keops information 9809 glöps
- general:
- level: gloperator
- personal:
- first name:
- last name:
- cdcs:
- cdc #1: Megademo by Red Sector Inc. [web] & The Clumsy Creepers
- cdc #2: Cuddly Demos by The Carebears [web]
- cdc #3: Megademo by Dragons
- cdc #4: megalo demos by Wild Copper
- cdc #5: The Union Demo by The Union
- cdc #6: Fantasia by Dune & Sector One [web]
- cdc #7: The B.I.G. Demo by The Exceptions
- cdc #8: Stargoose Cracktro by ST Computer Service & The Blade Runners
- demo Atari ST Snork by Futur Minds
- speaking of good graphics, c-rem shows up ;)
- isokadded on the 2005-06-03 00:13:15
- demo Atari ST Snork by Futur Minds
- Very nice graphics by Babar as usual. The 3D main menu was not quite convenient though :)
- rulezadded on the 2005-06-03 00:03:32
- demo Windows in.out.side: the shell by Nesnausk! [web]
- Shane: it does somehow, that was my point :)
- isokadded on the 2005-05-30 17:58:43
- demo Windows in.out.side: the shell by Nesnausk! [web]
- rulezadded on the 2005-05-30 14:30:16
- demo Windows in.out.side: the shell by Nesnausk! [web]
- 52 MB packed for 1 or 2 scenes? :)
Nice work but I did not dig it somehow, maybe because something "demoscenish" is missing about it ;)
Thumb up for the realization though (despite the unjustified 52 MB imo...) - isokadded on the 2005-05-30 14:29:08
- demo Amiga OCS/ECS space deliria by Crusaders [web]
- the music alone I meant ;)
- isokadded on the 2005-05-29 23:33:27
- demo Amiga OCS/ECS space deliria by Crusaders [web]
- One thumb up so far? The music only deserves 100 of them!
- rulezadded on the 2005-05-29 23:26:40
- 64k invitation Windows "Kings of the Playground" - Evoke 2004 64k invit by Equinox [web]
- broderick: believe it or not but I think I had never seen the Paper intro before we released this invitation. I still have to watch it to make sure since my last attempt with dosbox was a failure :)
As a matter of fact, I took a few years break away from the demoscene and missed a lot of prods during that period, including this one. Or maybe I once saw it and my subconscious tricked me afterwards.
I think we had this plane idea in 1993 after watching an amiga demo. Starlion and I wanted to make an effect with it on the Atari ST but it ended up being a flying bird in the Virtual Escape ;) - isokadded on the 2005-05-27 19:15:27
- cracktro Windows Manhattan Chase by Hoodlum [web]
- example: http://www.pouet.net/prod.php?which=16327
- isokadded on the 2005-05-26 12:04:27
- cracktro Windows Manhattan Chase by Hoodlum [web]
- Basic sinescrollers and starfields were interesting and innovative when done with small executable progs running on 8MHz machines.
Those very same effects are not interesting anymore when done with not so small exe files, running on 1GHz machines, with reused design and ideas already seen 200 times.
I have always thought demoscene was about creativity, challenge & style. If you claim to be part of that scene and share the same roots, at least try to be persuasive and try to bring new stuff instead of constantly plundering 15 years old prods and their tunes, design and sometimes graphics.
However, if you cracktro people really can't come up with new ideas, at least try to reuse those old effects (already seen 200 times) in a clever way, a modern way instead of constantly delivering those dull clones... - isokadded on the 2005-05-26 11:51:37
account created on the 2004-01-03 02:42:17
