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Non-scener's confusion about the scene

category: general [glöplog]
Those bifat's earliest C64 demos (three from 1985) are all made by crackers who wanted to demonstrate their skills a bit outside of strictly cracking context.

But isn't this just the same old story which was accused of being a myth?

Stats from csbd suggest that the scene started with cracking.

1982 0 crack intros, 6 cracks, 0 demos
1983 3 crack intros, 488 cracks, 5 demos
1984 32 crack intros, 3359 cracks, 9 demos
1985 117 crack intros, 5482 cracks, 90 demos

(demos include intros and one-file demos)

Though these numbers are not itself so telling because one should analyze deeper which demos are somehow connected to the demoscene that followed...
Kinda related but mostly for the record...
added on the 2023-11-18 20:57:53 by Defiance Defiance
Never assume the historical record to be complete, or our databases, for that matter. :)

An alternative interpretation:

Early proto-scene produced more cracks than what passed for demos (it was easier, after all, plus early cracks usually didn't have intros but altered in-game text, and if they had, those were simple static screens with maybe some sound),
and most people didn't collect/spread/preserve/release early demos (because they were considered mostly shit).

When cracks started to have what passed for intros, more and better demos appeared as well.
added on the 2023-11-18 22:13:29 by Krill Krill

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