History of movetable effects

category: general [glöplog]
Everyone who was watching demos in the mid-nineties knows that the classic texture offset/movetable effects were practically in every single demo (and some demos had nothing else...). I also remember being introduced to the code side by a tutorial by Snowman/Valhalla (?) in a 1995 (?) issue of PC Format and once I got my own distorted tunnel fx running, I was proud as hell. I'm kind of curious though... who invented them in the first place and where is the earliest example?
added on the 2011-09-03 23:48:49 by Preacher Preacher
early 90s i'd say. i still love bitmapfx.
added on the 2011-09-04 00:30:24 by superplek superplek
Preacher: i remember Snowman's tutorial as well. good times :) who invented it, i am not sure. it would have been cool to find out these kinds of things. i allready made a doc containing all (or atleast most of) the demo-fx from the demoscene before hardware rendered fx. here
added on the 2011-09-04 01:23:44 by rudi rudi
Preacher: I also remember that tutorial :)

Was not this a movetable effect ? Arte by Sanity (1993)

There are probably earlier examples, I guess. (?!)

i still love bitmapfx.

Amen to that!
added on the 2011-09-04 03:11:33 by xyz xyz
also that list would be inspirational for oldschool platform effects. if anyone is out of ideas :P
added on the 2011-09-04 03:17:15 by rudi rudi
Anyone got that Snowman/Valhalla article?
added on the 2011-09-17 14:29:57 by Rebb Rebb