the so complete pouët.net oneliner
- 2019-04-08
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start the tuning! -
It's back! http://www.sizecoding.org/wiki/Main_Page If you didn't take a look yet, do it NOW ^^ -
https://www.youtube.com/watch?v=0MOcggCf2W8 -
victoria -
sanctus - 2019-04-09
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300 chars per oneliner msg now, this is Spaaartaaa! https://www.youtube.com/watch?v=uqKFUssOJCA -
https://www.youtube.com/watch?v=ijxk-fgcg7c -
impossible things, at the edge of the deep green sea..*shivers* https://www.youtube.com/watch?v=5i2JVqVExn0 (Genuine Horizon) -
https://www.youtube.com/watch?v=qu8xGqULUtI -
I wanna be the first person to say F**k -
https://www.youtube.com/watch?v=bLHL75H_VEM -
We need a new CDC! My suggestion: https://www.pouet.net/prod.php?which=1341 -
https://www.youtube.com/watch?v=twAIoaoaPSc -
is it common to use depth/sample entropy/normal map to denoise real time raytraced scene? -
I don't know. -
I think the most common way to de-noise is just to collect samples over time and average as you go. -
then it probably require a motion vector -
It doesn't require one, but it helps if you don't wanna reset the accumulated values in something (or the camera) moves. -
Still thanking you Gloom ; https://www.linkedin.com/feed/update/urn:li:activity:6521373361724100608 -
yeah, just blur it to death! -
https://www.youtube.com/watch?v=ESKZcAty7zY -
"A test for per-track tempo modulation and software assisted re-synchronization": https://hearthis.at/bsp-ry/varispeed-3-07apr2019/hc8/ (a recent, very raw / unedited IDM-ish live recording + tech demo of mine.) -
Minus256: Yes it's pretty common. Check out "Robust Denoising using Feature and Color Information" (Rousselle, Manzi, and Zwicker, 2013) -
NO NEW WIN CRACKTROS??ßßß THE SCNEE IS DETAH! -
https://www.youtube.com/watch?v=Cp5WWtMoeKg
