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last post
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2012-01-14 16:40:57
rudi
code
octaves in the mod fileformat
51
2012-01-16 09:21:26
Saga Musix
2012-01-11 20:11:11
paldepind
code
Tryin to do an XOR texture in DOS
44
2012-01-13 19:32:32
paldepind
2012-01-11 13:14:54
Queen_Luna
code
Nyancat MBR
1
2012-01-11 13:58:18
Tjoppen
2012-01-08 20:52:50
raer
code
GBA toolchain & debugging
23
2012-01-11 00:13:19
nitro2k01
2011-06-28 16:07:40
las
code
Bokeh DOF
142
2012-01-10 17:29:33
xernobyl
2012-01-07 23:33:47
xeron
code
Keeping audio & video in sync when generating an AVI
1
2012-01-08 00:32:37
raer
2012-01-05 15:45:23
psonice
code
Mobile dev
7
2012-01-05 23:27:00
psonice
2011-12-29 17:33:50
sigflup
code
javascript canvas context vs blits
19
2012-01-03 14:26:36
p01
2011-12-19 11:58:16
rudi
code
projected dot-cube in assembler
16
2011-12-26 16:54:23
rudi
2011-12-09 10:53:26
rudi
code
the f... assembler again
23
2011-12-10 22:10:29
ringofyre
2011-12-05 21:54:01
F-Cycles
code
Math library
6
2011-12-08 10:13:24
rmeht
2011-11-29 16:42:08
nitro2k01
code
Lightweight VM/emulator for DOS16 tools in Win64?
12
2011-11-30 11:28:09
Moerder
2011-11-26 13:35:48
xoofx
code
Function pointers and closures in HLSL
20
2011-11-27 12:10:29
nystep
2011-11-24 05:43:45
nitro2k01
code
PCMCIA card as bootloader?
0
2011-11-24 05:43:45
nitro2k01
2011-11-18 09:58:27
alonetrio
code
Javascript YM and MOD replay routine (webkit / chrome only for now)
16
2011-11-18 16:28:13
rez
2011-11-09 17:52:48
gloom
code
WebGL superlative overload
96
2011-11-11 16:57:12
mrdoob
2011-11-04 17:18:50
joooo
code
Linux C++ Democoding
45
2011-11-06 09:50:54
Marq
2011-11-05 00:48:59
Seven
code
OpenCL mystery: compiler bug, broken card or stupid scener?
2
2011-11-05 14:44:30
Psycho
2011-11-01 04:17:59
tonyrocks
code
CBM prg Studio now supports Commodore 128 Basic 7.1
7
2011-11-01 19:01:43
xpansive
2011-10-20 15:26:59
Wade
code
Overlaying Scanlines or applying D3D filters to old windows demos.
8
2011-10-29 03:54:01
sea_monkey
2011-08-11 13:08:43
Manwe
code
Mac OS X demomaking, need help
35
2011-10-14 05:34:16
gtoledo3
2011-10-07 10:44:02
rez
code
zbuffer disabled when shader enabled
6
2011-10-07 11:22:13
raer
2011-10-07 08:55:13
sol_hsa
code
I maed sum partikels
2
2011-10-07 09:47:06
sol_hsa
2011-10-05 19:38:47
nakedman
code
Fractals for particle systems
3
2011-10-05 22:47:54
whynot2000
2011-09-16 18:36:23
mrdoob
code
NaCl
66
2011-10-03 10:21:19
PauloFalcao
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