(e) by Satori [web]
v i v a t a c i d h o u s e
ÛÛÛÛÛÛ
Û ÛÛÛÛÛÛÜ (c) 1996 by Zd3N && M0Sh3
ÛÛÛÛÛÛÛÛÛÛ
Û ÛÛÛÛÛÛÛÛÛÛÜ W1R3d demo competition (party release)
ÛÛÛÛ ±ÛÛÛÛ
g ÛÛÛÛ ÛÛÛÛ minimum machine requirements:
r ÛÛ ±ÛÛ 486 dx100 - 8mb ram system - pentium recommended!
t ±ÛÛ ÛÛÜ no ems for gus, need of ems for sb, nosound works
z ÛÛ ÛÛÛÛÛÛÛÛÛÛ²ÛÛ
2 ÛÛ ÛÛÛÛÛÛÛÛÛÛ±ÛÛ additional code:
a ÛÛ ÛÛÛÛÛÛÛÛÛÛ ÛÛ extender - pmode by tran
l ±ÛÛ ÛÛÛÛÛÛÛÛÛÛ ÛÛÜ sound system - midas by sahara surfers
l ÛÛÛ ÛÛ ²ÛÛ
w ÛÛÛ ÛÛ ±ÛÛ 3d objects by nelo
h ÛÛ ÛÛ ÛÛ
o ÛÛ ÛÛ ÛÛ contact:
r ÛÛ ÛÛÛÛÛÛÛÛÛÛÜ ÛÛ zden ............. hlinkaz@elf.stuba.sk (++42-7-5414-756)
e ÛÛ ÛÛÛÛÛÛÛÛÛÛ ÛÛ moshe ............ bohmer@elf.stuba.sk (++42-7-813-568)
a ÛÛ ÛÛÛÛÛÛÛÛÛÛ ÛÛ
l ÛÛ ÛÛÛÛÛÛÛÛÛÛ ÛÛ about gfx modes:
l ÛÛ ÛÛ ÛÛ mode 1 ............. standard vga rgb-fake (virtual
y ÛÛ ÛÛ ÛÛ rgb-screens 320x160)
c ÛÛ ÛÛ ÛÛ mode 2 ............. the same, showing only 128 of 160
a ÛÛÜ ÛÛ ²ÛÛ lines (fast!)
r ²ÛÛ ÛÛÛÛÛÛÛÛÛÛ ÛÛ± mode 3 ............. vesa mode, 320x240x16bit, virtual
e ±ÛÛ ÛÛÛÛÛÛÛÛÛÛ ÛÛ screens are zoomed to save
ÛÛ ÛÛÛÛÛÛÛÛÛÛ ÛÛ the correct aspect ratio (vesa mode
ÛÛÜÛÛÛÛÛÛÛÛÛÛ²ÛÛ 320x160 does not exists!)
²ÛÛ ÛÛ± mode 4 ............. the same, but palette effects are
u ±ÛÛÜ ß ²ÛÛ emulated (slow!) (ok on p100+)
. ÛÛÛÛ ÛÛÛÛ mode 5 ............. vesa mode, 320x200x16bit, 160 active
d ÛÛÛÛÜ ²ÛÛÛÛ lines, fast but does not save
. ±ÛÛÛÛÛÛÛÛÛÛ Û the aspect ratio (ugly (e) in
m ÛÛÛÛÛÛÛÛÛÛ the beginnig)
. ±ÛÛÛÛÛÛ mode 6 ............. the same, but with palette emulation
ÛÛÛÛÛÛ
v ! l i k o v c v a i e t s f a e o c r r i a f d e r h w i o s e u e n s y d e[ back to the prod ]
