TMR{C0S} information 435 glöps
- wild Animation/Video Way out by Unreal Voodoo [web]
- Hope the screenshot is okay with everyone, it's one of my favourite bits... =-)
- isokadded on the 2002-08-05 22:41:15
- wild Animation/Video Way out by Unreal Voodoo [web]
- Okay, this is brutal - deserved to win the wild and was the first thing i downloaded when the entries went live. =-)
- rulezadded on the 2002-08-04 20:20:58
- demo VIC 20 DigIt! by Cosine [web]
- A little product for Assembly that didn't make it past the selection process for the oldschool compo. This is a small first, a VIC20 demo with VIC sounds and samples for the drums at the same time and all in 3.5K...
All the code, graphics and music by 4-Mat =-) - isokadded on the 2002-08-04 19:52:41
- demo Amiga OCS/ECS Demons are forever by Doctor Mabuse Orgasm Crackings
- This was the first demo i saw on the Amiga and it still rates as a classic. The anims on the demons and the transformations, the exceelnt soundtrack and the way it just hangs together...
- rulezadded on the 2002-07-26 12:04:07
- intro Commodore 64 4Byte[WF]
- It's a "definitive" thing - once we find that, everyone'll stop trying and we can get back to coding demos and stuff. =-)
- isokadded on the 2002-07-25 14:11:04
- intro Commodore 64 5 Byte FX[TMR]
- Okay, i'm sulking now - i've been beaten! http://www.pouet.net/prod.php?which=7064
- isokadded on the 2002-07-25 14:05:02
- intro Commodore 64 4Byte[WF]
- Okay, NOW i'm sulking - this is a similar effect to mine but is only 4 bytes long! But at least the initial idea on how to do it was mine so Whiteflame doesn't get all the kudos - next time i won't tell anyone on IRCNet #c-64 about it. =-)
- isokadded on the 2002-07-25 14:03:41
- intro Commodore 64 5 Byte FX[TMR]
- Yes, it's an old and very well documented bug in the BASIC interpreter - Commodore BASIC V2 was written by Microsoft, there *had* to be bugs in there... =-)
- isokadded on the 2002-07-25 13:28:51
- intro Commodore 64 5 Byte FX[TMR]
- That's six bytes and you haven't even saved it! =-)
- isokadded on the 2002-07-25 12:37:57
- intro Commodore 64 5 Byte FX[TMR]
- It would have taken three more bytes to do the border as well - too inefficient... =-) And it works by loading the code over CHRGET in the zeropage, once that's altered any BASIC command causes it to be executed so there's a 0 byte overhead for making it run-able.
- isokadded on the 2002-07-25 12:17:57
account created on the 2002-04-04 13:29:28
