The Globe by VangeliSTeam
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³ Slightly inspired (that is, absolutely copied) from the Globe ST demo º
³ by Axel of XXX International (coded back in September 16th in 1989). º
à ¶
³ Do anything you want with this source, but NEVER say it's yours. That º
³ would be a lie, so there you are. If you use it please DO credit me. If º
³ you use the idea then DO must credit Axel. If you like it, write to us, º
³ it would be nice to know. º
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³ THE CONTROLS: º
³ ÄÄÄÄÄÄÄÄÄÄÄÄ º
³ At the first touch of a key, the intro will enter interactive mode. º
³ º
³ Plus and Minus -> Browse through different globes. º
³ º
³ Vertical Arrows -> Expand/shrink the Y axis. º
³ Horizontal Arrows -> Expand/shrink the X axis. º
³ º
³ F1 and F2 -> Increment/decrement vertical speed. º
³ F3 and F4 -> Increment/decrement horizontal speed. º
³ F5 and F6 -> Increment/decrement vertical gap. º
³ F7 and F8 -> Increment/decrement horizontal gap. º
³ F9 and F10 -> Increment/decrement vertical rotation. º
³ º
³ Space -> Save this globe (see below). º
³ Backspace -> Reset the globe. º
³ ESC -> Guess what? º
³ º
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³ The demo is made up of the following sources: º
³ º
³ GLOBE.ASM: This is the thing itself. º
³ GLOBECFG.INC: Holds the built-in configurations. º
³ GLOBEGRT.INC: The greetings screen. º
³ COSTBL.INC: Cosine table generated by GENCOS.PAS º
³ º
³ GENCOS.PAS: Cosine table generator. º
³ CFG2INC.PAS: GLOBE.DAT to GLOBECFG.INC translator. º
³ º
³ The compilation of the demo is ruled by two variables: TRACE, which I º
³ use for profiling, and FILECFG. TRACE activates the border colouring, a º
³ way of knowing how much time a routine takes, measured in % of a frame. º
³ FILECFG controls the generation of a file, GLOBE.DAT, by the intro. The º
³ file contains groups of ten words that form a globe configuration. You º
³ may use CFG2INC to convert that file into a GLOBECFG.INC you can later º
³ compile with TASM. Sorry for the sluggish interface; it works for me. º
à ¶
³ The included GLOBE has both abilities disabled. º
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³ I don't want credit for this intro, as the idea is not mine. I did it º
³ because I wanted to see both ST & PC versions running side to side. :-) º
³ My 386/25 does it better than the ST, but NOT three times better (as º
³ the Mhz would suggest). Axel said he did it with just 5 IMULs, tough in º
³ this source you will find 7. Why? I believe it has something to do with º
³ precalculating some SIN*COS tables. I can't do that because of the #%!@ º
³ stupid segmented architecture, and I don't want to take the effort of º
³ using protmode (hey, this one runs in any PC!). º
à ¶
³ BTW, I have to say that the ST version I got was preceded by a small º
³ intro which suspiciously looked quite like a FX I had done before. That º
³ didn't bother me then, so I hope this shameless idea-ripoff won't make º
³ any of you lose your confidence in my limited skills. :) º
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³ Some of you guys who read this are right now in Sweden having fun at º
³ The Computer Crossroads. I hope to see a whole load of new absolutely º
³ terrific demos coming next week from true demomakers not hobbysts like º
³ myself. º
à ¶
³ These days the verbal activity against lamers is growing; if you have º
³ read Future Crew's WorldCharts or receive Internet's demos newsgroup, I º
³ think you'll know what I'm talking about. º
à ¶
³ Just so would be fine. What bothers me is that for SOME people lamer º
³ is beginning to mean "someone who does something I don't like as much º
³ as I like Panic or Life." People begin to think they have the rights to º
³ blame Twilight Zone for requiring a GUS, or Rennaissance for giving no º
³ support to the LPT DAC player, or some other guy for being a beginner. º
à ¶
³ So, who do those people think they are? Were they grown almighty or º
³ something? No. Is demomaking a trademark of theirs? NO. In fact, most º
³ of the blamers are not demomakers, but demowatchers. Some of them threw º
³ lightning bolts of flames against Toxic Zombies' Undead release. Why? º
³ Because it was just a long scroll and a couple of screens. They said it º
³ had been a waste of time and money to download Undead. They were angry. º
³ They should have asked first. But it's so easy to sit down and impress º
³ your friends by having the latest demos. And then if you don't like one º
³ you can blame the authors for not being geniouses. Pathetic. º
à ¶
³ Demomaking is a hobby, it's for fun. Maybe someone eats from what he º
³ earns as a demomaker, but I don't believe there is one. So, if you are º
³ starting in this world, then don't listen to anybody who says you ain't º
³ the type for it. Odds are that you might someday come with a demo that º
³ amazes him. And, if you don't, hey, at least YOU TRIED!! Be it fast ASM º
³ or slow BGI-based code, do it! If I don't like it I will delete it, but º
³ I'll never hold the right to say you shouldn't have done it. º
à ¶
³ At last I said it. It's my personal opinion, not VangeliSTeam or some º
³ other member's (unless he explicitly states otherwise). So if you want º
³ to kill somebody for what you've read here, kill me, not my brother or º
³ or anybody else. Names mentioned herein are casual and not the target º
³ of my flames. Sorry to have wasted your time with this New Technology º
³ text scroller. :-) º
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³Jare (Javier Arevalo Baeza)³
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