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Random line of code thread 2025-02-16 22:05:03 Suule Suule
...[code]// Fix at the later date // ad. Fixing it caused too many errors. Leave it as it is[/code]...
Random line of code thread 2025-02-16 22:03:18 DevEd DevEd
...[code]add sizeof_Metasprite - ((wMetasprites3_Delay - wMetasprites3_PosY)) + 1[/code]...
Random line of code thread 2025-02-16 16:54:34 Blueberry Blueberry
...We need more activity in this thread. :) [code] or.w #$0700,sr[/code]...
Learning math concepts and shader languages for impatient people 2025-02-03 21:54:14 sauli sauli
...try not to repeat them... or make new mistakes by randomly bullying people in pouet and turning ever...
Random line of code thread 2025-01-10 16:09:09 Blueberry Blueberry
...[code]Define constants for the Amiga custom registers[/code]...
Random line of code thread 2024-12-17 20:00:45 grip grip
...Curs Off : Flash Off : Hide On : Cls 0...
Random line of code thread 2024-12-13 21:10:10 losso losso
...[code] tst.b d7 ; (-36+19*2*3558) % 256 = 0[/code]...
Random line of code thread 2024-12-04 22:11:01 maalinstrippari maalinstrippari
...} (forgot one again today!)...
Random line of code thread 2024-12-04 20:41:30 BSC BSC
...plop: push hl push bc ld a,c call line pop bc inc c ld a,c hui: cp 64 jr c,nixo ld c,0 ld ix,(panf)...
Random line of code thread 2024-12-03 00:53:30 DevEd DevEd
...[code] ldh a,[rLY] cp 127 ret nc ld b,a ld a,[Game_TheShapeTime] sub b add 128 ldh [rSCY],a xor a ld...
Random line of code thread 2024-11-30 12:05:48 Enfys Enfys
...[code];magic selfmod copy code cheese jsr $1100 jmp skipchpoke [/code]...
Random line of code thread 2024-11-30 11:12:01 AArt1256 AArt1256
...[code]; x1 * (sprite_temp+1) sty a:WRMPYA ply sty a:WRMPYB clc ; 2 ldy z:z1 ; 3 lda a:RDMPYH apply_s...
Random line of code thread 2024-11-24 17:34:34 wrighter wrighter
...if (SCENE == 0 || SCENE == SCENE_LANDSCAPE_2 || SCENE == SCENE_ABSTRACT_EXPR || SCENE == SCENE_MOUNT...
Random line of code thread 2024-11-24 16:43:04 Marq Marq
...[code]for(int i=0;i...
Random line of code thread 2024-11-24 16:24:47 Depeche Depeche
...[code]moveq #1,d3 ror.b d3,d3[/code]...
Random line of code thread 2024-11-24 11:10:54 Blueberry Blueberry
...[code] move.w #$0002,copcon(a3)[/code]...
BassoonTracker 2024-09-06 15:38:26 Steffest Steffest
...ing, Collapsible panels and more. Do try out the "random playlist" function: great fun! Video highli...
Renoise users: please list your painpoints, workflow issues, missing features, small improvements etc that you'd like to have in Renoise? 2024-07-31 12:30:48 distance distance
...pdown menu that shows you the whole list. +/- and Randomize functions. - You can create a list of Fa...
Random line of code thread 2024-07-12 17:51:51 Krill Krill
...[code]Failed to create directory: /dev/null/Default/Code Cache/wasm[/code]...
Random line of code thread 2024-07-12 13:29:52 losso losso
...[code]if (blink) drawStringCenter("Fiddle your [url=https://heckmeck.de/computerstuff/knob-out/play/...
Random line of code thread 2024-06-23 19:49:32 MrVainSCL MrVainSCL
...POKE 788,82 ; C64...
Random line of code thread 2024-06-21 16:22:41 Fell Fell
...sta ...
Random line of code thread 2024-06-20 22:04:02 mermaid mermaid
...[code] *=$1000 init tax clrreg sta $d400,x inx bne clrreg lda #$0f sta $d418 sta $d400 sta $d413 lda...
Random line of code thread 2024-06-20 20:32:25 StingRay StingRay
...[quote]; really porky and fast coded code .ins SF D0 TST.b D0 ; not sure if necessary BEQ.S .P0 .P1 ...
Random line of code thread 2024-06-20 18:36:03 Funkstill Funkstill
...[code]char *number_ret = malloc((size_t)floor(log10((double)INT64_MAX)));[/code]...