanes junjanes
Nice, but it just seemed like a long intro to something bigger, faster, stronger ... ?
rulezadded on the 2006-04-27 01:56:56 by Steel Steel
omg look at the anglemaps which seems to make the low poly models look very high poly and the black near fog and background coloured fog. and teh planet in the beginning was remarkably detailed compared to other table planets I have seen on amiga.. OMG WTF the edge of the planet is antialiased using atleast 4 samples. those leaves looked incredibly like the romantic leaves I used to watch while dancing in the autumn rain too and those shiny particles (which tint to blue!) in the woman doesn't look like the leaves at all! These textures are the most detailed I have seen on amiga.. they must be huge and not restricted by the usual 256x256 limitation. ANd listen to the obviously non protracker music where the noise has magically moved out of the audible range and has become dithered to oblivion by devious postprocessing filters. Well that was what struck me first when I watched this demo. then I realized that it is not as good as pc so therefore I will thumb it down.. what remains is to see which sceners MOVE to which platforms. It is important that you MOVE to psp for never to MOVE to atari.. If you move, you have moved and you may only move to places where you have not been before... or just move to the rhytm and to the beat and stomp your feet. not better than pc, but better than atari.
sucksadded on the 2006-04-27 17:44:45 by loaderror loaderror
haha, wow !! you have 8bit addressed textures on A*M*I*G*A ?! OMFG AND NOW FOG TOO?! ANTIALIASING? OMFG!!

BETTER SWITCH TO AMIGA THEN!!!
rulezadded on the 2006-04-27 17:51:13 by Hatikvah Hatikvah
Boring like hell, technically a HIT!
rulezadded on the 2006-04-28 08:02:32 by necronomic0 necronomic0
Even with some visual inaccuracies the 3d engine(s) are very good. I think the music is a brave attempt and indeed it's quite hard to do this on a mere paula.. The graphics and textures are brilliant imho.

The style reminds me of Lustmord or early Tangerine Dream. But it just isn't completely there.. (Check out Lustmord's Carbon/Core video if you really want to mash your brain and guts).

Something went wrong when putting all the parts together imho. Which shows making an ambient prod is not as easy as people tend to think....

Anyway, I thump up for the effort and the quality of the individual components.
rulezadded on the 2006-04-28 10:51:36 by earx earx
Just watched the video again, i reckon this was the 2nd best demo at bp after mfx' deities. Still looking forward to that final!
added on the 2006-04-28 13:34:35 by psonice psonice
eeeeh ... it´s weird (even in Eph style) but it has some attitude. I like a treehouse.
rulezadded on the 2006-04-28 21:47:43 by Trauma Zero Trauma Zero
Wow! Ephidrena. my favourite amiga group just made another killer! great! The music in this demo combined with the gfx gave me goose skin like hell! You rule!
rulezadded on the 2006-04-29 07:50:17 by tds tds
fantastically scored and designed.. admittedly (as you know) let down by some jerky moving between scenes.. still good tho
rulezadded on the 2006-04-30 07:16:18 by Gaia Gaia
great 2001 feeling here - a bit too long though
rulezadded on the 2006-04-30 20:52:49 by Zweckform Zweckform
I've got a much better version of this demo right here already... too bad you can't have it. to those who don't like the music.. try substituting the track for any other song and see how bad an idea that really is :)
added on the 2006-05-01 01:42:52 by loaderror loaderror
Bullshit, the music is massive. Only good designers can handle soundtracks without steady beats.
added on the 2006-05-01 01:46:04 by dixan dixan
great except for the rendering inaccurities
rulezadded on the 2006-05-01 09:51:10 by Krill Krill
loaderror, i want to have that "much better version" :)
added on the 2006-05-02 00:52:00 by nosfe nosfe
@load:
still planning to release it at solskogen or sooner?
added on the 2006-05-02 12:48:20 by z5 z5
Love it.
rulezadded on the 2006-05-02 14:10:29 by ALiEN^bf ALiEN^bf
woow, what a trip...
awesome soundtrack...
another killer from Ephidrena, my favourite now, along with The Respirator Stories.
rulezadded on the 2006-05-02 22:30:37 by substrate substrate
clearly unfinished, but man... so captivating. and haunting.
rulezadded on the 2006-05-03 11:12:40 by reed reed
Impressive. Seeing software 3D rendering this good on a 68040/68060 makes me wonder just what could be accomplished using software only on a more modern machine. The score reminded me of a slow part of a horror movie.
rulezadded on the 2006-05-03 21:35:20 by madcrow madcrow
What Britelite, Trace and others said. I'm a sucker for something consistent and moodsetting. This has it in spades, but I also have to agree with Heetach on a few scenes -- I think quite a few people can't wait to see the final, myself included. Oh, and what dOOgE said, too :)... This demo is not quite Eph, yet Eph if you know what I mean.
rulezadded on the 2006-05-03 22:03:34 by _V_ _V_
Typical flyby shit.....
sucksadded on the 2006-05-03 23:10:13 by Zplex Zplex
kill me but coming from c64 land the render engine seems to be very weak and inaccurate. Thats all a 060 can do ? Disappointing. Why is so slow the planet scene ? It can be done with a movelist, and a lookuptable for the shadings IMHO. I had an a1200 which and for example the gouraud scene from nexus7 run nicely on the stock machine, but for a not so much complex 3d scene a 060 just struggles ? Now come and flame me :)
added on the 2006-05-04 04:44:46 by Oswald Oswald
flyby demo.
great gfx and great effect.
awesome music.
a bit boring camera work.
but, great overall!!
rulezadded on the 2006-05-04 06:12:27 by got got
WOW!!! Shader 3d!!! Atmospheric sound!
rulezadded on the 2006-05-04 12:44:59 by ED ED
Oswald:
think you just didn't consider that the 060 here has a bit more to do than just render the effects...
the multichannel module for example;)
For Nexus 7: Paula 4 channel output, 2x2 chunky display...so what, there's a huge technicaly gap between these two

rloaderro:
I now got used to the athmosphere.
And it is just like a ...ahm... feverdream somehow...and thus it works.
But I wish you come back to the "in your face" style once in a while ;)
added on the 2006-05-04 13:03:39 by d0DgE d0DgE
@oswald : I agree, most things in this demo can be a lot faster than it is now. The biggest problem was that there were more features to implement than time to perfect them.

The planet is a sphere lookuptable using cylinder coordinates. The first lookup is for fetching the sphere's cylinder coordinates The second lookup is into a perturbation map which distorts the cylinder coordinates. The perturbation map has a multiplier to the lookup so that the details can be very dense compared to the resolution of the cylinder coordinates (note the very slow,but smooth rotation). The result of this is then used to look up into a 512x512 light texture. The result of this is blended with the background bitmap(halo thing) using a coverage factor, then this antialiased result is blended with the previous frame in familiar motionblur fashion. You can move the light around the planet using F9 and F10 for kicks :)..

An obvious optimization is that the coverage factor is mostly 1 or 0 apart from at the sphere border so some special casing of those spans would probably help some.

A neat feature would be to bilinear filter the perturbation map lookup so that the texels would be less visible, but the motionblur did pretty well in hiding the texels anyway.

Also.. NO PLANETS ROTATE AXIS ALIGNED WITH SCREEN BORDERS!!!! So some rotation in the raytracer precalculator would probably have made it a bit more believeable.

The texturemapper in this demo is a disgrace though. It does some work per pixel. U,V and fog coordinate interpolation + shadetable lookups for the fog most of the time. Also the textures are not 256x256 which is the most fitting size to avoid shifting and stuff. The worst part is that the textures are big but the horizontal span interpolation deltas do not have enough precision to interpolate smoothly across a texture of this size. :P Also the lack of perspective correction really shows.

Nexus 7 is in a league of its own :) The coolest is probably the ellipse rendering sphere with holes in it (or something).
added on the 2006-05-04 17:42:42 by loaderror loaderror
Amazing stuff!
rulezadded on the 2006-05-04 18:07:18 by Cj Cj
Also, comparing this to Nexus7 is plain idiotic, since this demo is "the most beautiful example of 'traditional chunky-buffer sw-rendering on amiga' ever", whereas Nexus7 does most of its cool stuff (except a couple of 2x2 5bpl chunky-parts) using smart hardware- and bitplane-effects.
For instance, the gouraud in Nexus, which btw was NOT 2x2 chunky (shame on you d0DgE), was done using precalculated spans and blitter/cpu copying.
My point here is (for once) not to diss Eph, but to point out that the two mentioned demos have completely different goals;
Nexus7 was an example of creating something goodlooking and technically impressove by working *with* the amiga-hw, whereas LALE (I'll never write that bloody title) is an examle of working against the amiga-hw to achieve a beautiful vision no matter what it cost. (Eventhough we all know the result would have looked better if they did it on a PC or any other (faster) platform with a chunky-framebuffer).

So; Oswald; you're comparing bicycles and elephants, and d0DgE: you better get your facts straight...
beautiful gfx, a perfectly fitting soundtrack and some excellent moody scenes. but let down by the jerkiness. i cant chill to those jumping textures =)
added on the 2006-05-04 19:21:27 by hollowman hollowman
yuppers, non 256x256 textures can really kill performance but they can enhance a good deal a demo, just take a look at showbase shape from c-lous to get a sample :)

what impressed me a lot in this demo tech-wise is that you are definitely willing to sacrifice speed towards breaking new grounds into render techniques such as the antialiased spheres or the normalmap with glows. could it be done faster? probably yes, but someone has to come and make it first and then maybe the same or others will get into beating it.
added on the 2006-05-04 20:46:37 by winden winden
loaderror,

huh there is way much more to the sphere than I thought, but this brings to me telling that half of the effects you apply to the sphere is invisible. The perturbation map, the blending with the background with coverage factor, the anti aliasing, the motion blur is just not there. You could easily kill all of them and have rather a bilinear filtering and more speed for a smoother result IMHO. I would also kill any realtime light calculations if they are not used. But how much cooler it would have been to actuall move the light when you can ? :) The straight planet axis didnt hurt much.

I have just little experience in coding texture mappers, so I dont go into details here.


Slummy: I know that I'm comparing bycicles and elephants. I simply took nexus 7's gouraud stuff to have a rough idea of what a 020 can do and extrapolate that to a 060 :) I know 060 is a beast compared to a 020 running on chip ram :) With a lack seeing a lot of 060 demos I just picked some basis to be able to estimate roughly what a 060 should be able to do.


Overall now I think the code well done, but is too brute force and that sadly doesnt shines through enough. I'd rather go for cheaper stuff for speed but make it look good ;)
added on the 2006-05-04 20:51:10 by Oswald Oswald
Slummy: forgive me...screwed some up.
In the end the basic difference is:
Nexus -> massive chipset usage
LALE -> almost complete 060 cpu
added on the 2006-05-04 21:34:08 by d0DgE d0DgE
Slummy: Are you guys talking about the red/yellow/white blob in the beginning of nexus? The gouraudshader is plain and straightforward cpu-drawing, no precalc there or anything. The lamest piece of code in the whole demo.
added on the 2006-05-04 21:58:47 by Hyde Hyde
@oswald, I wonder about making an "educational" mode for the final, where you can add the individual small touches and see what makes these effects look good. I guess I would always see the difference that these touches do myself. Before deadline last year, the sphere was just the two lookups and I know that it didn't look any good compared to what it looks like now. You make a good point in saying that sacrificing quality for speed usually does the trick as that is what demo effects have been all about since the beginning. Most of the time people don't notice the difference.

Some perspective correct texturemapping and perhaps subtexel accuracy would have done wonders here though.

I think we'll try and make the final ready for solskogen . less flyby and more stuff with better composition.

@hyde : but tell us how the segmented sphere is done.
added on the 2006-05-04 23:40:18 by loaderror loaderror
Hyde: yupps, talking about that one. I expected it to be cpu since a blitter-setup for such small spans wouldnt be worth it compared to 020. And yes, it is the lamest part. ;) And I thought it was copying precalced spans, i.e. the "Pygmy projects - Gforce"-method, only with smaller triangles/shorter spans because of the 2mb chip limitation.
Anyway, it was just used as an example here.

Oswald: I believe the kind of demo you're looking for might be something like Loonies' "Hotstyle Takeover" :)
But unfortunately, most newschool aga-demos (including my own crap ofcourse) are just chunky-based stuff with no special "amiga-specializations" that'd look a lot better if they were pulled off on a (slow) pc instead.
oswald: hmm, I didnt see the "make it look good" part of your post. In that case you might not want to check out Hotstyle takeover anyway.. :)
"Hotstyle takeover" is fucking ace and looks great! why dont you make this demo like "Hotstyle takeover" ?
added on the 2006-05-04 23:52:11 by Hatikvah Hatikvah
All the small effects applied, makes out the 'wow' factor. eventhough you cant really see them
added on the 2006-05-05 08:56:56 by quisten quisten
Killer!
rulezadded on the 2006-05-05 22:35:20 by _10b0 _10b0
@z5 solskogen for the final. have to get a tv-card to see the output from the amiga here though as I left my amiga monitor back home. Travelling with a monitor sucks so much, I can't take it anymore :)
added on the 2006-05-06 03:59:27 by loaderror loaderror
Loady: what a lame excuse that is. :D Anyway, I'd love to see that "educational" mode! :)
added on the 2006-05-06 05:44:38 by StingRay StingRay
Demo looks stunning, but also slow. Framerate-wise, I mean. So it's really hard to judge whether the code is impressive or not. We need more demos using similar techniques so we have some way to judge this. So make more. ;)

The graphics and modelling are really, really nice at any rate. And obviously a huge effort in piecing everything together.

I agree with everyone that the pace is too slow and it could use some "surprises" here and there. And I guess you should've spent time on texture accuracy rather than stuff that gets overshadowed by bad texturemapping. But still, demo should've won. Demo didn't. I feel bad.
rulezadded on the 2006-05-10 01:16:10 by doomdoom doomdoom
too boring
added on the 2006-05-10 07:31:38 by NuKem NuKem
I loved it, should have won.
rulezadded on the 2006-05-10 09:47:15 by wroceng wroceng
excellent demo. i liked loady better when drunk at bp than when bitter and hurt on pouet, though.
rulezadded on the 2006-05-10 10:27:46 by skrebbel skrebbel
I had to disagree with all comments here; I mean, you'r all so wrong !!!!
Slummy said:
Quote:
So; you're comparing bicycles and elephants,


think you just didn't consider that bicycles here have a bit more to do than just roll on its wheels... and the elephant's ears for example;)
For an indian elephant: rather small...so what, there's a huge technicaly gap between these two. comparing this to african bicycles is plain idiotic, since this bicycles are "the most beautiful example of 'travel-device which can move with no ears", whereas elephants do most of their cool stuff (except a couple of 2x2 5bpl chunky-parts) using smart trumps effects.
For instance, the klaxon in the bicycles, which btw was NOT oldschool pear-looking klaxon (shame on you d0DgE), was done using precalculated noises doing POUET POUET.
My point here is (for once) not to diss Eph or slummy, but to point out that the two mentioned animal or vehicle have completely different goals;
bicycles was an example of creating something goodlooking and technically impressove by working *with* roll of air, whereas eliphont (I'll never write that bloody word) is an examle of working against girafe and lions in the desert to achieve a beautiful vision no matter what it cost.


added on the 2006-05-10 11:11:33 by krabob krabob
@doom
you're way too humble. you should ridicule our boring slow amiga flyby shit and feel good kicking our asses, so that we can despise your taste in cutlery and gore in return. now what are we going to be bitter about?

@krabob
right on. this demo is the most beautiful piece of slow elephant flyby droppings I ever put my hands on. earbursting oldschool pear-looking klaxons coming up next time.
added on the 2006-05-10 11:38:45 by heetach heetach
ephidrena rules.
rulezadded on the 2006-05-10 13:10:28 by zomb zomb
loady: About the monitor problem, you might consider getting an LCD monitor with s-video input (they exist, e.g. Dell 2000FP- something). A1200 can be easily modified for s-video output.

I have a 20" Dell thingy with DVI connection for the PC, s-video for the Amiga, composite for cable TV via a VCR, and a spare VGA connector for whatever. It saves a lot of space on my desk and it looks pretty too.

Ideal for making your boring slow Amiga flyby shit. ;)
added on the 2006-05-10 13:43:46 by doomdoom doomdoom
doom, you just solved my monitor problems also :)
added on the 2006-05-10 19:17:18 by winden winden
the soundtrack is haunting.
it definitely makes most of my appreciation and gives a dark and macabre direction to the visuals.

i'm amazed.. i really hadn't expected to be touched by a flyby demo with static scenes.

i like this demo the same way i like chimera on pc, not for its content (which compared to chimera is probably more accessible), but for its whole direction.
rulezcdcadded on the 2006-05-10 22:10:39 by florent florent
I liked the visual, but IMHO it was too "slow" direction-wise...
added on the 2006-05-11 13:41:41 by raer raer
liked it on the bigscreen

where is the .info ? :-)

rulezadded on the 2006-05-15 20:23:17 by magic magic
@doom : I have a dell something something with svhs input... how can I convert the output from the rgb to svhs?
added on the 2006-05-15 22:46:46 by loaderror loaderror
The A1200 S-Video hack

There are also PAL-RGB -> S-video converter boxes. I think they exist in the UK because of some old Sky decoder that had RGB outputs. Apart from that they're probably really rare.

Third alternative would be one of those fancy video scalers with lots of inputs&outputs. Probably expensive.
added on the 2006-05-15 23:41:28 by doomdoom doomdoom
The style of this demo is probably not compatible to everyone's taste, but it's highly unique and original. I like it a lot.
rulezadded on the 2006-06-16 18:23:06 by Paranoid Paranoid
artsy-fartsy
rulezadded on the 2006-07-20 11:53:45 by kurli kurli
rulezadded on the 2006-08-18 14:13:06 by hardi hardi
i am really charmed by this work, especially scenes with a man and a woman. pure magic.
rulezadded on the 2006-08-31 01:34:18 by elfh elfh
rulezadded on the 2006-09-20 23:25:37 by mEDiA sENtRY mEDiA sENtRY
It's better than ok.
rulezadded on the 2006-10-01 21:47:04 by texel texel
Atmospheric stuff; reminds me "Ocean Machine" by TBL... Definitely Rulez.
rulezadded on the 2006-10-09 14:59:55 by Lazarus Lazarus
not so complex but nice-3dobjects except for the statues, they rock!. nice color-flow, something I should learn from. and several excelent pixeled-images that really blends into the demo. The whole concept is quite good, but im not sure about the music. Still is a very good technical demo for the amiga platform.
rulezadded on the 2006-10-23 02:30:42 by rydi rydi
Very creepy music- sent shivers down my spine, reminded me of the music that accompanied the Monolith in 2001: A Space Odyssey (Ligetii?)... As for the visuals, they're fairly primitive: Blocky, sepia-tone, few colors, low-poly figures, very slow movement... but they match the music very well.
The visuals were also fairly stark and surrealist, especially the haphazardly stacked impossible building- the pole holding it up especially reminded me of Salvador Dali.
rulezadded on the 2006-10-23 07:40:45 by crusader crusader
rulezadded on the 2006-10-29 22:57:58 by chavez chavez
Athmosphere! sometimes it's boring, sometimes it's scary, sometimes it's beautiful!
rulezadded on the 2006-10-31 08:30:21 by zeebr zeebr
Great One :) Very Athmospherical - very long and calm. Perhaps sometimes little bit boring to watch but mostly Top one :)
rulezadded on the 2006-11-04 14:14:22 by SaphirJD SaphirJD
Well, i gotta say, has great visuals for sure!
rulezadded on the 2006-11-30 18:51:34 by Flashlight Flashlight
It's a shame I haven't given this one a thumb up already
rulezadded on the 2006-12-19 02:34:27 by Quarryman Quarryman
that was the most boring bullshit i had ever to see
sucksadded on the 2006-12-24 17:43:39 by TMB & ReeBoK TMB & ReeBoK
ok i say this rules and my opinion is always absolute and right
rulezadded on the 2006-12-24 18:40:49 by uns3en_ uns3en_
Watched it again. Still rules, and still my favourite Amiga demo ever.
added on the 2007-01-02 16:29:18 by Preacher Preacher
yep, this rules.
rulezadded on the 2007-01-02 16:34:56 by smash smash
must apology for a comment that slipped out too quick, but now I know why:
Oswald made a comparison between this and Nexus 7. By the second I read the word Nexus my BP06 damaged brain altered the term to NErve aXiS and thus the images of "Relic" appeared and drove me to that stupid chunky display comment. What a bloody confusion...
sry, my bad
added on the 2007-01-11 22:18:10 by d0DgE d0DgE
rulez
rulezadded on the 2007-01-20 19:12:04 by src src
what preacher said.
added on the 2007-02-22 11:40:53 by prm prm
Quite nice fx & gfx, too bad the audio quality il so lo-fi.
rulezadded on the 2007-02-22 12:20:55 by bdk bdk
i like your prod, ephidrena.
rulezadded on the 2007-02-22 13:38:08 by SilkCut SilkCut
The eternal light is what?
rulezadded on the 2007-02-22 14:04:54 by xernobyl xernobyl
Well executed and nicely directed.
Does very good at what was the point of it.
rulezadded on the 2007-03-02 09:45:01 by Nutman^IRIS Nutman^IRIS
Beautiful and haunting.
rulezadded on the 2007-03-02 10:02:58 by Archmage Archmage
very atmospheric. too bad i missed the amiga compo at last bp :-(
rulezadded on the 2007-03-02 11:28:17 by uncle-x uncle-x
Googlevideo/youtube version would be nice (easy to spread around) as this is just great demo =)
added on the 2007-04-03 10:15:51 by tripper tripper
I like the ambience of this demo very much. Also gfx and music are beautiful.
rulezadded on the 2007-05-03 10:46:19 by masterm masterm
Very beautifull.
youtube video http://www.youtube.com/watch?v=7W8VLNMr50o
rulezadded on the 2007-07-11 04:31:57 by gobgob gobgob
thumb up for the great atmosphere!! - but it´s really slow and a little bit boring
rulezadded on the 2007-07-29 19:13:01 by RA RA
whoa, i didn't comment on this one yet? let's remedy that. i love slow, atmospheric demos done right. the narrow color palette was perfect for this, and convenient on an amiga. :) it does its job of standing apart from the crowd while still showing off talent.
rulezadded on the 2007-08-10 23:06:12 by phoenix phoenix
Wow, this was incredible. Should have won. Designwise anyway.
rulezadded on the 2007-09-04 17:09:12 by eye eye
Impressive and beautiful!
rulezadded on the 2007-09-04 18:31:16 by arcane arcane
Beautiful !!
Thax for AMiga GOD !
rulezadded on the 2007-09-07 04:07:21 by thomas^sd thomas^sd
Great demo !
added on the 2007-09-10 16:17:25 by frost242 frost242
Excellent code & graphics, but it gets bit boring and needs more chords.
rulezadded on the 2007-12-10 07:05:58 by Maissi Maissi
grr, I forget to thumb up ! Great atmosphere also.
rulezadded on the 2008-01-05 01:13:35 by frost242 frost242
Cool
rulezadded on the 2008-01-11 17:18:08 by samurai samurai
It feels a bit wrong to say this....but it was rather booring..although the grapics where awesome after two minutes i found that i had stopped watching the demo and started to play with my occiloscope :P
the overall atmosphere was for my taste a bit too scary. anyway thumbs up for the awesome effects!
rulezadded on the 2008-02-02 13:41:58 by twh twh
Most impressive in all aspects.
rulezadded on the 2008-02-02 13:58:21 by zefyros zefyros
boring.!
...but technically very impressing.!
rulezadded on the 2008-02-02 14:26:06 by hArDy. hArDy.
so krass!
rulezadded on the 2008-02-02 14:43:01 by hashdash hashdash
I like the mood it creates... and technically this is impressive for AGA+060!
rulezadded on the 2008-03-31 12:58:23 by Crumb Crumb
Wow... great atmosphere and impressive code!
rulezadded on the 2008-04-04 16:55:36 by Stebo Stebo
what most of you said
rulezadded on the 2008-04-09 00:06:11 by hempest hempest
Slightly improved version for you. This was shown at a local demo-pre-party where the Trondheim sceners gather to have a beer and watch demos before going out in Trondheim.

video : http://www.pvv.org/~espenamo/eph-lux-v11.avi

You can patch your existing lux aeterna demo by replacing script3.eph in the directory with this one

script : http://www.pvv.org/~espenamo/script3.eph

Let me know if it works :)
added on the 2008-05-25 18:11:53 by loaderror loaderror
Looks like I have done some changes to the rest of the files here and there too. here is the full package. no point in trying to be fancy :)

Damn.. I had of course changed the files in the keyframes directory too. Here is the full package that created the avi file instead. Sorry :P

http://www.pvv.org/~espenamo/eph-lux-v11.rar
added on the 2008-05-25 21:06:13 by loaderror loaderror
what cocoon said
rulezadded on the 2008-06-07 09:40:55 by relias abardon relias abardon
Yay for the demo, and yay for fixage.
rulezadded on the 2008-06-07 09:42:48 by menace menace
Somewhat boring, but the great atmosphere and visuals make up for it (and then some)!
rulezadded on the 2008-06-10 20:27:27 by [HamsTeR] [HamsTeR]
so! we have heard of a final! GIVE IT TO ME BABY? this demo deserves it!
added on the 2008-06-30 00:52:50 by Prot-DHS Prot-DHS
Technically very impressive.
rulezadded on the 2008-06-30 01:27:18 by Intrinsic Intrinsic
!
rulezadded on the 2008-07-01 22:56:29 by maytz maytz
rulezadded on the 2008-07-27 21:49:32 by aha aha
lovely
rulezadded on the 2008-09-19 11:18:42 by mermaid mermaid
this has leading!
rulezadded on the 2008-09-19 11:52:05 by toxie toxie
oppressive
rulezadded on the 2008-10-26 12:04:48 by ٩๏̯͡๏۶ ٩๏̯͡๏۶
!
rulezadded on the 2009-03-01 13:59:42 by chromag chromag
I can barely believe what I just saw.
rulezadded on the 2009-03-11 10:31:02 by auld auld
atmosphere
rulezadded on the 2009-03-11 11:06:34 by Blueberry Blueberry
i recall liking it at the party. but it's slow and basically nothing is happening...
rulezadded on the 2009-03-11 13:07:29 by blala blala
Very impressive, but music is daunting...
rulezadded on the 2009-04-08 13:26:31 by aizen aizen
Needs a climax but I like it a lot
rulezadded on the 2009-04-08 13:41:27 by kaoD kaoD
Just watched the final... this would have been a true killer if you had added some amazing music.
added on the 2009-04-08 13:45:23 by ltk_tscc ltk_tscc
i still dont like it :(
When I saw this first time : "WAT THA.... FAAAAAAAAAAAAAAK AAAAAAAAAAHAHAHAHAHAHAHAHAHAH \X/"
added on the 2009-06-07 01:37:47 by branch branch
beautiful scenes, but ultimately way too slow for my taste
added on the 2009-06-20 20:18:09 by Alpha C Alpha C
Really well composed. I especially like how the shot at the very start is shown again at the end, and how my interpretation of that has been manipulated by the the stuff inbetween.
rulezadded on the 2009-09-03 19:27:04 by Insectecutor Insectecutor
i just wanted to mention that this still rules, and the music is massively awesome too. respect for even trying out anything like it, and even more for pulling it off in such a solid fashion. shame that the demo is a tad unfinished.
added on the 2009-09-04 13:51:23 by reed reed
Astonishing graphics, maybe be some music is missing to it.
rulezadded on the 2010-01-09 16:08:01 by jack-3d jack-3d
impressive style and graphics, nice atmosphere too
rulezadded on the 2010-02-13 08:16:23 by BarZoule BarZoule
Amazing graphics but somehow feels quite cold to me...
added on the 2010-02-13 12:30:03 by pmc pmc
I like this demo but it is a bit slow on my amiga1260..:)
rulezadded on the 2010-03-17 02:42:10 by BoulderSteiNisse BoulderSteiNisse
I like this one very much.
rulezadded on the 2010-03-17 23:39:43 by Sir Sir
Technically: Impressive. Overall: Very boring.
sucksadded on the 2010-05-11 14:04:25 by infant infant
Technically: Very impressive. Overall: Extremely captivating
rulezadded on the 2010-05-11 15:06:08 by noby noby
boring
sucksadded on the 2010-05-12 09:47:20 by kyv kyv
i think that landscape looks really slick. photorealism, almost.

"a machine that can't handle it"? what? maybe your machine just sucks. :]
rulezadded on the 2010-05-27 07:18:16 by vibrator vibrator
Great grafixx inside.
rulezadded on the 2010-07-28 21:00:11 by Eldrik Eldrik
wa...
rulezadded on the 2010-07-28 21:29:09 by leGend leGend
one word : massive !
rulezadded on the 2010-10-13 18:17:02 by bLa bLa
rulezadded on the 2011-01-18 22:06:18 by Grimmy Grimmy
Superb Penis Elevation Angle!
rulezadded on the 2011-02-17 12:54:00 by Hicks Hicks
I loved it. Felt very different and dark :).
rulezadded on the 2011-02-23 06:54:39 by elfan elfan
++atmosphere
+landscape scenes
+modeling
+music
+art
+not a boring effect demo

The direction and pacing left a lot to be desired, but overall it's a very bold and interesting demo that left me wishing for more.
rulezadded on the 2012-02-07 19:37:14 by moozooh moozooh
overall a bit boring, because it builds up and does not drop some bomb (i thought it will come). but atmosphere + sound are great so no need for suckage or piggie.
rulezadded on the 2012-03-09 17:02:02 by sensenstahl sensenstahl
cool, I was seeking for it. best AGA demo even unfinished.
rulezadded on the 2012-03-09 17:12:43 by Bartoshe Bartoshe
well for me it's unfinished, the last sequence is not enough clean in rasterisation.
added on the 2012-03-09 17:20:40 by Bartoshe Bartoshe
I wasn't a huge fan of the music; wished for something more similar to Ocean Machine for instance.. but the visuals are stunning!! Awesome stuff.
rulezadded on the 2012-07-27 17:00:20 by ferris ferris
Very beautiful and stylish demo!
rulezadded on the 2012-08-10 19:40:31 by Sir_Lucas Sir_Lucas
just wow - perfect atmosphere, perfect graphics, perfect illbientish sound. art can be so beautiful!
rulezadded on the 2012-08-15 23:38:53 by neoman neoman
Loved the gfx.
rulezadded on the 2013-02-20 01:50:00 by Negrostrike Negrostrike
Tremolo
rulezadded on the 2013-06-20 19:39:54 by cce cce
Wow!
rulezadded on the 2013-11-28 22:26:23 by mccnex mccnex
Cool! :)
rulezadded on the 2013-11-29 11:48:15 by kjb kjb
Nice effects.
rulezadded on the 2013-11-30 16:38:00 by Flops Flops
whatever they wanted to achieve with that looped sound, it ruined the demo
added on the 2014-01-03 22:31:35 by T$ T$
absolutely beautiful!
rulezadded on the 2014-04-13 05:37:18 by _nemo_ _nemo_

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