cöncept by Ümlaüt Design [web]
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┌─ █▓▒▒█── █▒▒▓█ █▒▒▒█ █▓█ █▒▒▒█ █▒▒▒▌── █▒▒█ ──█▄ ▀ █▒▒█ ─ █▒▒█ ─ █▒▒█ ─┐
│░ ▐█▓▓█▄ ▄█▓▓█▌ █▓▓▓█ ▀██ █▓▓▓█ ▐█▓▓█▄▄▄█▓▀█ ░ █▀██ ▐█▓█▄ ▄█▓█▌ ░ █▓▓█░ │
├── ▀██▄▀▀▀▄██▀─ █████ ─ ▀ ██▀ █ ─▀████▄█▄▄▄█ ─ █▄▄███▀█▄▀▀▀▄█▀ ── ▀██ ─┤
│ ▀▀▀▀▀ ▀█▄█ ▄▄ ▄▄ ▀▀▀▀▀ ▀ │
▀ ▀▀ ▀▀▀▀▀▀▀▀▀▀ ▀▀▀▀▀▀▀▀▀▀▀▀▀▀ ▀ ▄▓██▓ ▄▓██▄█▓█▄▄▄ ▄▄██▄▐▓▄▄▄ ▀▀▀▀▀▀▀▀▀│
│ ░░▒▒▓▓▓██ ÜMLAÜT DESIGN ██▓▓▒▒░░ █▒ █▒██▓▄ ▀▓█▄▄█▒█▒█▀█▓▐▒█ ▓█ ░░▒▓█▓▒░│
│▄ ▄▄ ▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄ ▄▄ ▄ █▓▄█▓▀▓█▄▄▄▄▄█▌█▓█▓█▄█░█░█ ░█ ▄▄▄▄▄▄▄▄ ▄
│ ▀▀▀▀ ▀▀▀ ▀▀▀ ▀▀ ▀▀▀█▒▀▀▀ ▀▀▀ .
└─────────────────────────────────────────────────── █▓▄█▓ ───<H7/TRSI>──┘
┌──────────────────────────────────────────────────── ▀▀▀ ───────────────┐
│░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░│
├───│────────────────────────────────────────────────────────────────│───┤
│█▀ │ │ ▀█│
│▓ │ Ü M L A Ü T D E S I G N │ ▓│
│░ │ │ ░│
│ │ is proud to present │ │
│░ │ │ ░│
│ │ "cöncept" │ │
│ │ │ │
│ │ at the mighty Function 2021 demoparty │ │
│ ░│ (2021.09.10-12, Budapest, Hungary) │░ │
│░ ▓│ │▓ ░│
│▓▄█│ │█▄▓│
├───│────────────────────────────────────────────────────────────────│───┤
│░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░│
├───│────────────────────────────────────────────────────────────────│───┤
│█▀ │ │ ▀█│
│▓ │ MINIMUM REQUIREMENTS: │ ▓│
│░ │ │ ░│
│ │ - Some sort of DOS variation (works fine in FreeDOS) │ │
│░ │ - Pentium II with MMX support (or AMD equivalent) │ ░│
│ │ - 64MB RAM (might work with 32) │ │
│ ░│ - Gravis Ultrasound with at least 512KB of RAM │░ │
│░ ▓│ - VESA Truecolor-capable graphics card (no LFB needed) │▓ ░│
│▓▄█│ │█▄▓│
├───│────────────────────────────────────────────────────────────────│───┤
│░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░│
├───│────────────────────────────────────────────────────────────────│───┤
│█▀ │ │ ▀█│
│▓ │ CREDITS: │ ▓│
│░ │ │ ░│
│ │ Code, graphics and music by Gargaj │ │
│░ │ Additional graphics by a kind soul, who then went off to │ ░│
│ │ offer aid in the valiant fight against the Dissonance. │ │
│ │ │ │
│ ░│ Uses stb_image by Sean Barrett. │░ │
│░ ▓│ Additional textures by the Pixologic Matcap library. │▓ ░│
│▓▄█│ │█▄▓│
├───│────────────────────────────────────────────────────────────────│───┤
│░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░│
├───│────────────────────────────────────────────────────────────────│───┤
│█▀ │ │ ▀█│
│▓ │ I guess this needs a bit of explanation, doesn't it. │ ▓│
│░ │ │ ░│
│ │ Okay, so there's a couple of things at play here, but │ │
│░ │ it essentially boils down to the fact that this has │ ░│
│ │ been a missing piece from my scene history / career, and │ │
│ │ over the years it occupied part of my mind, where it kept │ │
│ │ a quiet but noticable presence, occasionally reminding me │ │
│ │ that my favorite demos are all on DOS and I never made a │ │
│ │ (proper) DOS demo, that I never learned how to program a │ │
│ │ GUS, that I never figured VESA or protected mode out, │ │
│ │ that there was still a separating line between what I │ │
│ │ wanted to be as a demoscener back then, and what the people │ │
│ │ I looked up to were. That sure, I had become successful, │ │
│ │ but I was still somehow Less Than. │ │
│ │ │ │
│ │ Maybe that feeling still won't go away. But now I feel like │ │
│ │ I have gained an understanding of what the people writing │ │
│ │ those demos have gone through. │ │
│ │ │ │
│ │ Maybe it was just something I needed to mature into. │ │
│ │ Back then it all seemed so complex, the low-level code, │ │
│ │ the busy visual design, the intricate music... In the era │ │
│ │ of multiple render targets and Reaktor, it almost seems │ │
│ │ quaint now. But at the time, it was The Unattainable. │ │
│ │ That's not to say I didn't try - naturally attempts were │ │
│ │ made and failed spectacularly (even the title "cöncept" │ │
│ │ is from that period!), but that's the lesson here, if │ │
│ │ there is one: Failure isn't always final. │ │
│ │ │ │
│ │ Sometimes, the coming-of-age movie cliche is true: │ │
│ │ "You're just not ready yet." │ │
│ │ │ │
│ │ Sometimes it takes 20 years. │ │
│ │ │ │
│ ░│ Peace, │░ │
│░ ▓│ Garg │▓ ░│
│▓▄█│ │█▄▓│
├───│────────────────────────────────────────────────────────────────│───┤
│░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░│
└────────────────────────────────────────────────────────────────────────┘
[ back to the prod ]
