Orbital by Damage [web] & Essex
ÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛ
ÛÛ ÛÛ
Û ÜÛÛÛÛÛÜ ÛÛÛÛÛÛÜ ÛÛÛÛÛÛÜ ÞÛÛÝ ÛÛÛÛÛÛÛ ÜÛÛÛÛÛÜ ÛÛ Û
Û ÛÛ ÛÛ ÛÛ ÛÛ ÛÛÜÜÜÛß ÛÛ ÞÛÝ ÛÛÜÜÜÛÛ ÛÛ Û
Û ÛÛ ÛÛ ÛÛÛÛÛÛ ÛÛßßßÛÛ ÛÛ ÞÛÝ ÛÛßßßÛÛ ÛÛ Û
Û ßÛÛÛÛÛß ÛÛ ßÛÛ ÛÛÛÛÛÛß ÞÛÛÝ ÞÛÝ ÛÛ ÛÛ ÛÛÛÛÛÛÛ Û
Û party.version Û
ÛÛ elite eik ookkin? ÛÛ
ÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛ
nfo1.2 chr/esx
the demo by essex & damage.
code: charly & therion
music: baldis & hi-flo
gfx: charly, gamma, mouldy, vision
3d: charly & frank/orange
valmis. ei koskaan. party version.
baldis on kiva jtk, m tykkn siit tyypist joo..
ja samoin knoll...
requires nothing fuck.
works 'fine' on 486/100Mhz
pentium is good.. works quite well with gamma's p166
abduction's party machine p200 is too fast...
normal 320x200x256c mode used only no vesa2.0 multimedia shit.
gus is recomended.. I coded this with sb16 damn...
uses midas.
nyt on vitutus niin kova, ett vois panna miestkin peppuun...
C:\SCENE\DEMOS\BEST\ESSEX\ORBITAL\>orbital -mjusica
let's you select the soundcard manually...
sp2.pcx is done by spector of recreation. jee.
meni taas ihan partypaikalla koodamiseks jee...
baldiskin sti biisi joo....
[ back to the prod ]
