kindercrasher by Rgba [web]
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kindercrasher.party version
[www.rgba.org] rgba by kinderproduction a
[www.inspire-demoscene.org] 2008 Event Demoscene Inspire at presented
.usual.as.words.some.
few months ago i decided not to make more 4k intros. so here we are again
with a new one. this time i had josss as coworker, it was a pleasure. and
yes, finally i made a 4k with good mzk!
oh yes before anyone points it out, i know i'm not the first using random
walks of spheres with ao. apparently i failed again on being the first :(
[http://toxi.co.uk/blog/2006/12/point-cloud-experiments-with-sunflow.htm]
the ft idea comes from my chats with simon geilfus, using spheres to make
anything comes from maali. josss made the mzk as said, and the ao and dof
were there for free anyway, so i just had to put the pieces together with
a bit of the usual hardcoding. therefore big greets to the three of them.
now, don't ask how i manage to make all the text align so nicely - i have
no clue, it just happens :s
.notes.technical.
this one works with just pixel shaders 2. now, one thing is "to work" and
another one to run smoothly. my ati radeon9800 is quite under the limit of
what i would recomend (hey, but it's a four years old card, so..). any non
crapy card should do it, really. the code is pretty simple too, if it does
not work, please blame your opengl implementator, thanks very much.
.heros.and.friends.our.to.greetings.
asd auld bixo calodox collapse conspiracy [d]vision farbrausch
fairlight fuzzion kakiarts loonies necrostudio nocturns plastic
rebels skim software failure speckdrumm spontz stravaganza
tbc timescratchers traction xplsv zona neutra and forgoten
.credits.mandatory.the.
crinklering :: mentor+blueberry :: [ www.crinkler.net ]
madtracking :: JosSs :: [ josss.scenesp.org ]
coding, choreographing :: iq :: [ www.rgba.org/iq ]
[ back to the prod ]
