Night Time by Loonies [web]
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Night time
Released at Revision 2016
4 kb executable graphics compo
Credits
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Code & Modelling: Psycho (psycho@loonies.dk)
Crinkler (2.0) used for compression.
Requirements
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DirectX 11 graphics card (probably >1gb - large ray buffers)
DirectX Runtime June 2010 installed - OR d3dcompiler_47.dll (faster, included in win 8.1)
Info
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Ordinary SDF raymarching with multiple rays per pixel...
Based on / inspired by some long exposure time local pictures by my cousin Peter.
Additional info
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http://www.loonies.dk[ back to the prod ]
