__sam__ information 191 glöps
- general:
- level: user
- personal:
- first name: Samuel
- last name: Devulder
- invitation Commodore 64 Rainy Days by Singular Crew [web]
- Lol "2600 is medidating" => Amiga inside? :P
The sound is quite good. I enjoyed it very much. - rulezadded on the 2015-03-21 14:42:40
- demo ZX Spectrum Wonderball (aka Happy Birthday Diver) by Introspec & Triebkraft
- Simple, nice, efficient. Great job! I like it much.
How are the effects synced with the music ? Are they played independenty in parallel with pre-defined timeouts or is there some kind of real-time analysis of the sound ? - rulezadded on the 2014-11-29 22:47:29
- demo Commodore 64 Comaland by Censor Design [web] & Oxyron [web]
- Very long and nice demo. Very good job. Well done!
- rulezadded on the 2014-11-09 00:24:01
- 256b Amstrad CPC Dots by g0blinish
- Is that 100% basic ?
- isokadded on the 2014-07-07 21:41:22
- demo Commodore 64 Bad Apple 64
- "CSAM Super" looks great. I should have known: everything that contains SAM in its name works great :) I will give it a try. Is it specifically tuned for the C64? or is it possible to customize it for other machines ?
- isokadded on the 2014-07-01 22:55:45
- demo Commodore 64 Bad Apple 64
- Thanks for the explanation. Only a few hours spend in pre-processing. I'd thought it would require days (GPU used maybe ?).
Is the genetic selection strategy for finding the optimum tiles better than other clustering methods ? I'm thinking about k-medians or k-means clustering for bit vectors: the tiles being considered as a binary vector. Does it produces better results? Is it faster? or is it simply easier to code? - isokadded on the 2014-07-01 17:44:05
- demo Commodore 64 Bad Apple 64
- Angry people are probably jealous. :D
How long did it take to compress the whole 2200 frames ? - isokadded on the 2014-07-01 08:30:00
- demo Commodore 64 Bad Apple 64
- hum 256 16x16 is not exact. Please read
==> "10secs of video could be defined using at most 256 different 16x16 patterns" is more accurage - isokadded on the 2014-07-01 00:49:02
- demo Commodore 64 Bad Apple 64
- I'm kind of astonished that one can fit about 10secs of video into a set of 256 16x16 blocks. This is likely due to the fact that the orig video has low entropy (i.e. is quite "simple", lots of redundancy). On other videos the compression would'nt produce so nice a result.
Anyway this is a real achievement. Congrats to the coder! Thumb Up. - rulezadded on the 2014-07-01 00:42:09
- 128b ZX Spectrum blöömerang by HOOY-PROGRAM [web]
- Gfx doesn't work on jsspeccy. Is is an emulation issue ?
- isokadded on the 2014-06-24 13:36:50
account created on the 2007-10-30 14:29:55
