superplek information 2313 glöps
- general:
- level: user
- personal:
- first name: -
- last name: -
- cdcs:
- cdc #1: Teddybear's Revenge by Eclipse [web]
- cdc #2: The nonstop Ibiza experience by orange
- cdc #3: burra by Aardbei [web]
- cdc #4: Hyperventilation by Byterapers [web]
- cdc #5: mechasm by Fairlight [web]
- cdc #6: gaia - poetry of life by Marquee Design [web]
- 64k Windows Soma 64k by Phrenetics
- s0dma
- isokadded on the 2002-05-07 17:45:07
- demo Windows Tinnitus i mina ögon by THC [web]
- whee =)
- rulezadded on the 2002-05-01 16:02:11
- 64k MS-Dos MS-Dos/gus bakkslide 7 by Hellcore [web] & Omnicolour [web]
- an absolute masterpiece
- rulezadded on the 2002-04-29 20:17:25
- invitation Windows React 2002 Invitation by Nlogn
- "PS: 3 days left till React2k2 opens its door to the public...rush your Contributions,and above all,get prepared to have fun.... "
BOYS, BOYS BOYS BOYS
- isokadded on the 2002-04-27 13:20:03
- demo Windows Edge Of Forever by Andromeda Software Development [web]
- lots of pretty generic effects teamed up together with some fancy camera movements result in a few nice looking scenes. to me it seems that they've spent a lot of time on details.. which pays off. on the other hand i can't really feel happy about a few spheres on a plane and the music was so awfully cheesy..
- isokadded on the 2002-04-22 12:57:14
- invitation Windows Invite 2k2 by Underscore [web]
- ugly
- sucksadded on the 2002-04-21 22:13:05
- demo Windows LINEAR by Creative Mind
- oh and before you start whining about "but 400x300x32 is more than 320x200x8" (<- a lot of popular DOS demos run in 320x240x32 or even higher resolutions btw) take a look at the nonstop ibiza experience by orange. great demo, runs at a nice framerate. and it's 512x384x32 or 640x480x32.. not exactly sure.
- isokadded on the 2002-04-21 11:37:01
- demo Windows LINEAR by Creative Mind
- say mister fillbert, perhaps you should cut the attitude. "this demo uses 400x300x32 thats six times more blablabla".. and the effects are at least six times less intensive than any fashionable demo :) i know, optimizing is an art but considering the effects i'm not very happy with the fact that it skips frames on a p2-350!!@# these are goddamn scrollers, wobblers, lenzes and some other ugly shit.
i think most coders here could do it better :) and why the "anti 3D" attitude? if you think using the 3D acceleration possibilities of your display adapter limits to 3D flyby's you're obviously wrong. but you know that now dont you? i guess your 2d effects could have ran faster if you did them in hardware :)
anyhow cut the attitude, it makes me puke knowing that most of us 'll beat your ass anytime :) - isokadded on the 2002-04-21 11:35:06
- 64k Amiga PPC/RTG Planet Potion by Potion
- you were literally referring to quake:
"Quake is low-poly enough for a 486 to do the setup, I guess, so the CPU won't be the bottleneck."
and there's homo in every single one of us! - isokadded on the 2002-04-20 15:51:35
- 64k Amiga PPC/RTG Planet Potion by Potion
- quake was software scali :) and a lot more than just tnl.
but hey.. lets stop this discussion and conclude that YOU MISTER, ARE A HOMO :) - isokadded on the 2002-04-20 01:24:21
account created on the 2000-09-13 23:46:31
