pouët.net

tokyo by xplsv [web] & Roterfleck [web]

                       
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                  tokyo by xplsv & roterfleck
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            code.blackpawn - gfx/screenplay.trace
                        tune.neurokin
         
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           A bit of history about this little thing

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         Just so you know... I didn't worked directly
         with blackpawn before, he did some effects
         for the demo Mdma/threepixels where he was
         working with Mac, but somehow since then I
         always had him on msn. Until one year more
         or less, I don't remember very well, when
         blackpawn jumped on me on msn asking about
         doing a demo together. After having the
         demoscript definition (xml based) almost
         ready at this point (sole and me were
         working on it for a couple o months), we
         were definitelly needing an editor for that
         script, so blackpawn appeared just in time.

         The main target I proposed to him for 
         working on all this was doing a demo for
         Euskal. But, you know, busy life, the target
         started to feel unachievable months before
         Euskal. A couple of months before the party
         blackpawn surprised me saying that he had
         the plane tickets and also the entrance
         sorted for Euskal. Some weeks before that I
         had my holidays sorted already and I wasn't
         really thinking about going to Euskal. So I
         had to change the holidays/plan a bit. I
         tried to get a plane or train from south of
         Spain to there (north spain), but it was
         too expensive. The solution was finally
         getting a plane from Seville (south of
         Spain) to London Stansted and once there
         getting another plane to Bilbao. Yep, looks
         like in Spain, if you want to go to other
         cities inside the country in a cheap way you
         have to travel first to another country
         =_=U

         Talking about the demo, before the actual
         concept I was thinking about two other
         stories, with already the musics ready for
         it, but they were way too long (9min) and
         also they were going to be very hard to
         produce. So luckily I found Neurokin and he
         was quite kind of doing a mix of one of the
         tunes he usually play in lives for the demo.
         The actual concept it's based on the O2
         Poster ADs that are right now all around
         London. I wasn't able to see a TV one once I
         was already working on the demo. Luckily,
         the TV AD that I saw had the bubbles going
         really fast (something like a pong) and it
         was hard to see the beauty of the bubbles
         going down slowly as I imagines when I saw
         the poster AD.

         So, here I am, Tuesday 17th of July, less
         than 1 week for the deadline, working at 42
         celsius (and without aircon!) in a town
         called Pilas (the same place were I did
         r08080). The music is finally done and the
         story/plan is also done, so now is just
         modelling, modelling, learning 3dsmax and
         shaders. Quite bizarre doing all this stuff
         in a town where 90% of the people doesn't
         have a computer yet, at least the food is
         great :) I wasn't able to speak with
         blackpawn in a couple of days, hope he is
         alive and hope he has time to fix the bugs
         I've found meanwhile he is inside planes :D
         Well, I better keep working on it now.

         Hope we finish it and hope you like it, I'll
         make sure that next prods will have totally
         original concepts!

                                        - trace.xplsv

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                      More information?

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               blackpawn: http://blackpawn.com
                trace: http://trace.xplsv.com
               neurokin: http://roterfleck.com

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                       xplsv.com 2006
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