hitchhikr information 14952 glöps
- general:
- level: gloperator
- personal:
- first name: Football
- last name: Club
- portals:
- demozoo: profile
- cdcs:
- cdc #1: 73 Million Seconds by Pulse [web]
- cdc #2: Paranoid by Rebels
- cdc #3: Seal of Focalor (Digital Messiah) by Megastyle
- cdc #4: Detroyt by Triebkraft & 4th Dimension
- cdc #5: Aura for Laura by SoopaDoopa [web]
- cdc #6: The Union Demo by The Union
- cdc #7: WeeD by Triebkraft & 4th Dimension
- cdc #8: Megademo by Magnificent Force & Joy & The Jungle Command
- intro Atari ST TS1 by The Beasts Crew [web]
- The Bests Crew
- rulezadded on the 2004-12-20 19:55:32
- musicdisk Windows dark vault by enoughrecords [web]
- Sounds like it's the same gfx card that kb is using on his computer and the same trouble he had with the cracktro i did for hoodlum and the musicdisk i did for trsi. Basically, you need a gfx card that can handle rectangular textures (implemented in opengl 1.1 !). "Extreme" ? Oh yeah.
- isokadded on the 2004-12-19 23:59:01
- demo Windows Syncroniz by Filax
- Nice colorscheme, and fast'n'good for blitzbasic (i've seen worser example done with this tool, around) Are the robot's gestures real time calculated ?
- rulezadded on the 2004-12-19 01:46:34
- musicdisk Windows dark vault by enoughrecords [web]
- why not
- isokadded on the 2004-12-19 01:32:43
- musicdisk Windows dark vault by enoughrecords [web]
- Quote:
This is very excellent background music. The interface sucks, though. A music disk is not a demo, and the main loop should [b]not[\b] eat 100% CPU time. Some well-placed Sleep() commands do wonders. Either that, or use GetMessage() like any other well-behaved Windows program.
There are sleep functions where they belong, and GetMessage() requires the use of separate thread for any kind of animations as it doesn't return until a message have been posted to our application, it've tried to use a timer and an own made thread but without suckcess, the bottleneck is the opengl swapbuffers(), use the minimize button and it won't "eat 100% of the CPU time" anymore.
- isokadded on the 2004-12-18 09:44:17
- diskmag Windows Savage #6 by Futuris [web]
- correct link:
ftp://ftp.scene.org/pub/mags/savage/savage6.zip - isokadded on the 2004-12-17 21:11:47
- cracktro Windows Die by the Sword by Class
- Quite unwise to use shrinker (a commercial pe packer) as it's not very compatible (files packed with it don't work here and only display an error message).
Use deshrink v1.6 to depack such kind of files (almost all class intros).
http://ftp.elf.stuba.sk/packages/pub/pc/pack/dshrnk16.zip
The intro itself isn't too bad but it's very big.
- isokadded on the 2004-12-16 16:46:28
- 64k Windows fr-030: candytron by Farbrausch [web]
- The only really interesting far-brush production, imho.
- rulezadded on the 2004-12-14 15:59:48
- 64k MS-Dos Windows heaven seven by Exceed [web]
- rulezadded on the 2004-12-14 15:57:12
- musicdisk Windows Fluid by Tristar & Red Sector Inc. [web] & Paradox
- ok try with this one:
http://perso.wanadoo.fr/franck.charlet/Fluid.zip
(exe only)
If it doesn't work i can't do anything else. - isokadded on the 2004-12-13 13:17:11
account created on the 2003-11-05 00:26:49
