Nvidia Bugs

category: code [glöplog]
I'm having some trouble getting my demo to work on a friends Nvidia card. Looking at the intercept, only the first pass is rendering and its rendering totally wrong. :/ Shaders compile fine with the occasional "Int to float" bug. I think like 2 for the entire program. I tried hunting down and removing them before, but it didn't help.

So is there anything else to check for?
added on the 2011-07-22 06:59:27 by Mewler Mewler
1. Update the drivers.
2. Check for GL errors / Check for DX errors (depending on your API)
3. Check your shaders: "occasional "Int to float" bug" - is not a BUG, it more sounds like you should read the GLSL Spec ;)
Shaders should compile without any warning.

But yeah, there are sometimes strange bugs in the NV glsl shader compiler (I had some trouble with some loop conditions) - cross platform, as they seem to use the same shader compiler everywhere.

Just do something like printf-debugging for gfx and check every component if you can.
added on the 2011-07-23 10:43:10 by las las
I have troubles in making work flash player with lastest firefox and I did not open a thread.
added on the 2011-07-23 12:03:28 by Bartoshe Bartoshe