pouët.net

Float by Anakata [web]

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S║
 ║
H║                              P·R·E·S·E·N·T·S
I║                   · ─ ·───══─═══════════════─══───· ─ ·
 ║
T║
O║                                 F·L·O·A·T
:║                        · ─ ───═─═════════─═─── ─ ·
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C║
H║                                    4·K
A║                              · ──═─═══─═── ·
U║
P║
L║
E║                     First presented at The Gathering '97
/║
C║
O║
N╠═══════════════╤════════════════════─═══─══─═──═───═─────── ─── ── ─  ─   ─
T║1: The Contents│
R╟───────────────┘
A║
Z║      1: The Contents
,║      2: The Legal Stuff
 ║      3: The Members
 ║      4: The Intro
W║      5: The Group
H║      6: The Addresses
O║      7: The Releases
P║      8: The Ehh... Mmm... END!!!
P║
E╠══════════════════╤═════════════════─═══─══─═──═───═─────── ─── ── ─  ─   ─
R║2: The Legal Stuff│
/╟──────────────────┘
?║
,║
 ║     <put your favourite disclaimer here>
T║
E║
C║
.╠══════════════╤═════════════════════─═══─══─═──═───═─────── ─── ── ─  ─   ─
═╣3: The Members│
 ╟──────────────┘
A║
N║      At the time of writing the members of ANAKATA are:
A║
K║     <Real Handle>───────<Job>───────<Age>───────<Virtual Name>
A║
T║      BiZaRRe............Coder........18..........Torkjel Hongve
A║      Nuttah.............Coder........18..........Robin Holtet
 ║
R║
E║      We hope this list is going to grow A LOT, VERY SOON !!!
S║      So if you are an unemployed and talented musician, grafician, 
P║      coder, 3d-artist, dezigner or you want to learn to be a musician, 
E║      grafician, coder, 3d-artist or dezigner, join ANAKATA now !!!
C║      (The talent-part isn't realy that important.)
T║
S║                          WE WANT YOU !!! (NOW!!!)
:║
 ╠════════════╤═══════════════════════─═══─══─═──═───═─────── ─── ── ─  ─   ─
 ║4: The Intro│
 ╟────────────┘
 ║
 ║      This little thingy was assembled and designed mostly by me (BiZaRRe)
 ║      a week before the party, but most of the routines are developed by
 ║      both me and Nuttah over quite a long period of time. 
 ║      The intro contains (as you probably already know) some blured and
 ║      zoomed text, some blured wireframe objects and some morphing
 ║      env-mapped objects. All the objects are ofcourse realtime generated.
 ║
 ║      The intro was coded on a p133 where it ran close to perfect. I
 ║      think it will run on most normal macines. A 486dx-33 is the 
 ║      absolute minimum (I think), but you'll probably need a dx2-66 to 
 ║      obtain a reasonable framerate. It hasn't been tested on 386 machines,
 ║      but I don't consider a 386 to be a "normal" machine anymore.
 ║      (I guess I've got the Microsoft Syndrome: "Buy a better machine")
 ║
 ║      Even if the entire intro is timed, the bluring will not look the same
 ║      on every machine. This is because the amount of blur depends entierly
 ║      on the framerate. (Even if the objects moves in the same way on slow
 ║      and fast machines, the fastest machine will have the highest framerate)
 ║
 ║      To correct this you can try the following command-line options:
 ║
 ║      Float_4k <X-direction-blur> <Y-direction-blur>
 ║
 ║      486dx-33.............Float_4k 04 10 or Float_4k 05 10      
 ║      486dx2-66............Float_4k 05 12 or Float_4k 06 12      
 ║      P133.................Float_4k 07 12 (default)
 ║
 ║      Feel free to experiment yourself.
 ║
 ║      The command-tail is ignored if it's shorter than 6 bytes. All numbers
 ║      have to be 2 digits long. (Fill in a '0' if the number is lower than
 ║      10.) '00' will be ignored and defaults used instead. (Would have 
 ║      generated a 'division by zero fault')
 ║
 ║
 ║      If you experience any problems running this thing, you should try to :
 ║
 ║      -press the "power on" button and follow the instructions in your 
 ║       manual : "How to run a program from the DOS-prompt."
 ║      -exit that damn Windoze or OS2 (Workbench isn't recomended either :) )
 ║      -free some memory (about 500k should be enough)
 ║
 ║
 ║      If the screen just turns black you may have found the super-mega-
 ║      hyper-giga-secret part. It's a animation of 5 black grizly bears
 ║      rapeing a platoon of colored boy-scouts, sleeping in their black 
 ║      tents in the middle of the night. (The details might be a bit 
 ║      difficilt to see)
 ║
 ║      (Join Anakata and we might tell you how to find this secret part)
 ║
 ╠════════════╤═══════════════════════─═══─══─═──═───═─────── ─── ── ─  ─   ─
 ║5: The Group│
 ╟────────────┘
 ║
 ║      Anakata was formed in October 1995 by Chauple, Nuttah and Bizarre.
 ║      Back then none of us could code and we didn't know what the demoscene
 ║      was. Basically we were LAMERS. Now, none of us know anything about
 ║      gaming or win'95. We have even forgotten how to start DOOM. But we
 ║      know a lot more about coding. Chauple have lost interest in the PC
 ║      and joined the amigagroup Contraz, so only Bizarre and Nuttah is left.
 ║      As mentioned before we hope this situation will change very soon...
 ║      (Join Anakata, WE MEAN IT!!). 
 ║
 ╠═══════════════╤════════════════════════─═══─══─═──═───═─────── ─── ── ─  ─   ─
 ║6: The Releases│
 ╟───────────────┘
 ║
 ║          <name>────────<type>─────<party>─────<place>──────<comment>
 ║                               
 ║      Made In A Hurry     4k      Scenus'97      3rd     Coded at the party 
 ║          Float           4k   The Gathering'97  ?st     Quite happy with it
 ║         ???????          4k   The Gathering'97  ?st     
 ║         Born Fat         4k   The Gathering'97  ?st     
 ║
 ║
 ║
 ║      Not a very long list, and only 4ks. Not much point in making a demo
 ║      if you haven't got any musicians and graficians.
 ║
 ║                         JOIN ANAKATA TODAY !!!
 ║
 ╠════════════════╤═══════════════════════─═══─══─═──═───═─────── ─── ── ─  ─   ─
 ║7: The Addresses│
 ╟────────────────┘
 ║
 ║      You can send money, gifts, mailbombs, loveletters, postcards,
 ║      soundcards and so on to:
 ║
 ║      Torkjel Hongve         Robin Holtet
 ║      Bj¢rnefaret 3          Ekornveien 4
 ║      1914 Ytre Enebakk      1914 Ytre Enebakk
 ║      NORWAY                 NORWAY
 ║     
 ║      ...or maybe you want to become an ANAKATA member.
 ║
 ║      No e-mail address yet. sorry...
 ║
 ╠══════════╤═════════════════════════─═══─══─═──═───═─────── ─── ── ─  ─   ─
 ║7: The End│
 ╟──────────┘
 ║
 ║      End of file, as we know it...
 ║
 ║                                                  BiZaRRe / ANAKATA
 ║ 
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        (And remember... Join Anakata)