| topic |
post date |
posted by |
| Random line of code thread |
2025-08-30 20:57:51 |
DevEd |
| ...[code]rs (:++ - :+) / 2[/code]... |
| Random line of code thread |
2025-08-26 22:19:56 |
Blueberry |
| ...[code]stop #$2700[/code]... |
| Random line of code thread |
2025-08-25 11:41:27 |
orac81 |
| ...1poke 53280,0:poke53281,0:print chr$(5) 2print mid$("NM",1-(rnd(1)>.5),1);:goto2 3rem c64, any cbm. ... |
| Random line of code thread |
2025-08-08 13:51:24 |
Blueberry |
| ...[code]tst.l ReturnCode(pc)[/code]... |
| Random line of code thread |
2025-08-03 18:10:50 |
Krill |
| ...[code] errors[charset][character][charline] = __builtin_popcount(character ^ charsets[charset][conve... |
| Random line of code thread |
2025-08-01 10:29:49 |
Mystran |
| ...0x0842, // 3: jmp x--, 2 side 1... |
| Random line of code thread |
2025-07-30 17:05:53 |
Blueberry |
| ...[code]wine ~/Downloads/winuae64_6.0.0.exe -f runner.uae -G[/code]... |
| Litlle PC demo style AMIGA :) |
2025-07-19 07:27:05 |
ludom88 |
| ...[quote]While I would not carelessly click on a random .exe file in a bbs post .. but that's another ... |
| Random line of code thread |
2025-07-19 01:35:52 |
gasman |
| ...[code] [BAR * 25, "Hard to hear from you clearly, feel it really"], [BAR * 25.5, "If we're never wor... |
| Random line of code thread |
2025-07-18 08:48:27 |
losso |
| ...[code]move.l .opc(pc),a4 ; points to "move.w d5,d6;lsl.w #8,d6" = $3c05e14e, treated as $5e14e (6800... |
| Random line of code thread |
2025-07-18 00:48:59 |
lynn |
| ...[code]love.graphics.draw(starBuffer, (x + size + (size / 10)), y + (size / 10), 0, .1, .1)[/code]... |
| Random line of code thread |
2025-07-18 00:24:41 |
orac81 |
| ...For all two player games.. [code]int sch_AlphaBeta(int depth, int alpha, int beta) { if (depth == 0)... |
| Random line of code thread |
2025-07-17 21:42:21 |
Krill |
| ...[code] .error "Error!! I is too high!"[/code]... |
| Random line of code thread |
2025-07-15 12:59:44 |
Blueberry |
| ...[code]assert(fromPlane >= 0 && [?aBitmap, ?bBitmap, ?cBitmap].every((b) => fromPlane < b.depth));[/c... |
| Random line of code thread |
2025-07-08 00:10:13 |
leaq |
| ...[code] lea ($C00004), a0 move.w #(1... |
| Random line of code thread |
2025-07-07 22:52:24 |
kapsel |
| ...[code]return (u.i - 1064866805) * 8.262958405176314e-8f;[/code] 1064866805 is a magic number (a so-c... |
| Random line of code thread |
2025-07-07 22:43:33 |
^ML!^ |
| ...[code]float musys_log(float a) { union { float f; int i; } u = { a }; return (u.i - 1064866805) * 8.... |
| Random line of code thread |
2025-07-07 22:42:06 |
kapsel |
| ...[code] MOVEQ #1, D0 ; respect++ MOVE.B D0, $DFF180 ; border flash out of emotion JMP SAY_THANKS ; un... |
| Random line of code thread |
2025-07-07 22:29:56 |
Blueberry |
| ...[quote]Thanks for seeing it and saying it, Blueberry. ✨[/quote] Sentiment analysis gone haywire mu... |
| Random line of code thread |
2025-07-06 14:47:46 |
leaq |
| ...[code] pushw 10h popw ds and bl, 0FEh mov cr0, ebx jmp 00h:unreal[/code]... |
| Random line of code thread |
2025-07-06 09:33:24 |
kapsel |
| ...[code]?CHR$(147):FORA=0TO255:POKE1224+A,PEEK(0+A):NEXT[/code] The code on Commodore 64 clears the sc... |
| Random line of code thread |
2025-07-06 09:14:28 |
kapsel |
| ...The function provided by ^ML!^ calculates e^a in an approximate way. Compared to the classical appro... |
| Random line of code thread |
2025-07-06 09:04:39 |
4gentE |
| ...?CHR$(147):FORA=0TO255:POKE1224+A,PEEK(0+A):NEXT... |
| Random line of code thread |
2025-07-06 08:39:59 |
^ML!^ |
| ...[code] float musys_exp(float a) { union { float f; int i; } u, v; u.i = (int)(6051102 * a + 10564781... |
| Random line of code thread |
2025-07-05 20:05:26 |
Blueberry |
| ...[code]effective_cutoff = cutoff * exp2((bittest(velocity, 0.5) ? accent_p : 1) * amp)[/code]... |
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