got information 2236 glöps
- general:
- level: user
- personal:
- first name: firstname
- last name: lastname
- portals:
- slengpung: pictures
- demozoo: profile
- cdcs:
- cdc #1: wonder by Sunflower [web]
- cdc #2: Doomsday by Complex [web]
- cdc #3: we cell by Kewlers [web]
- cdc #4: deities by mfx [web]
- cdc #5: Starstruck by The Black Lotus [web]
- cdc #6: numb res by Carillon & Cyberiad [web] & Fairlight [web]
- 8k Linux Windows D-FASH-DDD-EER by Team210 [web]
- Cool stuff!
- rulezadded on the 2026-10-02 16:01:52
- 4k Windows P.L.A. by wonyu
- Cool music!
I liked black and white design. - rulezadded on the 2026-10-02 16:01:33
- 8k JavaScript AKIBA ACID EXPERIENCE 8K by AKIBA SHADER SQUAD
- for the design, what hfr said.
I don't particularly like the 8kIntro genre, but
this piece undoubtedly made a good contribution to this demo party! - rulezadded on the 2026-10-02 16:01:01
- demo Wild endfield by konsumer [web]
- Superb SoundTrack and solid objects!
- rulezadded on the 2026-04-24 15:22:06
- demo Windows JavaScript ABOMINATION by mfx [web]
- beautiful and horror.
- rulezadded on the 2026-04-24 15:12:55
- demo Windows Underworld by Rootkids & Krillbite
- Great effects and soundtrack!
I liked the concept behind the effect patterns. - rulezadded on the 2026-04-24 15:07:13
- demo Windows Razor1911 by Razor 1911 [web]
- Great demo!
This was a commemorative work marking the 40th anniversary. - rulezadded on the 2026-04-24 15:03:35
- 64k Windows AbsoluteWorld by Eldorado
- The video link from pouet was pending application, so I'll post it here.
https://youtu.be/AZRGKZWMajk - isokadded on the 2025-12-17 14:33:11
- 64k Windows AbsoluteWorld by Eldorado
- Sorry.
It seems I selected the wrong font, so the correct font isn't displayed. ;)
If this is the case, please watch the video linked below, or install "Century Gothic" and enjoy the experience. - isokadded on the 2025-12-17 13:46:01
- demo Windows H.A.L.T.III by Eldorado
- @NR4
>how does the cable ball effect work?
This comment was made 3 years ago, but I just realized that you were asking a question about it.
Sorry for the late reply.
To answer, it is Pipe Models + Sphere (Position) + TNB Curve.
From what you've said, you might assume that this is implemented using ray marching, but ray marching is not used in this work.
From your perspective at EuroScene, I think that this is probably the same as how you make conventional demo effects.
As an aside, at that time, i also thought about procedual modeling Curlnoise, but I didn't have enough knowledge to do it... lol - isokadded on the 2024-11-25 12:05:36
account created on the 2001-08-29 04:34:25
