Let's Hop by SquoQuo [web]
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Let's Hop - Re-release
intro
/====/
This is the re-release of my first "real" game, done in 1989.
The first version was released in a magazine as a listing and won the listing of the
month prize.
The second and final version I did for a shareware diskmag.
Somehow the final version got lost and only the poor first version survived.
So this is the re-release of the second, the final version of Let's Hop.
how to play
/==========/
Just keep on the platforms and nothing bad can happen ;)
Pressing forward will double the speed, resulting in a 2-platform jump
Pressing backwards switches to turbo mode, where you do 4-platform jumps. This is sometimes
necessary when the road ends. But be careful, it's very hard to manage this mode.
From time to time there are extras scrolling down on the left
The question mark either adds or substracts one life.
The ball adds one life
To activate the extra, just press fire when you hear the sound
That's just it, complete all 4096 rows and your done
credits
/======/
code Hopper
idea, design Hopper
music Hopper
"art"work Hopper
ASCII logo elend
how to run
/=========/
Just load the ATR in the Atari 8-bit emulator of your choice.
Be sure to have BASIC disabled!
We suggest using Atari800Win.
Or you could hook up your real hardware via SIO2PC cable and play it there.
Needs only 64kB, so any standard Atari should do.
If you want to save the highscores (which is done automatically) the disk of course
may not be write-protected.[ back to the prod ]
