The ultimate rip-off (T.U.R.O.) by Fit [web]
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The Ultimate Rip-Off requires about 570 000 bytes of free
DOS-memory and a VGA-card and should run on a 10 Mhz AT. Now
isn't that special. The demo was fully coded in 'highly portable'
C-code and the display mode used is tweaked-VGA. All the vector
calculations are real-time, which is like, cool. And slow.
The name doesn't indicate that we've ripped parts of the demo or
possibly even the whole fucking thing. It simply means that coming
up with something new and original is difficult and generally
a pain in the ass. All coding was done by Marq and Pete and all
routines were also done by them including the MOD-playing routine
which is very fast. Not.
Thanks to Yzi for the SBDK and Pete, our new member who helped
program the realtime clock and the vectors. Marq and XXXXX designed
the objects. Programming was done with a Hyundai 286 and Turbo C 2.0,
the MOD was composed with the help of an Amiga 1200 and Protracker
3.01. The graphics were done with an IBM 386sx and DP 2e.
Marq's note: This text was written with an Atari ST & Mokia 286 ;v)
If you're desperate enough to contact us you should first have your
head examined and then write to the following adress:
Jussi Jokinen (Zebra)
Hunkkeli
38200 Vammala
Finland
11th Oct 1993 Mikey Oh, logo by Marq
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