ghandy information 1802 glöps
- general:
- level: user
- personal:
- first name: Lars
- last name: Sobiraj
- cdcs:
- cdc #1: SHizZLE by Team Pokeme [web]
- diskmag Commodore 64 Attitude #07 by Oxyron [web]
- Now I've read everything inside this issue and must really say: WOW! Decent work you've submitted. This would have been cool no matter on which platform it was released! Could not find a single filler or totally uninteresting article.
The intro is okay, the only weak point I could find and I searched a long time! The music is pretty cool! Nice that you offer so many tunes! - isokadded on the 2004-09-29 16:19:53
- diskmag Commodore 64 scene world #5 by Scene World Magazine [web] & People Of Liberty [web]
- Puterman obviously used copy 'n paste for his comments on Scene World. ;-)
- isokadded on the 2004-09-29 16:14:14
- diskmag Commodore 64 Scene World #12 by Scene World Magazine [web] & People Of Liberty [web]
- And why do you show all entries of the charts?? Only the first 10 would be better, why not skipping those with only a few or one vote as they often change. (and are less important & interesting)
- isokadded on the 2004-09-29 16:11:14
- diskmag Commodore 64 Scene World #12 by Scene World Magazine [web] & People Of Liberty [web]
- Not bad at all but the menusystem is quite confusing, at least for me as I'm a real newcomer when it comes to read C64 diskmags. How to browse through the mag is for example easier while reading Attitude. There everything is native and you musn't learn how to navigate. You just try around a bit and it works from the first minute on. But having a sort of mouse support is also a fine idea. The left part of the logo at top of the page is quite cool!
Publishing news from the web & old party results etc. is maybe useful for people without an internet connection, but else it's not so good to fill a mag with such stuff. It's just too easy to do it that way. In the Amiga Scene, people want to read NEW things, facts & rumours they've never heard before. Articles that were previously never used before. As I'm running a mag myself I know how hard it is and I've done the same mistake myself often enough. ;-) - isokadded on the 2004-09-29 16:02:32
- demo Commodore 64 Insomnia by 64ever
- Okay, probs fixed. GREAT DEMO ALL IN ALL!!
- isokadded on the 2004-09-27 23:25:39
- demo Commodore 64 Insomnia by 64ever
- Mhhh.. 2nd side does not work with VICE but the gfx are truely brilliant!! Wow!
- rulezadded on the 2004-09-27 22:19:08
- demo Commodore 64 Triage 5 by Smash Designs [web]
- I haven't seen the previous editions of Triage and therefore I could not be bored with that one. The music is not my taste, the effects are quite cool! I could not say if this or the winner of the compo is better. Each one has its highlights.
- rulezadded on the 2004-09-27 19:37:09
- demo Commodore 64 Royal Arte 100% by Booze Design
- Extremly cool as you can keep watching the effects as long as you want until you're pressing the joystick button. Very smooth running effects, great code.
I especially love the endtune and the last picture even if its idea & motif was copied from Boris. A cool one, truely royal! - rulezadded on the 2004-09-27 19:20:15
- demo Commodore 64 Deus Ex Machina by Crest & Oxyron [web]
- Very, very, very good in all aspects!!
- rulezadded on the 2004-09-26 15:01:57
- diskmag Commodore 64 Attitude #07 by Oxyron [web]
- First I have read this issue online and then installed an emulator to be able to catch a bit more original feeling of it. A good issue, really! Cactus prefers to publish only a few articles (23 including the editorial and such) is not much but I like the result a lot!
Putermans' article is SOO RIGHT!! And also it fits to other mags on many other platforms. Let me think of Hugi on PC for example.
Great work guys! - rulezadded on the 2004-09-26 14:40:40
account created on the 2002-02-08 18:21:54
