smash information 436 glöps
- demo Windows The butterfly effect by Andromeda Software Development [web]
- Quote:
Using a technique isn't automatically a rip off.
indeed.
thank you, drive through - isokadded on the 2011-07-25 10:22:10
- demo Windows The butterfly effect by Andromeda Software Development [web]
- good visuals - the water in particular looks excellent.
now about the music.. :) specifically the lyrics. they're bit too shallow and obvious, and the singing is very straight up - it all comes out a bit pop when the visuals want something deeper. i guess it just goes to show how hard it is to both write and sing good lyrics, AND complement them with the right visuals. :) - rulezadded on the 2011-07-25 10:20:51
- demo Windows numb res by Carillon & Cyberiad [web] & Fairlight [web]
- If anyone wants to try it in proper stereo 3d and has the hardware and means to play it, I've put a side by side video - 2x 1920x1080 - here: ftp://ftp.untergrund.net/users/fairlight/numb_res_stereo3d.avi
- isokadded on the 2011-05-19 13:57:53
- 64k Windows We Have Accidently Borrowed Your Votedisk by Razor 1911 [web]
- dubmood: so according to you no demo or anything in it has any relevance to the outside world, huh?
- isokadded on the 2011-05-10 12:34:57
- demo Windows numb res by Carillon & Cyberiad [web] & Fairlight [web]
- something of a "making of" here..
http://directtovideo.wordpress.com/2011/05/03/numb-res/ - isokadded on the 2011-05-09 15:39:15
- 64k Windows We Have Accidently Borrowed Your Votedisk by Razor 1911 [web]
- im afraid i agree with navis..
on the plus side: quite good for an "oldschool in newschool" intro. finally good enough to stand up as a 2011 production without requiring a big label saying "please put on rose tinted glasses and pretend you are 13 years old again before watching". its definitely a good thing to move beyond just clinging to viewer nostalgia so well done for that.
on the minus side: it's good enough to stand alone, and it breaks out of pure cliche - but that leads to wider comparisons than before. and when you actually go and compare it to 64ks in general it's average.
so it's up to you - you can either have a thumb up for making a quite good "newschool oldschool" prod, or a weak piggie for making a mediocre 64k. :) take your pick. :)
i have to say tho, i cant help but wish somebody would make a really outstanding and original oldschool-influenced newschool production again like keops used to.
- isokadded on the 2011-05-09 10:25:43
- demo Windows spheres on a plane by Dead Roman
- this should be taken as a lesson in how to use very simple elements (spheres! on a plane!) and make something great with them through production quality and direction. probably my favourite demo from tg (and this easter).
- rulezadded on the 2011-05-03 10:16:25
- demo Windows fr-063: Magellan by Farbrausch [web]
- chaos: hoping not to sound like a bitch, but.. all that threading and syncing is cool and all from a technical design point of view - sounds like you really wanted to be doing this on a ps3.. :) but the beef i have with that is it sounds like what youve done is really well optimised versions of brute force, inefficient algorithms.
as archee said a while back, imho that blob count needs to go up a bit to make it a really good effect. :)
- isokadded on the 2011-01-05 13:18:35
- demo Windows fr-063: Magellan by Farbrausch [web]
- good quality coderpron - liked the blob routines and the way you integrated a mandelbulb into the scene with lighting etc.
- rulezadded on the 2010-12-29 11:41:40
- demo Windows Ceasefire (all falls down..) by Carillon & Cyberiad [web] & Fairlight [web]
- > I wonder if there is a pc-configuration this demo actually runs smoothly on
yes, the compo pc. :) (it runs smooth on a gf280 or better or a gf470 or better in 720p). - isokadded on the 2010-08-24 11:25:18
account created on the 2000-09-14 11:23:11
