Seven information 321 glöps
- general:
- level: user
- personal:
- first name:
- last name:
- cdcs:
- cdc #1: Turtles All The Way Down by Subdream
- demo Windows Square by Still [web]
- Whoops, almost missed this due to taking a break from the scene... While the music isn't my cup of tea, the attention to direction and colors is fantastic. It makes me feel a simple code monkey who can maybe make stuff smaller or faster but without any artistic skills... And I feel out of place in the credits, for what was basically my raymarching seminar :) But after watching this, I really feel inspired to start coding again, so thanks for a very inspirational production!
- rulezadded on the 2012-10-24 22:10:18
- 64k Windows Wheels Within Wheels by Horology
- Cool stuff, love the fractals and the gears! Greets to Algorias, too bad I couldn't make it to switzerland this year...
- rulezadded on the 2012-09-03 21:08:05
- 4k Windows Finite Horizon Regret by Fulcrum [web]
- Lets try that again:
YouTube link - isokadded on the 2012-08-04 21:45:39
- 4k Windows Finite Horizon Regret by Fulcrum [web]
- YouTube link
- isokadded on the 2012-08-04 21:43:15
- 4k Windows Solar Prominence by Fulcrum [web]
- Las: it's just part of my normal 4K framework. I had some other scenes in mind, but went with spheres only, and didn't bother to take out the cone marching. I didn't even think about the possibility to calculate the intersections in one go, that would probably provide a decent speedup...
The intro was made in a hurry, to support Rewired with a remote entry, as I unfortunately already had a family trip (without internet) planned on that date. So I had to submit it several days in advance. Add the Rewired invitro 4K we made three weeks ago, and the tentative next one for Some Big Party in another 3 weeks, and I really couldn't justify spending more time on it. Most time went in trying new (for me) stuff, such as postprocessing, and improving our primitive 4K tool. I noticed yesterday I forgot to take out the font-loading code from Schtrombloxke, so it could have been another 55 bytes smaller :)
In the end, it did better than expected at the party, so I'm glad I made it, even though it's far from perfect. - isokadded on the 2012-07-12 12:30:45
- 4k Windows Schtrombloxke by Fulcrum [web]
- Download link now points to fixed versions. Of course, adding 1 character resulted in 8 extra bytes after compression, so it took a while to get at least the compo version down to 4K again.
PS: Are you blind? Don't you see the checkerboards forming bigger checkerboards and so on? - isokadded on the 2012-06-17 23:31:56
- 4k Windows Schtrombloxke by Fulcrum [web]
- Aargh! I should really learn to test on both brands of cards after even the most trivial fixes. Try this one, now with an extra dot somewhere: temp nvidia fix
Once I got all versions recompiled, I'll update the main link, but with the heavy crinkler compression this takes a few hours. - isokadded on the 2012-06-17 15:11:25
- demo Windows Spring Brought Us Dry Withered Flowers by Brainstorm [web] & Traction [web]
- A bit too slow for my taste, but it has style and should have placed much higher.
- rulezadded on the 2012-04-16 21:39:13
- 4k procedural graphics Windows megaherz by Abgestuerzte Akademiker
- That broken glass looks great! Also quite an improvement over your Buenzli picture last year :)
- rulezadded on the 2012-04-12 17:33:24
- 4k Windows Hartverdrahtet by Akronyme Analogiker
- Amazing production, my favorite of the compo, and great to see other people inspired by modern fractals :)
Exins problem (and mine, on my laptop) is due to the Windows 7 busy cursor issue, please fix this in the final as you have like 50 bytes left and the fix is only about 20 bytes: just add "PeekMessage( &gMsg, 0, 0, 0, PM_REMOVE);" in your render loop. - rulezadded on the 2012-04-08 13:36:28
account created on the 2006-08-20 21:15:43
