smash information 437 glöps
- demo Windows Agenda Circling Forth by Fairlight [web] & Carillon & Cyberiad [web]
- post party recovery still in progress.
but just to say:
- we never expected to win. if anything we made this knowing it would never win but decided to do it anyway. we just wanted to do something that was different that we liked and that had a bit more depth to it. the reaction has been insane and unexpected.
- it needs a pretty high end gfxcard just to get started because all the work is gpu-side. unlike in blunderbuss we had to fix the detail level here because it was too hard to tweak it for different amounts. if you're getting crashes its probably because of time between frames (driver thinks it has to give up :) ) or running out of memory for rendertargets. it happens on my laptop's 8400, too.
- i have(had-until that video) no idea about the sources of the soundtrack samples, we just got the final piece from the guys, loved it and used it. i assumed it was sample-heavy from somewhere though - pretty obvious really just from hearing it.
im not here to argue about whether or not using samples is acceptable, or how much samples is acceptable to use. if you want to hate us for it, just feel free.
at least i can say honestly that visually, it came straight from our heads.
it is what it is. :)
- isokadded on the 2010-04-08 10:10:18
- demo Windows fr-062: the cube by Farbrausch [web]
- good to see chaos making fx again, and good modern use of some classic stuff (metaballs, "alpha test" manipulation).
however, that ssao.. no. :) just manages to show off all the ways in which ssao doesn't work - very artefacty. - isokadded on the 2010-01-04 13:18:51
- demo Windows Frameranger by Fairlight [web] & orange & Carillon & Cyberiad [web]
- if anyone has a highspec ati card and wants to help fix it for the final let me know. (privately, not on here)
- isokadded on the 2009-10-30 14:49:21
- demo Windows blunderbuss by Fairlight [web]
- okkie: its not so much "you can only criticise if you can do it better", but if you're going to for example claim to objectively criticise the merits and technical originality of something, you should at least have some grounding in the subject.
otherwise, stick to the subjective "i dont like it", which is fine. :) - isokadded on the 2009-10-07 13:01:40
- 4k Windows Rudebox by Alcatraz [web]
- looks+sounds even more awesome in exe form than on youtube.
- rulezadded on the 2009-10-07 09:56:04
- demo Windows blunderbuss by Fairlight [web]
- "I don't care about how hard it is to code the fluid effect or not. We're way past that now. "
oh are we? interesting. when you get done learning how to raytrace, im sure you'll pull out some amazing fluid dynamics next!
(yes, sorry. harsh. but its this kind of person that really gets on my nerves. done nothing, seen everything, knows everything.) - isokadded on the 2009-10-07 09:50:59
- demo Windows blunderbuss by Fairlight [web]
- u2: (i know this is lame and very "web2.0" to say but) i'm going to blog about it soon: directtovideo.wordpress.com. :)
- isokadded on the 2009-10-06 11:52:59
- demo Windows blunderbuss by Fairlight [web]
- i guess it's impossible to change people's minds on that once they're made up.
- isokadded on the 2009-10-06 11:10:07
- demo Windows blunderbuss by Fairlight [web]
- also http://www.youtube.com/watch?v=E_uu6K30-Ik&feature=related.
"hissssssssssssssssssssssssssssssssss!" - isokadded on the 2009-10-06 10:45:40
- demo Windows blunderbuss by Fairlight [web]
- http://www.youtube.com/watch?v=7c4WYzr30B0 was also a big inspiration. (imagine it slower)
"booooooooooo!" - isokadded on the 2009-10-06 10:43:18
account created on the 2000-09-14 11:23:11
