shiva information 122 glöps
- general:
- level: user
- personal:
- first name: bob
- last name: mole
- 64k Windows Fortnight (Win32) by mfx [web] & Farbrausch [web]
- yay. but why is it so blue? thnx for the port kb, and also thnx for the "screw you penguin fuckers".
and thnx for mfx, you are true masters of noise. - rulezadded on the 2002-02-26 10:11:00
- 256b MS-Dos BrainfuckVGA256b by Deus Ex Machina [web]
- csipd is gay :P
- isokadded on the 2002-02-07 10:10:55
- 256b MS-Dos BrainfuckVGA256b by Deus Ex Machina [web]
- myyrä! i love brainfuck!neat :) but please make some sample sources pack :)
- rulezadded on the 2002-02-06 11:38:04
- 64b MS-Dos fr-017: area 51 by Farbrausch [web]
- just too bad it was done before, back in the fido.net footer intro days. this was probably before ryg was around, so it's excused :)
- isokadded on the 2002-01-28 10:09:03
- demo Windows De Profundis by kolor [web]
- about the speed / texturing problems: the problem with code nowadays is that, if you want to be innovative, you will have to go to new hardware. therefore, i will not code demos that run on old pcs or ancient gpus. demo code should be interresting to write, if i want to do 100% compatible stuff.. well i do that at work :). The downside is that very few people (even few coders) will actually notice a difference what is hard/easy to do on hw acc. it's much easier for people to see "wow they can do 3d in 4k!", or in the old days "wow a texture mapped poly!" than to see "wow, 100k faces at full framerate on a mx". (sidenote: was there ANY pixelshader tech demo in the scene ever?) actually i was thinking about req. a gef3 for my next demo. it's more fun to code and it would be fresh stuff. one can inovate in code, but not if one wants it to run on not so uptodate hw. no wonder scene demos will fail to astounish technically in comparison to some nvidia techdemo, when the most i can expect as a compo gpu is nv10 when nv30 is already out.
i think i'll just include a detection and not allow our demos to run on insuficient hw in the future. no matter how many thumbs down we will for it :P. better than people seeing them without textures or with low fps and then think that my code sucks instead of their hw. with "de profundis" the requirements are still extremly low, imho. p3-450, gef2mx.
anyway, that's my few words about the code of this demo. - isokadded on the 2002-01-24 13:21:17
- demo Windows B10 by Satori [web]
- makes you want to do drugs sooooooooooo bad when watching it at the office. really a bit of e in there. makes me happy to watch it.
- rulezadded on the 2002-01-22 19:09:30
- demo MS-Dos/gus Dope by Complex [web]
- i never liked the design, but the code.. wheee. it was such a shameless brute-force code showoff, it just had to impress and definitively motivate a young scener back then. thumbs up for making me want to get 8000 polys in sw :)
- rulezadded on the 2002-01-22 19:05:33
- wild Animation/Video C.A.P._TV_-_Demos.Of.A.New.Decade-divX by Crazy Avantgarde Productions [web]
- anybody could package it up as one single avi or mpeg, please?
- isokadded on the 2002-01-21 18:13:28
- wild Animation/Video surely this is blair bitch by Satori [web]
- you suck, kb ;)
- isokadded on the 2002-01-15 13:52:14
- demo Windows Three Little Goats (win32) by Moppi Productions
- yep.. flickerd on the gef3 here, too.. had to run it on a matrox. ( but read the nfo.. it's using ptc and everybody knows gaffer can not code arse all :P )
otherwise, really cool. - isokadded on the 2002-01-14 19:35:59
account created on the 2001-11-23 17:14:38
