Random line of code thread

category: code [glöplog]
Code:lda #$80 ldx chrval sta ,x leax 1,x stx chrval ldx chrval2 sta ,x leax -1,x stx chrval2
added on the 2023-03-06 19:34:25 by TôBach TôBach
String string = "Stringers in the Night!"; // Bert Kaempfert
for (;;){fork();}
added on the 2023-03-10 22:04:13 by EviL EviL
Code: MOVE.L DY,d5 MOVE.L DX,d6 SUB.L d6,d5 LSL.L #2,d5 MOVE.L d5,$dff050

Most important lines of code in history of The-Mankind-68k.

BB Image

Doesn't it work? It does!!!! It god damn does!!!!

And it was made by random. I knew there's some shift for pixels along the line, so I started to play with registers and when changed 4dy-2dx to 4dy-4dx, all was gut, all was klaaar!!!!

The most important RANDOM line of code ever!!!!
added on the 2023-04-05 09:35:19 by Laffik Laffik
// simpler version of the sh*t above (FIXME: this bugs, but I like how it looks)
added on the 2023-04-07 11:18:12 by superplek superplek
move.w #284-1,d7 ; damn that's a lot of sprites
added on the 2023-04-07 18:21:56 by freem freem
{(3 << 6) | 63 , {{effect_title_deinit,0}, {voxelEffectStart,0}, {voxelFadeIn,0}, 0, 0}},
added on the 2023-05-05 13:44:38 by noname noname
Code:id my_amp name "my amp" author bsp cat amp param p_level 1 mod m_level <out: * $m_level

a ..simple plugin.
added on the 2023-05-06 12:00:32 by bsp bsp
Code:mov bl,70
OPEN 15,8,15,"UI-":CLOSE 15

// The Commodore 1541 floppy drive uses a slower Commodore 64 compatible mode which can be deactivated for faster speed by using the command. (unfortunately I didn't know this at the time.)
added on the 2023-07-14 11:32:54 by MrVainSCL MrVainSCL
Code:DATA(class_info) = NEW cl_oo_class( clsname = CONV #( cl_abap_typedescr=>describe_by_object_ref( source_instance )->get_relative_name( ) ) ).
added on the 2023-09-08 21:16:53 by StingRay StingRay
Code:-- sick tunes btw currentValue = ffi.string(mod:format_pattern_row_channel_command(pattern, row, channel, command))
added on the 2023-09-10 20:42:36 by lynn lynn
Code:throw new Exception("Oh shit, you should never get here!")
added on the 2023-09-11 09:30:00 by djh0ffman djh0ffman