xTr1m information 1330 glöps
- general:
- level: user
- personal:
- first name: Frank
- last name: Tovar
- portals:
- slengpung: pictures
- demozoo: profile
- cdcs:
- cdc #1: uncovering static by Fairlight [web] & Alcatraz [web]
- cdc #2: Gaia Machina by Approximate [web]
- cdc #3: fermi paradox by Mercury [web]
- cdc #4: What Are You Syncing About? by Ninjadev [web]
- cdc #5: Ephemeral by LJ & Puryx
bbs posts 1867 posts
- Programming questions yet again. (code)
- Random adding motion blur to demo captures thread (offtopic)
- A letter! (residue)
- A letter! (residue)
- Why do BITS still release demos? (residue)
- Why do BITS still release demos? (residue)
- A letter! (residue)
- Random image thread (residue)
- Why do BITS still release demos? (residue)
- A letter! (residue)
- A letter! (residue)
- A letter! (residue)
- A letter! (residue)
- A letter! (residue)
- A letter! (residue)
- A letter! (residue)
- A letter! (residue)
- A letter! (residue)
- some music feedback (general)
- linux / wine demo compatibility? (general)
- POUËT.NET V2.0 (general)
- Random image thread (residue)
- What are you connected with? (general)
- Random German Thread (residue)
- ideas for pouët.net goodies (general)
- Incredible long shader compilation time (HLSL) (general)
- Incredible long shader compilation time (HLSL) (general)
- Incredible long shader compilation time (HLSL) (general)
- Incredible long shader compilation time (HLSL) (general)
- ID this prod (general)
- ID this prod (general)
- ATI HD3650 (general)
- ATI HD3650 (general)
- ATI HD3650 (general)
- Incredible long shader compilation time (HLSL) (general)
- logo upload br0ken? (general)
- ATI 5870 / 5850 (general)
- Help with my very first shader program (general)
- how to? (general)
- Where do I start rendering worlds in 2 triangles? :D (general)
- What party is this? (general)
- Random image thread (residue)
- Random image thread (residue)
- What party is this? (general)
- Last person to ever post in this thread wins! (residue)
- Last person to ever post in this thread wins! (residue)
- The Actual Function 2009 Thread (parties)
- Problem with RayMarching using DistanceFunctions when applying Twist-Distortion. (general)
- crinkler crashes when trying to compile iq 1/4k-tuts (general)
- Interpolation in adaptive sub-sampling? (general)
account created on the 2008-01-05 02:57:15
