SVGA demo by The Unstoppable Hacker Bunch

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                               PROUDLY PRESENTS:

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           ±±±±  ±±±   ±±±±  ±±  ±±        ±±±±±  ±±±±± ±±   ±±  ±±±±


We (The Unstoppable Hacker Bunch, that is) are proud to present our newest demo
to you. Although it is not the most sofisticated demo in the world, it DOES
support both ADLIB and SOUNDBLASTER. It also needs an 1 MB SVGA card, 'cause
it is partly written in the SVGA 1024*768 256 color mode, which is also the 
reason why it is called SVGA demo, and not VGA demo or something... If you
don't have a 1 MB SVGA card in your computer the first part of the demo will
work perfectly, but when the demo arrives at the SVGA parts your computer is
most likely to lock up. Here is a list of the features of this demo:

- ASCII, CGA, VGA and SVGA support
- Great Adlib FM music
- A pair of awesome SounbBlaster digital sounds
- Fast and Flawless Soundcard-detection routines
- A cool but almost useless Setup-program
- The tinyest scroll ever seen on any computer. (FIVE pixels high!)

Technical information:
This demo has been created in Borland Pascal 7.0. (Sorry guys, but I couldn't
get the SVGA .BGI driver linked with the main program.) The grafix have been
created in Deluxe Paint II Enhanched and the music has been composed as a .ROL
file in Adlib Composer. Then I converted the music to a .GMF file so I could
use it with Lennart Bakker's THE GAME KIT, which I used to play to music in
the background. (By the way, Lennart's music-handler bugs with large files, 
so I had to end the song in a rather silly way or the last notes of the song
would keep playing for ever and ever.)

Programming: The Watcher
Music:       The Watcher
Grafix:      The Watcher ( P.C. Clan logo created by Graphtech )
Design:      The Watcher
Sounds:      Ripped by Acid & The Watcher
Thanx to:    Acid, for helping me out with the text for the scroll

The Unstoppable Hacker Bunch:
TUHB is just a group of people willing to create nice programs on their
computers and maybe even make some money with it. Although all of our programs
are English, all TUHB members are Dutch. TUHB's biggest problem is that we don't
have enough programmers, artists, musicians and (ofcourse) money. Currently we 
have 1 artist/musician, 1 pending artist, 1 programmer/musician (me, that is), 
1 guy helping me out with my programs and 2 guys giving some moral and 
programming support for some of TUHB's program's. Here comes the list:

             ³ Name:        ³ Function:                           ³
             ³ The Watcher  ³ Programmer/Musician                 ³
             ³ Acid         ³ Moral support/Programming Assistant ³
             ³ Graphtech    ³ Artist/Musician                     ³
             ³ TFM          ³ Pending Artist                      ³
             ³ Claws        ³ Programming Assistant               ³
             ³ The Avenger  ³ Moral Support                       ³

If you are a programmer, (graphical) artist or musician, please contact us. 
We desperately need you! You can contact us by mail or by phone. You can also 
modem to us to a friend of our, who was cool enough to provide us with a 

Send all your mail to the following address:

                      Frans Halsstraat 27
                      2712JS Zoetermeer

Or you can make contact with us through the following BBS:

                      Westpoint II Hoogvliet
                      (010)4382548 ( in Holland )
        V22, V22b, V32, V32b, V42, V42b or NMP5 on 14400 Bps                     
                    Leave a message for Graph Tech.

If you want to contact us by phone, here is my phone-number: 079-164296
Ask for Paul-Jan. (Please speak Dutch on the phone, or my folks go nuts.)
See the next few paragraphs if you want to know the things we demand from

Graphical Artists:
You are MOST wanted! Even though we have one great graphical techician ( that's
why his tag is GraphTech ) we still need a whole lot of artists to provide us 
with enough pictures to make our games. The only thing we demand from you is 
that you are able to draw nice pictures in the VGA 320x200 256 color mode. You 
DON'T have to be able to draw on paper. If you contact us by mail, please send 
a printed sample of your work, or a disk with some of your pictures on it. 
Don't fear we might think that your drawing ain't good enough - Believe me, 
we'll take everyone we can get! If we can get enough artists, we could even 
write a graphical adventure, which is a lot of fun to create...

TUHB currently has just one programmer. (Although he is great,) we still need
more. If we can get enough programmers, we could develop different programs at
the same time, and maybe even start to make some money. We need programmers in
every language - Pascal, C, Assembler, we don't care. We will even take Basic-
programmers if they are good enough, but what we need the most are Assembler
programmers who can program small but very useful routines, for example to 
scroll the screen, which I can incorporate in my Pascal programs. If you apply
to our call for help by mail, please send one of your programs (if you have
finished any). 

Although TUHB already has two marvelous musicians, we can always use more. We 
especially need people who can create .MOD, .NST and Scream Tracker files, but 
.ROL and Midi-file creators are also welcome. If we are going to write bigger 
games like adventures and stuff, we really are going to need a LOT of music. If 
you are going to contact us by mail, please send a sample of your work along 
(on disk or tape). The music must be composed BY YOU, not ripped from someone 

As said before, The Unstoppable Hacker Bunch mainly creates programs for fun.
But if enough people apply to our call for help, we could really start making
programs, and thus start making some money in the shareware-zone. If we make
any profits, any member of TUHB who helped creating the program will get a
share based on the amount of work he has done. I can't promise piles of gold,
but who knows?

If you enjoyed this program, or you just want to spend some money, please
send some cash to the address mentioned before. We will use it to develop new
programs, and to make the professional pogrammers wish shareware never existed.

                            Always remember:
                    Whatever you do, I'll be WATCHING you!
                         -The Watcher, 14-7-1994-