favorite 3D modeler

category: general [glöplog]
added on the 2005-01-11 13:38:21 by giZMo^fr giZMo^fr
/me hugs giZMo his XSI tutor ;)
added on the 2005-01-11 13:40:29 by keops keops
i use lightwave and maya... maya is generally better, but lightwave is great for getting in and hand-editing stuff. Much like photoshop and dpaint...

I've found max to be kludgy indeed, although i've not used it since v1. I had a play around with xsi once, but only for an hour or so.. looked ok. The old softimage was good, but incredibly complicated to use. Wings is really nice as a modeller, but a bit limited at times. I reckon it would be great for an intro modeller, if you can get it to export the procedure instead of the final object.

Out of them all, i'd probably go for maya, it seems to have a good balance of features, flexibility, and ease of use.
added on the 2005-01-11 15:42:47 by psonice psonice
I have a soft spot for Cinema 4D and its fast+good renderer... Modo also rocks for modeling.
added on the 2005-01-11 17:00:39 by zomb zomb
i'll try to figure out if softimage xsi mod tool , or gmax come with an sdk.

could be great since they both are free modelers