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Fuzzdealer
screenshot added by qma on 2016-08-08 21:18:56
platform :
type :
release date : august 2016
release party : Assembly 2016
compo : pc 1k
ranked : 7th
  • rulez 11
  • is ok 2
  • sucks 0
popularity : 50%
 50%
  • rulez 0.85
alltime top: #14679
added on the 2016-08-08 21:18:56 by qma qma

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Source codes in a weird place, but available: https://yousource.it.jyu.fi/synti2/synti2/trees/master/synti2/doc/assembly16_1k
rulez added on the 2016-08-08 22:00:42 by qma qma
oh my god the track
rulez added on the 2016-08-09 00:42:34 by msqrt msqrt
very cool synth for a 1k intro, even at the expense of the visuals
rulez added on the 2016-08-09 01:11:17 by noby noby
I like the visuals too, but it's hard to compete with entries like fulcrum's demo and astra by ribbon.
rulez added on the 2016-08-09 02:22:33 by Starchaser Starchaser
qma: no github?
added on the 2016-08-09 04:59:50 by psenough psenough
psenough: I think I have a github account, too, but I keep most of my stuff in our uni's git server. By a weird place, I meant that these 1k codes are in the doc directory of another project :) but that is where it actually belongs, project-wise..
added on the 2016-08-09 06:32:13 by qma qma
nice
rulez added on the 2016-08-09 07:14:02 by sensenstahl sensenstahl
Great audio, good visuals, but separately... they feel a bit like being from different demos. I'll have to try tinkering with the source sometime.
rulez added on the 2016-08-09 09:51:18 by yzi yzi
Appreciate the rising intensity and the sound. The visuals... well :)
rulez added on the 2016-08-09 09:55:25 by Preacher Preacher
Yeah the audio is SUPERB. Refreshing to hear something that isn't obviously General MIDI or byte-buzz-beeping.

I wonder if this could be ported to Raspi. How's Raspbian and ARM for tiny intros? How does ARM code compress and can you use the same header/stub/etc tricks? I haven't tried.
added on the 2016-08-09 10:02:38 by yzi yzi
See above comments.
Strong, very strong, music!

With some visuals closer to Stereo by TRBL, this would have destroyed the compo!
rulez added on the 2016-08-09 10:49:14 by p01 p01
I think the music was strong enough to offset that the effect was kind of boring.

yzi, almost all tricks are possible, that's how we've been compressing our SoC (RasPi / Odroid) intros. There's some problems that warrant discussion though, I probably should make a thread about that later.
rulez added on the 2016-08-09 11:37:38 by Trilkk Trilkk
Hi. Thanks for the comments.. I did emphasize the synth - hence the name "Fuzzdealer" :). Nice that it had the intended impact. I'm not (yet) such a wizard with graphics, though. Also, on my current tricks on Linux there was only some 300 bytes available for all the artwork on top of a blank window and silent audio output. If anyone knows further or better tricks, I'd like to know them in order to destroy some future compo with a Linux entry ;).

yzi: the same stuff should be possible with Rasp, but it would be more of a "re-make" rather than a "port", because everything except the shader is in 386/387 assembler, and ARM is quite different.. might even end up with shorter machine code with ARM.. not sure.

If I have the time and a platform some day, I might port the same show to Windows, though, just to see how much difference there is in the overhead between the current Linux tricks and Crinkler output on Win.
added on the 2016-08-09 16:12:20 by qma qma
Oh, btw, I really like tinkering with these tiny synths, so I'm up for collaboration, if anyone wants to.. Give me a "byte budget" and an audio buffer and I'll see what I can do :).
added on the 2016-08-09 18:20:40 by qma qma
.........
added on the 2016-08-12 21:14:30 by Frequent Frequent
what the others said: real great audio!!
rulez added on the 2016-08-13 15:50:07 by whizart whizart
Bold use of distortion here. Props for a real synthesizer.
rulez added on the 2016-08-16 20:10:12 by cce cce

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