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- demo Amiga AGA information[none] by Dual Crew Shining [web]
- slick little package with great music
- rulezadded on the 2005-10-19 22:16:44
- demo Windows Structure 2: Sequence by Ümlaüt Design [web]
- liked the red part best, Music wasn't quite to my taste. Some kinf of goth death synth thingy? :) Needs more of that nerve of the red part for rulz.
- isokadded on the 2005-10-17 21:36:44
- wild Animation/Video NATURE by Neutron Team [web]
- nice mood I thought. Esp. the part in the screenshot was cool .. Whats with all the machinery at the end? Nice music
- rulezadded on the 2005-10-14 23:22:15
- wild Wild Kindergarten Boogie by Tesco Gazdaságos Demócsapat [web]
- hahaha :) You crazy maniacs!
- rulezadded on the 2005-10-10 21:04:10
- wild Animation/Video Poison Ivy by Exceed [web] & Tipogödör [web]
- aight :)) major atmosphere!! almost hollywood perfect!
- rulezadded on the 2005-10-09 17:33:26
- 256b MS-Dos hell by Exceed [web]
- how do you know which side of a cube you are shading? I managed to find out how I was on top of a voxel in "Any One of these suckers" here : http://www.pouet.net/prod.php?which=12709 but I never got a good idea of how to predict whether I was on the left or the right side of a voxel.
- isokadded on the 2005-10-09 16:38:36
- 256b MS-Dos hell by Exceed [web]
- its the unlimited cubes effect! Love the shaded cubes.
Tube isn't as advanced as this one, but I believe Lattice by 3sc may be. Really cool shading on the cubes though.. Check if same voxel twice, then shade? - rulezadded on the 2005-10-09 16:12:21
- intro Amiga AGA Eurochart 40 Intro by Spaceballs [web]
- thumb
- rulezadded on the 2005-10-06 11:53:37
- demo Amiga AGA GBG by The Black Lotus [web] & Up Rough [web]
- wot no thumb from me? .. The endtune deserves another prod in itself. it rocks :) Would be cool if they made somehting in the style that starts as the end of this demo.
- rulezadded on the 2005-10-03 23:57:08
- demo Amiga AGA Crazy Sexy Cool by Essence [web]
- I like the flow in this one. smooth soundtrack, pretty graphics and rather kewl fx. I like the transitions. I still wonder how the hell it is possible to draw these super realistic pics. I remember that the progressing types of shading in thihefuwehffuiqehieruv
- rulezadded on the 2005-10-03 20:42:51
account created on the 2001-12-13 14:25:55
