My Definition Of A Boombastic Sampple Disk by Paradox [web]
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My Definition Of A Boombastic Sample Disk
I always wanted to do this.
Ever since the little intro for SillyVenture 2011 in which the
Paradox people were shown dancing, i imagined remixing Dream
Warrior's legendary "My Definition Of A Boombastic Jazz Style"
on a simple ST, accompanied by a couple of animated sprites -
ike in my days as a STOS lamer with a STOS Maestro sample
cartridge and way too much free time.
But, in times of Apple Music, Spotify and Amazon Prime, who
would care about someone cutting a four and a half minute
track into little slices to fit into around 750KB and being
replayed using a PCM emulation on a rather basic sound chip?
Well, Buxton Bytes do!
They remember how we sat in front of someone else's ST to
listen to 30 seconds of "Foreign Affair" or "Oxygene (Disco
Version)" coming out of the SC1224's flimsy speaker in pure
high fidelity - well, at least in comparison to the 10s of
squeeky and noisy something that "sample sound disks"
wrangled out of the SID at glorious 3KHz.
They remember how we spent precious disk space to watch Alf
sing while a fragment of the title music was being played
just because it ran on the SM124 we had to settle for to be
able to buy an Atari ST at all.
They remember how we browsed PD libraries to find sample
sound disks with even longer or higher quality snippets of
famous records from Kraftwerk, Milli Vanilli (or was it
Frank Farian?) or Hot Chocolate, wondering why anyone would
need 16 Bits Stereo at 44KHz when 8 Bits Mono at 10KHz on
a YM2149 were apparently good enough.
So they did me the favour to have a "Sample Sound Disk
Compo" and made me sit, once again, in front of a computer
to cut a track into little pieces and arrange them
accordingly, now that i'm an assembly lamer with barely
enough free time to listen to the original track.
To celebrate this in fashion, Dan willingly "remixed" the
record's cover and donated the spinning turn table while i
remembered how to operate DEGAS Elite for long enough to set
up some auxiliary graphics.
The track being used is Dream Warrior's "My Definition Of A
Boombastic Jazz Style", which is practically a remix of
Quincy Jones' sensational "Soul Bossa Nova" with a bit too
much bass (it's a nineties' remix after all) and some rather
senseless lyrics added on top (i mentioned the nineties
already, didn't i?) that i removed using "Ultimate Voice
Remover", an AI-based tool. Cutting the track into little
snippets was done using Audacity, which is not completely
free of AI but none of the AI based plug-ins have been used
and the "lock on" feature on individual beats fails perfectly
well without requiring any AI.
The code is a mess as i based it on a very very early version
of my demo engine that goes back to a pre-release of Evil of
DHS' demo engine. The D/A-table is from Ray of .tSCc. and the
effective replay routine is somewhat based on his, minus the
elegance but plus many extra CPU cycles.
It merely requires an 8MHz Atari ST with 1MB of RAM.
It runs on MegaST, STE and MegaSTE without any issues.
It should run on the TT but i haven't tried.
It runs on the Falcon but sounds terrible.
Greetings go to
Absence - Acid Team - Aggression - Atariscne.Org -
Avena - Cerebral Vortex - Cream - D-Bug - Defence Force -
Desire - Dekadence - DHS - Django the basterd - Dune -
Effect - Elite - Ephidrena - Escape - Evolution -
Extream - Flush - Genesis Project - Hemoroids - Lamers -
KUA - MEC - Megabusters - MJJ Prod - Mystic Bytes -
Newline - No Extra - Omega - Overlanders - Oxygene -
Paradize - The PHF - Rabenauge - Reservoir Gods -
Sector One - SMFX - Sync - Tom - .tSCc. -
TwiSTer Team - Vlad
Paradox at Buxton Bytes 2026
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