blue flame [64 byte] by Flugeldufel
screenshot added by jazzman on 2002-07-19 01:43:23
platform :
type :
release date : july 2002
  • 3
  • 7
  • 2
popularity : 56%
  • 0.08
alltime top: #24503
added on the 2002-07-19 01:43:23 by jazzman jazzman

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For those of you who don't know, this is the successor to fire.
added on the 2002-07-19 01:44:19 by cyraxx cyraxx
Err, I mean glow :)
added on the 2002-07-19 01:44:55 by cyraxx cyraxx
Whatever...it's ugly and unimpressive...
Whatever...it's ugly and unimpressive...
Please stop it...
sucks added on the 2002-07-19 10:49:55 by tomaes tomaes
no, don't stop, make it 32b !!! =)
added on the 2002-07-19 11:02:14 by peggy peggy
i like small and efficient code :)
do it faster, do it smaller, its just better :)
rulez added on the 2002-07-19 11:09:37 by zaphod zaphod
don't worry, tomaes, we'll definitely stop here... there ain't no such thing as a 32b fire effect - at least not on the C64. (even the smallest pc version has 33 bytes ;)
added on the 2002-07-19 11:35:11 by jazzman jazzman
don't say "there ain't no such thing" ... you just don't know how to do it (yet) ;))
added on the 2002-07-19 11:54:51 by cyraxx cyraxx
ugly, and doesn't work with an Action Replay installed...
sucks added on the 2002-07-19 17:33:22 by britelite britelite

this is... stupid but nice what i dig most of all is greets section in nfo file - a nice bunch!

added on the 2002-07-19 17:37:07 by raver raver
rulez added on the 2002-07-19 18:36:19 by spectre spectre

Ha, beat my 12 byte intro. 64 Bytes is for beginners!

rulez added on the 2002-07-20 00:10:04 by Stelthzje Stelthzje
12 bytes? LAAAME!! Try FIVE BYTES and it still starts with a BASIC run command. =-)

added on the 2002-07-25 11:31:01 by TMR{C0S} TMR{C0S}



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