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Why 2?

category: general [glöplog]
 
(this is a serious thread, contrary to Okkie's wishes, sorry :)

Some people asked me the other thing: Why someone to be focused in producing for one old machine? (CPC, C64, Speccy, Amiga, AtariST, ze rest, etc.)

They mean, why, you can take the new one and you can have new beatifull gfx, and you are still creating for your own sake, so what?

I like some special characteristics I found in those communities. And one of the things is the object. Everything revolves around the object! You choose an objects and that's your platform and then you learn everything about it, hear anything about it, chat with other people about it and create on it. Be it CPC, C64, GP32, PC, Qbasic, Assembly, C++, Java, Amiga, Atari, MAC, mobiles, real life engine, movies, cd-freaks, software engine, hardware engine, mirc coding (hello Stanz ;), boozing, partying, imagination shit. That's what I like. Especially doing unconventional stuff in the most obscure platforms. And those platforms are the objects you learn and love by the time and a whole community revolving around that object, so it doesn't really matter if it's old or if it sucks rather than that you make something impressive for this object and other people in the same community like it.

p.s. Lately, I still like the old doom community, and there are people around the object called Doom, and you can't imagine how much techniques, philology, discussions around the most obscure things for this single object there is. And while I got hooked playing Halflife2 lately, I am still into Doom scene and making maps. Why not in a modern engine? Because we've got Doom here and a whole bunch of freaks.
added on the 2006-01-02 01:39:01 by Optimus Optimus
All I mean is it doesn't matter the media but focusing around a single defined object and producing teh shit for it! And there is a community around the same shit so you have the same focus of interest, the same object of challenge.
added on the 2006-01-02 01:40:23 by Optimus Optimus
I may have answered, but tell me: why you C64ians, CPCians, Atarians, etcians, are working on an old technology?
added on the 2006-01-02 01:41:00 by Optimus Optimus
Q: why?
A: 42.

the real question is: "why not?"...
added on the 2006-01-02 01:47:32 by havoc havoc
Hmm,. nice one :)

So,. we know the answer but how can we persuade the others about the answer?

I mean,. the first thing I tell is "For challenge. Doing impressive shit in a not impressive hardware. You must be coder to understand." but they don't. It's not convincing.

So,. what would be the best answer to this question, not for people like us but for people who would probably beleive this is a waste of time and there is not gain from making shit in old machines?
added on the 2006-01-02 02:03:27 by Optimus Optimus
If you get a kick out of older hardware/software/women/whatever, then just go for it. Don't over analyze.
Aehm Optimus... The demoscene *is* a waste of time, that's exactly the point behind this whole charade. If they ask why you do this, you ask them why they watch TV. Simple, eh? :)
added on the 2006-01-02 02:20:33 by havoc havoc
I am always thinking of this when making these thoughts, for me it's the best demo with a single message ever and makes me happy when I am confused. I should really bother completing that CPC conversion I left unfinished..
added on the 2006-01-02 02:24:54 by Optimus Optimus
Quote:
I may have answered, but tell me: why you C64ians, CPCians, Atarians, etcians, are working on an old technology?


perhaps because they have fun to do so?

Why don´t you ask yourself why you spend so much time in pouet threads? As it is a waste of time , too?
added on the 2006-01-02 15:28:21 by titus^rab titus^rab
I actually never wondered about the last one :)
added on the 2006-01-02 15:44:56 by Optimus Optimus
Rincewind would just say: "because".
added on the 2006-01-03 01:09:06 by sergeeo sergeeo
discworld <3
added on the 2006-01-03 06:43:44 by tekno tekno

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