jazz information 193 glöps
- general:
- level: user
- personal:
- first name: kai
- last name: hawaii
- demo Windows Planet Loop by MadWizards [web] & Nah-Kolor [web]
- azzaro, you seem to be in a bad mood :)
- isokadded on the 2002-12-30 16:26:03
- 64k Windows fr-minus-03.2: rausch-o-mat by Farbrausch [web]
- the effects are amazing, but the
whole intro is destroyed by one of the
lamest soundtracks i have ever heard.
the music just plain SUCKS! - isokadded on the 2002-12-30 16:22:40
- demo Windows Planet Loop by MadWizards [web] & Nah-Kolor [web]
- this is a great production!
amazing gfx by spark!
- rulezadded on the 2002-12-29 15:46:04
- demo Windows tHe S by Suspend [web]
- you wimp! this production deservers thump up! dont be a sissy :)
it just doesnt end as it is used to be. please guys, make a final of it! thanks!
- rulezadded on the 2002-10-26 11:50:07
- wild Animation/Video Disease: Demomaking by Kooma
- i like the idea. but if virne is the doctor i will better cure myself with alcohol!
- isokadded on the 2002-10-23 11:33:47
- demo Playstation 2 Tabula Rasa by Haujobb
- blackw_wd: i meant in all stuff i meantion here SCENE productions from SceneGroups, not any dev shit compos, however i will check out the other hotties aswell. it was the first real ps2 scene demo in MY Opinion! :)
- isokadded on the 2002-10-02 15:25:48
- demo Windows captured dream team by Plastic [web] & Floppy
- its math.
and its slow!
and its boring! - sucksadded on the 2002-09-24 20:16:24
- invitation Windows geek camp 2002 invitation by Skullpture [web]
- very charming! when there is snow at that time there i will come!! snowboardings + sceneparty is kool!
- rulezadded on the 2002-09-13 17:08:49
- demo Playstation 2 Tabula Rasa by Haujobb
- :: for all non ps2 owners... ::
ftp://ftp.scene.org/pub/demos/groups/haujobb/hjb-ps2-tabula_rasa.avi
[yes, the quality of the cap is perfect!] :) - isokadded on the 2002-09-11 16:07:23
- 64k Windows orbitalism by Haujobb & Park Studios [web]
- "We're doing dynamic lighting and shadows, per-pixel everything, rendering gigantic, lush environments. The graphical features we're using are so advanced we don't even have buzzwords for them yet."
- isokadded on the 2002-09-05 14:22:58
account created on the 2006-04-24 05:38:14
