pouët.net

2048 on Sega MD/Genesis by Titan [web]

                                      _ _____
                          .           )/\    \ .
                   _ __ __| ___________\ \____\|__ __ _
                   \ \_))/|/           \ /   _/|\((_/ /
                          |      _      _      |
                 .:...... |¡     (  oO  )      | .....:.
                  ::::    !|                   |   ::::
      ______      ::::   ___       _____       !    __________ ____________
   __(     /________ ___(__/___ __(    /_______ ____\__      / \  ___     /
   \  ____//       / \        / \  ___/       / \    (/     /     (/     /
    \  (/         /_         /     (/        /_      /     /______/     /_
  _ _______________\__________________________\_____________\  _ /_______\
                  ....                         .   ....         /
                  ::::    ¡|                   |   ::::
                 .::::... |!    .t.i.t.a.n.    | ..::::.
                   _ __   |                    |  __ _
                   \ \_))_|\___________________|((_/ /
                          :.vk^awd^ttn         :

   The popular internet game finally comes to your favourite platform!
    For us, the Sega Mega Drive is predestined for writing a small
     homebrew game like this on the side. To top it off, we even
      included a tune for your listening pleasure!

   This version is newer than the one you find across the internet,
    and also includes the source code. You can also see how the music
     was made. It's the same process as in overdrive, using the same  
      tools even, which are also included and are open source too!

   Code / GFX / Music by Oerg866^TiTAN

   Playtesting by TmEE, Jorge, SpirituInsanum and Sanky

   A little word about the source code:

   You can find it in src.zip. All required tools to build it are
    included, most importantly "asm68k", a 68k assembler from 1997,
     written by SN systems for initially the Mega Drive, then later
      the Sega Saturn devkit which is where this 32-bit version
     comes from. It's still better than any of the modern craptastic
    assemblers (and has much better documentation too, but that's  
   because they had to do that to effectively sell their devkits 
   to people :P).
 
   This, including all other tools were also used in the development
    of overdrive. See, we're not doing secrety-secrets! ;)

   Also included are the music development tools. Since I really suck
    at explaining things, you need to figure out how that works for
     yourself... It's basically using a set of definitions (.xif file)
      and pattern data (.xm) it generates a stream (.esf) for the MD 
     sound driver (Echo), playing some samples (.ewf), PSG square wave
    volume envelopes (.eef), and FM instruments (.eif). The input
   files for these are .wav for the samples and .tfi for the FM
   instruments. The PSG envelopes are created by hand using a hex
    editor... The files get converted or copied, depending on format
     by converters being invoked by a program called "echolister" that
      takes an input file with some definitions... The main work is of
     course being done by xm2esf, which is open source, but I didn't
    release the version included here (with source!) yet, so here you
   go :P

   Have fun!
   Oerg866

                            

 
                           Released on March 2014
           ---------------------------------------------------------
                 Titan is still looking for talents! Join us!
                              EFNET #titandemo
                            http://titandemo.org
                           titanatuntergrunddotnet
                                Titan sponsors :
                            http://milkytracker.net
                           http://intro-inferno.com
                              http://chip-on.com