Deep Down by Super Grand
screenshot added by varko on 2016-08-07 18:42:08
platform :
type :
release date : august 2016
release party : Assembly 2016
compo : pc demo
ranked : 4th
  • 13
  • 7
  • 0
popularity : 53%
  • 0.65
alltime top: #10506
added on the 2016-08-07 18:42:08 by varko varko

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This felt weird, because there was such a big disconnect between the music and the visuals in my mind. Lots of good stuff and promising stuff there, still. Especially the end part could have been really massive with an ambient soundtrack.
added on the 2016-08-07 18:59:10 by Preacher Preacher
What Preacher said plus motivational thumb.
rulez added on the 2016-08-07 20:19:01 by gaspode gaspode
Visuals are absolutely amazing but the direction is lacking because the music doesn't match what happens on the screen. I don't think the visuals and music aren't compatible but rather not enough work was put into directing. Varko has been improving in 1-2 years in huge leaps and I'm truly exited for the next production he'll be involved with.
rulez added on the 2016-08-07 20:58:10 by branch branch
Lot of enjoyable details, like the design of the building's.
rulez added on the 2016-08-07 21:50:17 by visy visy
can't compile shaders
w8.1x64 4gb ram gtx960 2gb
rulez added on the 2016-08-07 23:54:43 by msqrt msqrt
@lastshilling can you install the latest nvidia drivers?
Some shaders don't follow the glsl spec to the point. Could be some other problem as well. We will try to write better code in the future.
added on the 2016-08-08 00:00:26 by varko varko
Nice one. As some others said the direction/coherence between visuals and music could be impoved but overall not much to complain about here.
rulez added on the 2016-08-08 03:35:30 by drift drift
what gaspode said
rulez added on the 2016-08-08 06:13:02 by sensenstahl sensenstahl
Motivational thumb. Lots of good and promising content but still needs some work on the design and direction.
rulez added on the 2016-08-08 13:22:43 by ok3anos ok3anos
BB Image
rulez added on the 2016-08-08 13:35:24 by noby noby
Hmm, don't know what to think of this. It looks good, but I don't understand the narrative. First there's some kind of zeppelin/sky submarine traversing a city, then the sky submarine emits some glowing ribbons that fly around for a while until they hit the sky submarine again, dissolving it. After that we're treated to some oldschool-looking objects in space, after which a giant space Buddha appears and immediately gets dissolved. Then we're back down to the city again, which now gets hit by some kind of beam from space and is finally also dissolved. All this set to a pretty high energy trance soundtrack. Very confusing. BB Image

There's definitely talent at work here though.
added on the 2016-08-08 13:47:31 by Radiant Radiant
Felt pretty random.
added on the 2016-08-08 14:44:50 by gloom gloom
rulez added on the 2016-08-08 18:43:17 by Sir Sir
what branch said
rulez added on the 2016-08-09 12:30:21 by wullon wullon
cool stuff
rulez added on the 2016-08-09 23:14:53 by qma qma
Possibly my favourite entry from this year's demo compo.
rulez added on the 2016-08-10 21:49:41 by Alpha C Alpha C
added on the 2016-08-12 23:06:52 by Frequent Frequent
Maybe sometimes less particles is more, like when there's no good direction behind it .
rulez added on the 2016-08-19 18:35:55 by golem golem
Direction and music could be better. Pretty random.
added on the 2016-08-25 22:21:15 by raer raer

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