Nightshift Motion Graphics Billboard
11/15/2006 Build 440 IAF.3 Version * Engine : Sublayer system * Fixed : Canvas lock error on output ( GDI related ) * Added : Layer order // Drag / Drop interface for changing the order of layers 9/14/2006 Build 430- 32 bit version * Engine : Motion Engine is now multi-threaded. * Engine : Switched engine to g32 . All layers contains RGBA data. * Added : Rasterizer support for layers * Added : Full alpha channel support * Added : import PSD files with layers / properties. * Optimized : *2 Faster engine , gr32 layers used as framework. * Added : Transformation:Resize layers in realtime. * Added : Transformation:Rotate layers ýn realtime. * Fixed : Several bugs related to engine conversion. * Fixed : tproject is now aware of new layer features :) * Added : using GraphicEx library , following file types are available for layers. Alias/Wavefront images (*.rla; *.rpf) Autodesk images (*.cel; *.pic) Dr. Halo images (*.cut) Encapsulated Postscript images (*.eps) JPG images (*.jfif; *.jpe; *.jpeg; *.jpg) Kodak Photo-CD images (*.pcd) Paintshop Pro images (*.psp) Photoshop images (*.pdd; *.psd)| Portable map images (*.pbm; *.pgm; *.ppm) Portable network graphic images (*.png) SGI images (*.bw; *.rgb; *.rgba; *.sgi) Tagged image file format images (*.fax; *.tif; *.tiff) Truevision images (*.icb; *.tga; *.vda; *.vst; *.win) Windows bitmaps (*.bmp; *.dib; *.rle) Windows icons (*.ico) Windows metafiles (*.emf; *.wmf) ZSoft Paintbrush images (*.pcc; *.pcx; *.scr) 7/22/2006 build 400- *** Final version before switching engine to 32bit. * Added : move layer with keyboard. (on focus to project window). * Added : Export Video : bmp sequence (preliminary) * Added : CPU Monitor (multi-processor) * Optimized : Engine code (up to %30 faster now) * Added : MMX SSE SSE2 SSE3 support (fastmove 3.03) * Fixed : Project name on project title. * Fixed : Project Window and output size. * Fixed : Several bugfixes related to TProject. (memory leak) * Todo : global aspect ratio for the Tproject. 7/17/2006 build 384- * Added : Opacity Control for layers. * Added : Preview jpeg's are saved to .pmx projects. * Fixed : Exceptions when you close project from window. * Fixed : In Stop state, disabled recalculation of inactive layer positions on mouse move mode. (it is still possible to move layer on animation mode) * Added : Interlaced property for single layer. (%40 faster op and a nice interlace effect) * Added : Extended Control Panel for active layer. * Added : Open file @ double click on mainform. 7/17/2006 build 377- * Added : New blend mode : ColorShift (see hell-alternate.pmx) * demos : New demos added. * Fixed : problems with canvas size * Added : Interlaced mode is now saved to project xml. * Fixed : List index out of bounds error. * Fixed : Unable to save project bug when jpegs doesnt exist on disk. * Added : What's new window.(dbl click to close) * Added : Re-Compression Support for jpegs. 7/12/2006 build 365- * Fixed : Exit dialog , modified flag etc.:) * Todo : Find loop * added : Pmx remembers last path of projects and images / vids. ( todo : save to registry ) * added : pmx version on project xml. * Fixed : Save project with active video layer. * Fixed : Crashes related to ActiveLayer index on new project. * Todo : problems with canvas size * Todo : Load video's on projects. Directvideo cannot render video from stream, workaround : extracting and using vid from temporary space * Todo : TGA importer TIFF importer * Todo : Bitmap Exporter TGA Exporter Direct Video Stream encoder 7/11/2006 build 362- * Added : Experimental video import (avi,mpg,mov,vmw) using direct video Mpg and WMV is working fine , AVI (xvid , divx ) causing problems. * Improved GUI Better Layer Frame New fonts & GUI elements. * Fixed : Errors on project loading , improved TPRoject Structure * Added : Version Resource * Fixed : Moved font resource initialization to FormCreate. ***** TODO LIST ***** 9/14/2006 Build 430- 32 bit version * Todo : Box Engine (spline) // Emboss * Todo : Particle Engine * Todo : Slicer * Todo : Convolution Effect Layer
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