pouët.net

068A by monad [web]
[nfo]
screenshot added by cpdt on 2017-11-25 15:28:48
platform :
type :
release date : november 2017
release party : Syntax 2017
compo : pc demo
ranked : 1st
  • rulez 23
  • is ok 4
  • sucks 0
popularity : 0%
 0%
  • rulez 0.85
alltime top: #4631
added on the 2017-11-25 15:28:48 by cpdt cpdt

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Here's our first demo :)
It's been a fun adventure, and while I definitely think there are many things that can be improved in this that we weren't able to look at in time (some of the post-processing effects, the instruments and mixing, etc), I'm still very happy with it overall. Hope you enjoy!

P.S Probably nvidia only, haven't had the chance to test on ATI at all -- if you can help with this let me know and I'd be happy to look at fixing it :)
added on the 2017-11-25 15:40:11 by cpdt cpdt
Music is not good as it must be. And there is some sound problems at the end of the intro which i don't know that is my problem or it's a general problem in intro that should be fixed. The end scene is not good but nice intro at all and nice for a firstie.
rulez added on the 2017-11-25 15:47:30 by Volantis Volantis
the music does not fit the visuals/concept imho. but it looks decent. nice mountains in the first scenes. the end is a bit strange. but overall motivational thumbs instead of a piggie for a firstie. and welcome to the playground :)
rulez added on the 2017-11-25 15:59:40 by sensenstahl sensenstahl
Yeah it does bug out on ATI, the rover is a single color etc.

Feels more of a puffy 4k/8k than a 64k, ends a bit too soon, the soundtrack is musically nice but doesn't have a 64k sound to it, and serious DOF misuse - but it's a great start for a newcomer :)
rulez added on the 2017-11-25 16:29:17 by Gargaj Gargaj
I tend to agree with gargaj. Technically there are a lot of good bits here--like the individual rocks scattered around the ground--but overall certainly not exploited to their full potential. There's a lot to improve with camera work and editing though, as for an example this doesn't convey the proper size of the features at all which makes everything look very artificial. The music is good (or at least decent enough) but the synth definitely doesn't sound very high quality, or maybe again its features were just under utilized. In any case you've taken the first hurdle now, this is where it from now on gets really fun :)
rulez added on the 2017-11-25 16:50:13 by noby noby
Awesome first prod. Welcome to the scene guys <3
rulez added on the 2017-11-25 17:06:17 by Virgill Virgill
Nice one
rulez added on the 2017-11-25 17:13:18 by cce cce
Awesome firstie, well done boys!
rulez added on the 2017-11-25 17:19:29 by ferris ferris
nice
rulez added on the 2017-11-25 17:56:01 by FlashyYNT FlashyYNT
Like everybody said, the music is behind the code...

...this time! Hope to see more productions of you ;)
rulez added on the 2017-11-25 18:52:19 by roudoudou roudoudou
I really like your first intro :) Good job!
rulez added on the 2017-11-25 20:46:51 by neoman neoman
kewl
rulez added on the 2017-11-25 21:30:00 by GΞN7LΞM4N GΞN7LΞM4N
Thanks everyone for the support and constructive feedback!

Volantis: yep, there are some known problems with the synth replayer that occur on some computers - I didn't realise until too late and couldn't get a fix working at the party, I'll have a look at it when I get back.

Gargaj+Noby: yeah, you guys are both right - still working out the best way to use the tools and time, it's a learning process :)
added on the 2017-11-26 01:07:35 by cpdt cpdt
Nice! Some sounds are good, as in "could be passable in non-intro music", but others are like from a mediocre 4k intro.
For your next intro, try to accept only good sounds that don't need size pity compensation. Only keep the good stuff, and try to make it seem like it was an artistic decision to only use that, not because you couldn't do better. Nobody needs to know what you couldn't make to work. :) I think the same method applies to all categories and platforms. Play with your strengths, not your weaknesses.
rulez added on the 2017-11-26 21:28:10 by yzi yzi
cute
rulez added on the 2017-11-26 21:43:44 by BiTL BiTL
Really good for a first prod!
rulez added on the 2017-11-27 02:22:50 by iq iq
Solid prod. Really like the camera movement and audio fx at the end.
rulez added on the 2017-11-27 04:59:18 by nf nf
Really promising first release! There's a crapload of work leading up to the first release in this category, and as others already pointed out, there's of course a lot of potential for improving in future productions.
Visually, there's some really nice ideas, and you actually managed to put everything you had to very good use.
In the sound department, there's also quite a lot of potential and equally many things that can be improved in the time to come. Yzi has a very good point in saying that you should work a bit on creating instruments. I don't know how many features your synth has as of this prod. Some of it sounds almost like 4k composition, where either generated patterns are gradually turned on or very simple patterns are introduced on top of one another. If the synth doesn't yet allow for very complex instruments, you'll have to focus more on composition to make the soundtrack a bit more interesting. Sometimes, less can be more, and never fear silence either. Adding too much will create a wall of sound, that - if your synth doesn't offer advanced mixing/compression - will result in a muddy mess where parts doesn't appear distinctive from one another.
Overall, it's fantastic to see yet another competitor in this category, and I'm sure that there'll be fantastic productions from your hands in the future, if you manage to improve with each production you release.
So no doubt about the thumb up - and it's not only for motivation but also for the amount of work I know you've undertaken to reach this point where you could release this.
rulez added on the 2017-11-27 11:20:24 by Punqtured Punqtured
What Punqtured said.

Well done, guys. Can't wait to see more stuff from you.
rulez added on the 2017-11-27 12:06:45 by Dali Dali
very good start, and it is 47kb intro ;)
btw is it Werkkzeug? I can see "MZfarbrauschPE" in the binary's header, what did you use to make the music, Renoise with v2 vsti? (you can answer in bbs thread, I am really curious how the intro was done)
rulez added on the 2017-11-27 12:40:37 by keen keen
Quote:
I can see "MZfarbrauschPE" in the binary's header

nah that's kkrunchy; if you don't see that in a 64k intro that usually means someone hacked it :)
added on the 2017-11-27 16:25:51 by ferris ferris
keen: yup as ferris said, it's from kkrunchy ;)
music is a custom node-based synth (which we're still learning how to use ourselves, as you can hear) plus FL Studio, and you'll get to see much more about how the intro was done on ferris' stream with me early next month. </shamelessplug>

yzi and punqtured: thanks for the support guys :) yup, some of the instruments are crap -- it's a node-based synth so it's not really features that are limiting us, more our limited synthesis experience and bad time management, next time will be much better :)
added on the 2017-11-27 23:29:13 by cpdt cpdt
The Sun looks more like an egg than a sphere, but I like the rest :)
rulez added on the 2017-11-28 10:29:49 by Manwe Manwe
4k music but Nasa-quality prod!
rulez added on the 2017-12-01 12:03:52 by Emod Emod
pretty decent for a firstie, keep it up!
rulez added on the 2017-12-01 14:14:00 by psenough psenough
Not bad.
added on the 2017-12-02 03:25:19 by AntDude AntDude
Reminds me of old stuff by BrainControl... nothing new for 2017 but well packaged.
added on the 2017-12-02 10:07:15 by dixan dixan
i found the music very, very bad

visuals were good, it had some great ideas along the way, i wish to see more by monad
added on the 2017-12-03 13:52:09 by nagz nagz
Very impressive first release if you take into account what it says in the nfo.
Well done!
rulez added on the 2017-12-15 19:18:34 by velo velo
Thanks Ferris & CPDT for some insight in the creation of this demo.
https://www.youtube.com/watch?v=IyjH_W7Yclc
added on the 2017-12-17 16:47:30 by Virgill Virgill
Good job guys!
Nice to see you are mixing multiple techniques together. It seems to have a little bit in common with my 8k (just for marching the rover in a bounding box, as I know rocks are done differently). At the end, you could go full polygonal, but I guess you wanted a little bit more flexibility for dynamic rover geometry generation e.g. for dynamic suspension (?)
Anyway, great release - and not just because it's the first one.
rulez added on the 2017-12-17 18:25:17 by tomkh tomkh

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