pouët.net

Pong Rage by Akronyme Analogiker

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:             :::: techdemo by aa ::::             :
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| Credits:                                         |
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|          Code+"Acting": mop2                     | 
|          Audio Processing+SFX: hannes!           |
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| released @gerp 2026 no-cpu compo                 |
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GENERAL INFORMATION

Needs 2MB of Chip-Mem. ECS/AGA.
Headtracking using Google Mediapipe (AI!)
Custom Preprocessing.
Face Vertex and Faces Data has been copied from
the FaceMesh cables.gl operator. Thanks for open
sourcing it!

Code is a mess.
Sorry for the bad acting.

Special greets to Teo who got ill before Gerp and
couldn't make it.

I forgot to credit him properly in the NFO for
"the only way is up" and I am terribly sorry for it

So thanks again for talking to Danko and Jogeir
about providing the Music for our little Evoke
invitation.

Also greetings to the spammer "lucky_tiger_97907"
that joined the CopperShowdown Discord just when
I did the recording and triggered a notification
sound. After postprocessing it is barely audible
but anyway. Thanks for contributing!

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TOOLING

- Copper Showdown Editor
- Blender
- Modified PosePipe Plugin for Blender
- Hackend GLTF Export to support absolute Shape Keys
- Custom made GLTF Renderer that spits out blitter
  instructions

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SUCCESSFULLY TESTED ON (*** recommended):

***........................... A1200 (Compo Machine)
*** .......................... A600 2MB Chip


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GREETINGS FLY OUT TO

....... the "glorious never again reached" Trackers,
5711,  Alcatraz,  Alpha Raid,  Amigals,  Architects,
Attention Whore,  Complex,  Finity Games,   Haujobb,
Level 90, Loonies, MFX, Rabenauge, Slay Bells, TRSI,
XAYAX ..............................................

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