pouët.net

Merihaka tanssii ja soi by Fit [web]
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screenshot added by 100bit on 2021-03-27 18:58:16
platform :
type :
release date : march 2021
release party : Assembly Winter 2021
compo : pc intro
ranked : 3rd
  • rulez 9
  • is ok 3
  • sucks 0
popularity : 43%
 43%
  • rulez 0.75
alltime top: #24026
  • yzi yzi [code, music]
added on the 2021-03-27 18:58:16 by 100bit 100bit

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Nice production
rulez added on the 2021-03-27 20:36:24 by Queen_Luna Queen_Luna
excellent music, probably the nicest synthesized clap sound i've ever heard in any demo =)
rulez added on the 2021-03-27 20:38:20 by noby noby
fantasic sound - flexie groovie yeah.
...and yeah, the clap
rulez added on the 2021-03-28 01:08:36 by chlumpie chlumpie
greetings to my old hoods
rulez added on the 2021-03-28 13:22:20 by waffle waffle
Wow, the track is a real banger! <3
Especially in 4k. Should have won!
rulez added on the 2021-03-28 19:33:04 by v3nom v3nom
noby: thanks! I was happy with the clap sound as well. I've tried to make a 909 style clap in 4klang a few times before, but got something wrong each time and the results sucked more or less. This time I put a 909 clap sample on an audio track for side-by-side comparison. First I timed the individual noise bursts with delay units, and then started tweaking what happens inside each burst, with envelopes and filters. 32 units is just enough for this, all slots used. At some point I decided that I can't clone the exact 909 sample, but it started to sound usable, so I just went with something that worked.

Here's the clap sound in asm data format:

Code:GO4K_BEGIN_PARAMDEF(Instrument10) GO4K_ENV ATTAC(0),DECAY(43),SUSTAIN(0),RELEASE(0),GAIN(128) GO4K_DST DRIVE(32), SNHFREQ(128) GO4K_VCO TRANSPOSE(64),DETUNE(64),PHASE(0),GATES(0),COLOR(64),SHAPE(127),GAIN(1 28),FLAGS(NOISE) GO4K_FOP OP(FOP_MULP) GO4K_ENV ATTAC(0),DECAY(61),SUSTAIN(32),RELEASE(0),GAIN(75) GO4K_DST DRIVE(4), SNHFREQ(128) GO4K_VCO TRANSPOSE(64),DETUNE(64),PHASE(0),GATES(0),COLOR(64),SHAPE(16),GAIN(12 8),FLAGS(NOISE) GO4K_FOP OP(FOP_MULP) GO4K_DLL PREGAIN(128),DRY(0),FEEDBACK(0),DAMP(64),FREQUENCY(0),DEPTH(0),DELAY(1 9),COUNT(1) GO4K_FOP OP(FOP_ADDP) GO4K_ENV ATTAC(0),DECAY(65),SUSTAIN(8),RELEASE(0),GAIN(116) GO4K_DST DRIVE(4), SNHFREQ(128) GO4K_VCO TRANSPOSE(64),DETUNE(64),PHASE(0),GATES(0),COLOR(64),SHAPE(16),GAIN(12 8),FLAGS(NOISE) GO4K_VCF FREQUENCY(44),RESONANCE(54),VCFTYPE(ALLPASS) GO4K_FOP OP(FOP_MULP) GO4K_DLL PREGAIN(128),DRY(0)8,FEEDBACK(0),DAMP(64),FREQUENCY(0),DEPTH(0),DELAY( 20),COUNT(1) GO4K_FOP OP(FOP_ADDP) GO4K_ENV ATTAC(0),DECAY(56),SUSTAIN(0),RELEASE(0),GAIN(128) GO4K_DST DRIVE(6), SNHFREQ(128) GO4K_VCO TRANSPOSE(64),DETUNE(64),PHASE(0),GATES(0),COLOR(64),SHAPE(55),GAIN(12 8),FLAGS(NOISE) GO4K_FOP OP(FOP_MULP) GO4K_DLL PREGAIN(128),DRY(0),FEEDBACK(0),DAMP(64),FREQUENCY(0),DEPTH(0),DELAY(2 1),COUNT(1) GO4K_FOP OP(FOP_ADDP) GO4K_DST DRIVE(119), SNHFREQ(128) GO4K_VCF FREQUENCY(44),RESONANCE(96),VCFTYPE(BANDPASS) GO4K_FOP OP(FOP_PUSH) GO4K_VCF FREQUENCY(123),RESONANCE(128),VCFTYPE(BANDPASS) GO4K_FOP OP(FOP_ADDP) GO4K_VCF FREQUENCY(112),RESONANCE(128),VCFTYPE(ALLPASS) GO4K_VCF FREQUENCY(98),RESONANCE(83),VCFTYPE(LOWPASS) GO4K_FOP OP(FOP_PUSH) GO4K_OUT GAIN(64), AUXSEND(18) GO4K_END_PARAMDEF


And Youtube video.
https://www.youtube.com/watch?v=sm5eVmz3F_0
added on the 2021-03-28 22:17:46 by yzi yzi
dat track <3
rulez added on the 2021-03-30 20:48:34 by kimi kandler kimi kandler
Simple concept but very well executed! Love the soundtrack!
rulez added on the 2021-03-30 23:14:50 by slerpy slerpy
i liked the visuals and the sound but they didn't mix well together.
added on the 2021-03-31 00:03:25 by psenough psenough
ok
added on the 2021-04-11 14:55:46 by Frequent Frequent
what slerpy said :)
rulez added on the 2021-04-11 14:58:06 by sensenstahl sensenstahl
That's some groovy house music
rulez added on the 2021-04-11 16:08:31 by cce cce

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