baah information 2999 glöps
- general:
- level: user
- personal:
- first name: alain
- last name: brobecker
- cdcs:
- cdc #1: Virtual Escape by Equinox [web]
- cdc #2: Flip-O-Demo by Oxygene [web] & Diamond Design
- cdc #3: Desert Dream by Kefrens
- cdc #4: trip. by Creators [web]
- cdc #5: Fantasia by Dune & Sector One [web]
- cdc #6: Desert Dream by Resource [web] & Chorus
- intro Atari ST Alive #13 intro by Checkpoint [web]
- Very good, as usual with CheckPoint!
- rulezadded on the 2009-05-26 11:19:04
- 512b Atari ST BITS#43 Fans by BITS [web]
- Funny and nice one!
- isokadded on the 2009-05-26 11:11:48
- demo Atari ST BITS#42 Outline 2009 by BITS [web]
- Well, i see a lot of namevote, but actually this demo (and the bootesctor, mentionned as not shown at outline for a time!?) are quite ok. Nothing exceptionnal, but it deserves a thumb up for improvements!
SoLo, you were right to continue despites the harsh comments... - rulezadded on the 2009-05-26 11:10:08
- 512b Atari ST Iferboot by Checkpoint [web]
- Very fast bootsector... Some slow precalcs for the circles at the start(?). Cool, but i prefer bump by the same crew though!
- rulezadded on the 2009-05-26 11:04:41
- demo Atari ST Suretrip II - Dopecode by Checkpoint [web]
- Über Kewl code as usual! BRAVO!
- rulezadded on the 2009-05-26 09:50:46
- 512b Atari ST dla by Positivity [web]
- @ChrisTOS: first you set a maxy where your particles will start falling (here, one line above the outline logo at the start). Then you choose randomly x in [0;319], y=maxy and you make the particle fall randomly, ie you chose between (x-1;y-1), (x;y-1) and (x+1;y-1) until you meet an already set particle or the bottom of the screen. In such case you print the particle at the previous position. Also actualise maxy if need be.
- isokadded on the 2009-05-26 09:49:19
- 512b Atari ST dla by Positivity [web]
- Hope you had an orgasm! :)
- isokadded on the 2009-05-25 11:50:42
- 512b Atari ST dla by Positivity [web]
- The diffused limited aggregation effect is really simple to do, you can see it in java here (sourcecode not far).
http://abrobecker.free.fr/java/dla.htm
The only interest in this botsector is the lz77 packer... Binary was 800 bytes long! ;)
Thanks lotek for support! - isokadded on the 2009-05-25 11:42:44
- 64k Windows Scatterpillar by Inque [web]
- Nice modelling!
- rulezadded on the 2009-05-25 11:28:21
- 1k demopack game Acorn Coder's Revenge 1K by Icebird [web]
- All the fantastic 1K entries of Coder's Revenge, which, being the inspiration of CodeCraft #1 is similar to CodeCraft #0.. ;)
Thank you mrHill, thank you ICeBird! :) - rulezadded on the 2009-05-18 16:17:25
account created on the 2005-07-17 18:31:57
