iss2 by Hardread [web]
screenshot added by mRyOuNg on 2004-04-25 03:27:27
platform :
type :
release date : april 2004
release party : Breakpoint 2004
compo : pc 4k
ranked : 9th
  • 2
  • 9
  • 2
popularity : 55%
  • 0.00
alltime top: #40274
added on the 2004-04-16 21:12:11 by pohar pohar

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I liked it! Pohár rulz. Vincenzo rulz. Yeah, baby.
rulez added on the 2004-04-16 21:44:53 by jimmi jimmi
blue death :(
added on the 2004-04-18 15:14:28 by blala blala
sucks added on the 2004-04-18 16:41:23 by spengler spengler
why is this so slow? :(((
added on the 2004-04-18 18:59:41 by Gargaj Gargaj
good looking 4k ... pretty fast on my box ... but it uses my default screen resolution (which 2304x864 dual screen), which is pretty bad ;)
rulez added on the 2004-04-25 03:28:33 by mRyOuNg mRyOuNg
Would be a thumb up if it wouldn´t be that slow...
added on the 2004-04-27 11:07:05 by T$ T$
It may be slow because:
-too much polygons and realtime model transformation
-12 channels of music played induvidually by winmm

But I don't think 1,7GHz is a High-End-Config in 2004...
added on the 2004-04-27 13:33:23 by pohar pohar
Today's 4K's should be much better than this. One-effect intros are fine, but they must do the one effect really well. This effect is neither pretty nor interesting.
sucks added on the 2004-04-28 05:32:00 by s_tec s_tec
Looked kinda neat, but music had all sorts of pops and clicks on my setup. Okay for a quick looksy.
gfx are nice even if transitions are.. hm
wont thumb up because of music
added on the 2005-02-02 22:12:17 by EviL EviL
added on the 2005-05-07 22:53:36 by las las
Nice effect.
added on the 2005-05-08 00:17:56 by Preacher Preacher
okayish. is the model generated with a julia rule or smt?
it is recursive extrusion of a torus
added on the 2007-10-04 08:15:24 by pohar pohar

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